Player Matchup

Nemesis
Nemesis
Bronze IV
KILLERNIGHT2017
Nemesis
Bronze IV
Level 88
God Stats
2W - 2L
1,677 SR
Queue Stats
213W - 264L
-251 MMR
Solo
Hades
Hades
Silver IV
LEGlON VENDETTA
Hades
Silver IV
Level 101
God Stats
0W - 4L
1,389 SR
Queue Stats
128W - 144L
535 MMR
Solo
Mulan
Mulan
Silver V
RickWayne16
Mulan
Silver V
Level 54
God Stats
10W - 21L
1,458 SR
Queue Stats
719W - 727L
589 MMR
Solo
Cupid
Cupid
Silver V
akatkat7
Cupid
Silver V
Level 62
God Stats
25W - 24L
1,408 SR
Queue Stats
74W - 89L
547 MMR
Solo
Kuzenbo
Kuzenbo
Bronze I
seadoge0111
Kuzenbo
Bronze I
Level 60
God Stats
1W - 3L
1,483 SR
Queue Stats
166W - 237L
561 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 73
1,483 SR
396 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 73
1,379 SR
670 MMR
Sun Wukong
Sun Wukong
Bronze III
 
Sun Wukong
Bronze III
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Silver II
DeadKushCaptain
Izanami
Silver II
Level 90
God Stats
58W - 50L
1,603 SR
Queue Stats
452W - 454L
746 MMR
Solo
Fenrir
Fenrir
Bronze III
ElMatiBro_MV0600
Fenrir
Bronze III
Level 46
God Stats
3W - 4L
1,239 SR
Queue Stats
37W - 84L
-131 MMR
Party 1
Yemoja
Yemoja
Bronze II
HGTribuneFoxface
Yemoja
Bronze II
Level 60
God Stats
12W - 30L
1,241 SR
Queue Stats
16W - 49L
496 MMR
Solo
Chang'e
Chang'e
Silver III
LightestRex
Chang'e
Silver III
Level 103
God Stats
14W - 10L
1,313 SR
Queue Stats
259W - 264L
741 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 5
9,184
459
5,917
15,986
6,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 2 / 1
8,564
428
3,525
7,625
3,794
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 4 / 0
9,274
464
10,083
12,261
6,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cupid
akatkat7
Cupid
16
2 / 5 / 3
9,761
488
9,125
13,789
5,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
seadoge0111
Kuzenbo
12
1 / 5 / 0
7,368
368
3,454
12,044
14,233
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
Cu ChulainnNu WaCthulhuSetJanus

VS

Bans
ScyllaDanzaburouArachneTsukuyomiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
1 / 2 / 6
10,009
500
7,125
13,387
8,588
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 5 / 5
11,243
562
10,897
14,417
5,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 2 / 3
10,596
530
5,609
12,292
4,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 0 / 5
9,701
485
4,092
7,667
5,634
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
LightestRex
Chang'e
17
5 / 2 / 3
11,344
567
15,252
15,865
6,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
11
Kills
18
18
Deaths
11
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
2
6
2
W
4
5
5
1.3
W
7
2
3
4.25
W
1
0
5
3.5
L
3
2
5
2.75
L
2
2
1
1.25
W
Chang'e
LightestRex
Chang'e
5
2
3
3.25
L
3
4
0
0.75
L
Cupid
akatkat7
Cupid
2
5
3
0.7
L
Kuzenbo
seadoge0111
Kuzenbo
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,104
Damage
42,975
61,705
Taken
63,628
35,819
Mitigated
31,389
13,810
Healing
23,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,125
2,260
0
712
13,387
8,588
1,431
446
12,941
0
42,412
W
10,897
7,690
0
3,249
14,417
5,390
5,631
753
13,664
0
91,255
W
5,609
1,665
0
4,134
12,292
4,952
1,519
1,290
10,050
0
50,003
W
4,092
686
2,948
1,453
7,667
5,634
2,990
542
7,125
34,349
0
L
5,917
1,730
256
4,595
15,986
6,095
0
5,018
10,968
0
41,490
L
3,525
1,141
0
2,819
7,625
3,794
362
3,931
3,694
34,931
0
W
Chang'e
LightestRex
Chang'e
15,252
1,224
1,852
9,552
15,865
6,825
650
3,948
11,917
78,427
0
L
10,083
2,763
0
3,822
12,261
6,566
582
4,015
8,246
0
54,116
L
Cupid
akatkat7
Cupid
9,125
4,967
0
2,012
13,789
5,131
408
3,613
10,176
0
57,156
L
Kuzenbo
seadoge0111
Kuzenbo
3,454
707
0
306
12,044
14,233
0
2,767
9,277
19,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,151
Gold Earned
52,893
391
Minions Killed
479
0
Camps Cleared
0
1,357,120
Distance Traveled
1,795,352
3
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,009
500
69
3
0
341,558
4
W
Izanami
11,243
562
148
7
0
332,793
5
W
Fenrir
10,596
530
83
4
0
397,743
1
W
Yemoja
9,701
485
59
3
0
345,209
10
L
Nemesis
9,184
459
67
3
0
419,710
0
L
Hades
8,564
428
68
3
0
148,840
1
W
Chang'e
11,344
567
120
6
0
378,049
4
L
Mulan
9,274
464
134
7
0
255,327
2
L
Cupid
9,761
488
95
5
0
311,082
0
L
Kuzenbo
7,368
368
27
1
0
222,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role