Player Matchup

Merlin
Merlin
Bronze III
ArcticCamp98406
Merlin
Bronze III
Level 65
God Stats
3W - 1L
1,960 SR
Queue Stats
25W - 10L
1,565 MMR
Party 2
Hun Batz
Hun Batz
Bronze III
C5 Maestro
Hun Batz
Bronze III
Level 126
God Stats
3W - 0L
1,700 SR
Queue Stats
43W - 14L
1,565 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
Sgt BaloneyPony
Cthulhu
Bronze III
Level 108
God Stats
24W - 7L
1,622 SR
Queue Stats
40W - 15L
1,565 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 100
1,761 SR
1,565 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,678 SR
1,487 MMR
King Arthur
King Arthur
Silver I
Eagle_of_Law
King Arthur
Silver I
Level 109
God Stats
9W - 14L
1,671 SR
Queue Stats
11W - 15L
1,571 MMR
Party 1
Tiamat
Tiamat
Silver III
JohnAllynMyth
Tiamat
Silver III
Level 123
God Stats
0W - 1L
1,636 SR
Queue Stats
7W - 10L
1,518 MMR
Party 1
Bacchus
Bacchus
Bronze III
Nannoc32
Bacchus
Bronze III
Level 146
God Stats
0W - 1L
1,729 SR
Queue Stats
4W - 6L
1,372 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 8
10,507
657
13,082
7,165
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
C5 Maestro
Hun Batz
14
6 / 0 / 6
11,233
702
16,182
17,441
17,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
4 / 1 / 8
10,457
654
13,817
16,814
10,587
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
ScyllaAphroditeTsukuyomiAresCerberus

VS

Bans
Cu ChulainnGaneshaCupidGebZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Eagle_of_Law
King Arthur
11
0 / 1 / 1
8,745
547
11,479
23,746
15,126
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 6 / 0
8,928
558
7,168
13,783
6,994
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Nannoc32
Bacchus
11
0 / 5 / 1
8,826
552
6,151
14,438
14,629
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
12
Kills
0
1
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
W
Hun Batz
C5 Maestro
Hun Batz
6
0
6
9
L
King Arthur
Eagle_of_Law
King Arthur
0
1
1
0.5
L
0
6
0
0
L
Bacchus
Nannoc32
Bacchus
0
5
1
0.1
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,081
Damage
24,798
41,420
Taken
51,967
30,642
Mitigated
36,749
15,379
Healing
14,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,082
510
118
1,465
7,165
2,706
1,819
2,647
4,518
54,960
0
W
Hun Batz
C5 Maestro
Hun Batz
16,182
6,128
0
6,228
17,441
17,349
1,024
5,334
12,107
0
60,602
L
King Arthur
Eagle_of_Law
King Arthur
11,479
1,478
0
7,463
23,746
15,126
0
10,605
12,444
0
36,568
L
7,168
968
0
4,129
13,783
6,994
0
7,304
5,847
40,233
0
L
Bacchus
Nannoc32
Bacchus
6,151
518
0
2,730
14,438
14,629
0
8,024
5,884
27,230
0
W
13,817
644
2,059
5,509
16,814
10,587
96
5,563
11,251
43,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,197
Gold Earned
26,499
206
Minions Killed
160
0
Camps Cleared
0
938,271
Distance Traveled
886,691
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,507
657
92
6
0
278,551
1
W
Hun Batz
11,233
702
73
5
0
321,651
1
L
King Arthur
8,745
547
42
3
0
344,521
5
L
Tiamat
8,928
558
76
5
0
259,211
4
L
Bacchus
8,826
552
42
3
0
282,959
1
W
Cthulhu
10,457
654
41
3
0
338,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role