Player Matchup

Bellona
Bellona
Almikii
Bellona
Level 124
God Stats
24W - 19L
1,477 SR
Queue Stats
188W - 180L
1,588 Elo+
Solo
Arachne
Arachne
ArborSum
Arachne
Level 89
God Stats
45W - 38L
1,735 SR
Queue Stats
508W - 473L
1,565 Elo+
Party 1
Tiamat
Tiamat
FutikOMV
Tiamat
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
JONESON
Jing Wei
Level 117
God Stats
3W - 3L
1,716 SR
Queue Stats
247W - 235L
1,463 Elo+
Solo
Ganesha
Ganesha
Neonyx15
Ganesha
Level 80
God Stats
17W - 11L
1,582 SR
Queue Stats
275W - 220L
1,575 Elo+
Party 1
Team Averages
Level 107
1,602 SR
1,538 Elo+

VS

Team Averages
Level 88
1,505 SR
1,478 Elo+
Chaac
Chaac
ArcaniteM
Chaac
Level 124
God Stats
0W - 1L
1,544 SR
Queue Stats
24W - 32L
1,530 Elo+
Party 2
Bacchus
Bacchus
Milchstraβe
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
N0Stress
Cernunnos
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 2
Hel
Hel
PrimePhoenix
Hel
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,349 Elo+
Party 2
King Arthur
King Arthur
mihai3455
King Arthur
Level 25
God Stats
2W - 3L
1,484 SR
Queue Stats
10W - 10L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Almikii
Bellona
13
1 / 0 / 2
7,436
620
10,268
11,096
10,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
ArborSum
Arachne
12
4 / 0 / 1
6,914
576
4,003
7,868
2,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
FutikOMV
Tiamat
13
5 / 1 / 1
7,914
660
7,933
5,429
3,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
JONESON
Jing Wei
11
1 / 1 / 1
6,476
540
3,383
5,141
1,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
Neonyx15
Ganesha
10
0 / 0 / 6
6,549
546
3,964
6,844
2,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ArcaniteM
Chaac
9
1 / 2 / 0
6,033
503
3,421
8,385
3,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bacchus
Milchstraβe
Bacchus
11
1 / 0 / 0
6,425
535
3,759
6,280
3,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
N0Stress
Cernunnos
8
0 / 3 / 1
5,213
434
3,005
6,902
1,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 4 / 0
5,614
468
2,639
6,801
2,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
mihai3455
King Arthur
10
0 / 2 / 0
5,925
494
5,802
14,965
7,115
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
11
Kills
2
2
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
Almikii
Bellona
1
0
2
2
W
Arachne
ArborSum
Arachne
4
0
1
4.5
L
Chaac
ArcaniteM
Chaac
1
2
0
0.5
W
Tiamat
FutikOMV
Tiamat
5
1
1
5.5
W
Jing Wei
JONESON
Jing Wei
1
1
1
1.5
L
Bacchus
Milchstraβe
Bacchus
1
0
0
1
L
Cernunnos
N0Stress
Cernunnos
0
3
1
0.17
W
Ganesha
Neonyx15
Ganesha
0
0
6
3
L
0
4
0
0
L
King Arthur
mihai3455
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,551
Damage
18,626
36,378
Taken
43,333
21,599
Mitigated
17,694
13,741
Healing
15,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Almikii
Bellona
10,268
5,130
0
6,267
11,096
10,866
1,118
566
10,526
0
51,986
W
Arachne
ArborSum
Arachne
4,003
2,977
0
1,156
7,868
2,750
0
1,984
5,862
0
39,222
L
Chaac
ArcaniteM
Chaac
3,421
584
417
3,598
8,385
3,329
0
1,708
6,641
0
22,538
W
Tiamat
FutikOMV
Tiamat
7,933
1,242
0
2,022
5,429
3,704
1,249
2,268
2,942
43,037
0
W
Jing Wei
JONESON
Jing Wei
3,383
1,705
0
2,146
5,141
1,318
730
299
4,842
0
38,546
L
Bacchus
Milchstraβe
Bacchus
3,759
306
0
2,475
6,280
3,130
0
1,798
4,342
41,051
0
L
Cernunnos
N0Stress
Cernunnos
3,005
1,081
0
1,570
6,902
1,800
0
2,309
4,573
0
24,085
W
Ganesha
Neonyx15
Ganesha
3,964
623
0
2,150
6,844
2,961
0
1,006
5,808
18,150
0
L
2,639
138
310
2,190
6,801
2,320
0
4,737
1,676
27,411
0
L
King Arthur
mihai3455
King Arthur
5,802
745
0
5,311
14,965
7,115
0
716
14,204
0
32,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,289
Gold Earned
29,210
371
Minions Killed
336
0
Camps Cleared
0
1,204,185
Distance Traveled
1,220,363
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,436
620
116
10
0
251,835
3
W
Arachne
6,914
576
69
6
0
249,076
2
L
Chaac
6,033
503
49
4
0
247,369
5
W
Tiamat
7,914
660
98
8
0
237,681
6
W
Jing Wei
6,476
540
82
7
0
228,872
4
L
Bacchus
6,425
535
86
7
0
260,329
2
L
Cernunnos
5,213
434
42
4
0
253,182
3
W
Ganesha
6,549
546
6
1
0
236,721
1
L
Hel
5,614
468
78
7
0
228,016
0
L
King Arthur
5,925
494
81
7
0
231,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role