Player Matchup

Sol
Sol
AzinothTwoZi
Sol
Level 51
God Stats
13W - 11L
1,461 SR
Queue Stats
256W - 289L
1,461 Elo+
Solo
Loki
Loki
CaiobaPae16
Loki
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,625 Elo+
Solo
Susano
Susano
ElDtoLenteja
Susano
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ZoeyGH
Scylla
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 136L
1,469 Elo+
Solo
Merlin
Merlin
lizz0x
Merlin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 86
1,492 SR
1,511 Elo+

VS

Team Averages
Level 50
1,613 SR
1,430 Elo+
Chaac
Chaac
Bizarrap
Chaac
Level 16
God Stats
3W - 5L
1,500 SR
Queue Stats
140W - 161L
1,262 Elo+
Party 1
Hercules
Hercules
Lutri666
Hercules
Level 89
God Stats
1W - 1L
1,541 SR
Queue Stats
41W - 49L
1,336 Elo+
Party 1
Thanatos
Thanatos
TheDanteBrutal
Thanatos
Level 27
God Stats
6W - 3L
1,665 SR
Queue Stats
41W - 34L
1,594 Elo+
Party 2
Danzaburou
Danzaburou
ZaWarudoFumante
Danzaburou
Level 45
God Stats
10W - 6L
1,702 SR
Queue Stats
43W - 36L
1,590 Elo+
Party 2
Chang'e
Chang'e
germanix_02
Chang'e
Level 75
God Stats
2W - 4L
1,658 SR
Queue Stats
166W - 166L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 4
9,855
548
9,376
9,112
3,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 3 / 6
8,679
482
6,578
11,821
3,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Susano
13
4 / 1 / 4
8,538
474
6,043
11,034
6,492
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
ZoeyGH
Scylla
17
3 / 0 / 6
10,160
564
12,688
5,462
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
lizz0x
Merlin
15
1 / 1 / 5
9,477
527
11,235
6,514
2,342
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bizarrap
Chaac
13
0 / 2 / 1
7,409
412
2,358
9,662
7,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
Lutri666
Hercules
10
0 / 3 / 4
6,338
352
3,272
15,351
5,934
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
14
3 / 4 / 2
8,513
473
8,388
15,331
5,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
ZaWarudoFumante
Danzaburou
14
3 / 5 / 1
8,475
471
7,700
12,827
3,925
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
germanix_02
Chang'e
13
0 / 3 / 4
7,522
418
4,793
12,876
3,878
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
17
Kills
6
6
Deaths
17
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
L
Chaac
Bizarrap
Chaac
0
2
1
0.25
W
4
3
6
2.33
W
Susano
4
1
4
6
L
Hercules
Lutri666
Hercules
0
3
4
0.67
L
Thanatos
3
4
2
1
L
Danzaburou
ZaWarudoFumante
Danzaburou
3
5
1
0.7
W
Scylla
ZoeyGH
Scylla
3
0
6
6
L
Chang'e
germanix_02
Chang'e
0
3
4
0.67
W
Merlin
lizz0x
Merlin
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,920
Damage
26,511
43,943
Taken
66,047
17,982
Mitigated
26,696
10,643
Healing
32,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,376
2,233
0
4,527
9,112
3,606
1,194
457
8,655
67,714
4,789
L
Chaac
Bizarrap
Chaac
2,358
400
41
2,639
9,662
7,950
0
5,629
3,649
0
31,162
W
6,578
1,880
231
3,136
11,821
3,681
0
854
10,870
0
41,015
W
Susano
6,043
1,003
0
1,110
11,034
6,492
274
1,428
9,581
0
37,994
L
Hercules
Lutri666
Hercules
3,272
378
725
5,959
15,351
5,934
112
8,354
6,895
0
8,958
L
Thanatos
8,388
1,443
0
11,494
15,331
5,009
0
4,823
10,446
0
52,246
L
Danzaburou
ZaWarudoFumante
Danzaburou
7,700
2,983
0
3,496
12,827
3,925
1,006
6,899
5,896
0
57,264
W
Scylla
ZoeyGH
Scylla
12,688
1,516
0
998
5,462
1,861
230
162
5,250
62,784
0
L
Chang'e
germanix_02
Chang'e
4,793
246
1,894
6,062
12,876
3,878
0
6,681
6,129
48,200
0
W
Merlin
lizz0x
Merlin
11,235
1,088
0
641
6,514
2,342
607
1,892
4,597
78,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,709
Gold Earned
38,257
496
Minions Killed
341
0
Camps Cleared
0
1,799,108
Distance Traveled
1,672,858
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,855
548
108
6
0
353,285
5
L
Chaac
7,409
412
64
4
0
326,814
2
W
Loki
8,679
482
72
4
0
370,855
0
W
Susano
8,538
474
62
3
0
408,933
4
L
Hercules
6,338
352
13
1
0
377,972
1
L
Thanatos
8,513
473
90
5
0
342,760
5
L
Danzaburou
8,475
471
100
6
0
311,650
5
W
Scylla
10,160
564
112
6
0
318,553
4
L
Chang'e
7,522
418
74
4
0
313,662
3
W
Merlin
9,477
527
142
8
0
347,482
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role