Player Matchup

Danzaburou
Danzaburou
GooberMcfarland
Danzaburou
Level 33
God Stats
45W - 26L
1,662 SR
Queue Stats
465W - 366L
1,544 Elo+
Party 1
Athena
Athena
WardHerePlz
Athena
Level 120
God Stats
3W - 1L
1,662 SR
Queue Stats
247W - 193L
1,513 Elo+
Party 1
Ganesha
Ganesha
Yo Im Free
Ganesha
Level 64
God Stats
2W - 3L
1,507 SR
Queue Stats
178W - 120L
1,443 Elo+
Party 1
Nemesis
Nemesis
Yo Im Lucky
Nemesis
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 86L
1,471 Elo+
Party 1
Bellona
Bellona
ZouMiz
Bellona
Level 96
God Stats
9W - 5L
1,531 SR
Queue Stats
44W - 38L
1,614 Elo+
Party 1
Team Averages
Level 77
1,572 SR
1,517 Elo+

VS

Team Averages
Level 52
1,498 SR
1,552 Elo+
Hades
Hades
DigestiveRocket
Hades
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,763 Elo+
Party 3
Heimdallr
Heimdallr
Naptown_bwilks
Heimdallr
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 61L
1,763 Elo+
Party 3
Kuzenbo
Kuzenbo
WA CANO WIS
Kuzenbo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 205L
1,440 Elo+
Party 2
Hera
Hera
WA Cubaca WIS
Hera
Level 67
God Stats
4W - 6L
1,500 SR
Queue Stats
311W - 351L
1,408 Elo+
Party 2
Fenrir
Fenrir
WA JUXI WIS
Fenrir
Level 27
God Stats
68W - 75L
1,492 SR
Queue Stats
192W - 242L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GooberMcfarland
Danzaburou
14
9 / 0 / 0
7,937
611
5,888
4,467
1,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
14
7 / 0 / 10
8,423
648
10,697
7,956
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Yo Im Free
Ganesha
12
0 / 0 / 9
7,551
581
4,357
9,072
6,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Yo Im Lucky
Nemesis
13
9 / 0 / 4
8,215
632
5,097
6,679
2,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
ZouMiz
Bellona
13
3 / 2 / 3
8,275
637
6,954
6,226
5,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,172
475
1,759
8,679
3,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Naptown_bwilks
Heimdallr
11
0 / 3 / 0
6,012
462
2,631
6,768
2,389
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
WA CANO WIS
Kuzenbo
8
0 / 5 / 0
4,972
382
4,070
8,476
6,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
0 / 9 / 0
5,284
406
4,347
9,190
2,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
9
1 / 7 / 0
5,912
455
3,819
10,455
3,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
2
28
Kills
2
2
Deaths
28
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Danzaburou
GooberMcfarland
Danzaburou
9
0
0
9
L
Heimdallr
Naptown_bwilks
Heimdallr
0
3
0
0
L
Kuzenbo
WA CANO WIS
Kuzenbo
0
5
0
0
L
0
9
0
0
L
Fenrir
1
7
0
0.14
W
Athena
7
0
10
12
W
Ganesha
Yo Im Free
Ganesha
0
0
9
4.5
W
Nemesis
Yo Im Lucky
Nemesis
9
0
4
11
W
Bellona
ZouMiz
Bellona
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,993
Damage
16,626
34,400
Taken
43,568
20,141
Mitigated
18,160
7,012
Healing
7,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,759
304
0
2,845
8,679
3,764
798
1,180
7,401
20,788
0
W
Danzaburou
GooberMcfarland
Danzaburou
5,888
2,988
0
1,761
4,467
1,940
2,715
740
3,631
0
39,837
L
Heimdallr
Naptown_bwilks
Heimdallr
2,631
1,544
0
1,285
6,768
2,389
0
2,462
4,282
0
42,774
L
Kuzenbo
WA CANO WIS
Kuzenbo
4,070
1,079
0
310
8,476
6,123
0
2,688
5,786
11,203
0
L
4,347
1,202
0
953
9,190
2,665
0
5,674
3,288
18,108
0
L
Fenrir
3,819
647
0
1,975
10,455
3,219
0
2,600
7,757
0
29,935
W
Athena
10,697
3,125
0
1,122
7,956
3,298
0
2,861
4,845
48,157
0
W
Ganesha
Yo Im Free
Ganesha
4,357
494
0
3,048
9,072
6,935
67
1,691
7,231
27,261
0
W
Nemesis
Yo Im Lucky
Nemesis
5,097
2,814
0
203
6,679
2,942
0
1,934
4,588
0
43,882
W
Bellona
ZouMiz
Bellona
6,954
2,815
0
878
6,226
5,026
737
2,245
3,929
0
49,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,401
Gold Earned
28,352
416
Minions Killed
251
0
Camps Cleared
0
1,425,013
Distance Traveled
1,130,384
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,172
475
51
4
0
201,189
0
W
Danzaburou
7,937
611
143
11
0
243,137
0
L
Heimdallr
6,012
462
90
7
0
222,944
3
L
Kuzenbo
4,972
382
18
1
0
238,955
0
L
Hera
5,284
406
39
3
0
205,528
0
L
Fenrir
5,912
455
53
4
0
261,768
0
W
Athena
8,423
648
82
6
0
334,604
0
W
Ganesha
7,551
581
1
0
0
275,742
0
W
Nemesis
8,215
632
87
7
0
308,288
0
W
Bellona
8,275
637
103
8
0
263,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role