Player Matchup

Jormungandr
Jormungandr
AAVoltage
Jormungandr
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 63L
1,375 Elo+
Party 1
Ymir
Ymir
Akosaggi
Ymir
Level 66
God Stats
9W - 2L
1,630 SR
Queue Stats
149W - 149L
1,455 Elo+
Party 2
Sobek
Sobek
CuddlyBearr
Sobek
Level 129
God Stats
2W - 2L
1,188 SR
Queue Stats
172W - 165L
1,453 Elo+
Party 1
Sol
Sol
Irisairyy
Sol
Level 85
God Stats
2W - 1L
1,760 SR
Queue Stats
88W - 91L
1,386 Elo+
Party 1
Cupid
Cupid
Zalajuk
Cupid
Level 152
God Stats
13W - 12L
1,543 SR
Queue Stats
659W - 671L
1,457 Elo+
Party 2
Team Averages
Level 108
1,524 SR
1,425 Elo+

VS

Team Averages
Level 119
1,534 SR
1,460 Elo+
Fafnir
Fafnir
AriaBeast
Fafnir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 59L
1,410 Elo+
Party 3
Sun Wukong
Sun Wukong
Latshaw71
Sun Wukong
Level 89
God Stats
1W - 1L
1,668 SR
Queue Stats
27W - 34L
1,420 Elo+
Party 4
Vamana
Vamana
TheExoticJoe
Vamana
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,542 Elo+
Party 4
Nox
Nox
Wiiac
Nox
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
mellowpanda420
Ao Kuang
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
182W - 174L
1,426 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AAVoltage
Jormungandr
19
6 / 7 / 9
12,374
687
18,515
21,670
14,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
20
5 / 2 / 15
12,529
696
17,119
20,742
30,606
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

17
2 / 8 / 12
11,507
639
12,256
23,090
24,142
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
3 / 3 / 16
12,318
684
30,784
15,814
6,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
Zalajuk
Cupid
20
7 / 1 / 12
12,987
722
27,223
14,707
7,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AriaBeast
Fafnir
18
1 / 2 / 12
10,536
585
9,819
26,079
31,299
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
Latshaw71
Sun Wukong
18
6 / 4 / 10
11,316
629
24,260
29,286
33,934
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
20
3 / 4 / 13
11,619
646
18,306
30,989
27,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nox
Wiiac
Nox
18
9 / 3 / 5
11,677
649
14,247
12,980
6,999
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
15
2 / 10 / 4
10,284
571
7,970
21,017
10,641
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
65
23
Kills
21
21
Deaths
23
64
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AAVoltage
Jormungandr
6
7
9
1.5
W
Ymir
5
2
15
6.25
L
Fafnir
AriaBeast
Fafnir
1
2
12
3.5
W
2
8
12
1
W
3
3
16
3.67
L
Sun Wukong
Latshaw71
Sun Wukong
6
4
10
2.75
L
Vamana
3
4
13
2.38
L
Nox
Wiiac
Nox
9
3
5
3.83
W
Cupid
Zalajuk
Cupid
7
1
12
13
L
Ao Kuang
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,897
Damage
74,602
96,023
Taken
120,351
84,119
Mitigated
110,304
40,915
Healing
46,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AAVoltage
Jormungandr
18,515
2,235
3,901
1,471
21,670
14,872
0
7,395
13,998
40,612
0
W
Ymir
17,119
2,028
4,280
3,266
20,742
30,606
188
8,670
11,717
29,014
0
L
Fafnir
AriaBeast
Fafnir
9,819
2,016
1,215
10,378
26,079
31,299
42
17,730
8,349
18,079
0
W
12,256
450
642
5,007
23,090
24,142
0
8,584
14,264
22,530
0
W
30,784
7,716
1,812
5,883
15,814
6,954
3,701
3,895
11,723
52,098
0
L
Sun Wukong
Latshaw71
Sun Wukong
24,260
5,878
2,374
6,451
29,286
33,934
0
15,382
13,904
0
34,927
L
Vamana
18,306
6,622
3,510
10,273
30,989
27,431
180
21,454
9,535
0
46,648
L
Nox
Wiiac
Nox
14,247
2,494
3,191
3,916
12,980
6,999
456
10,298
2,682
27,974
0
W
Cupid
Zalajuk
Cupid
27,223
15,873
7,741
6,912
14,707
7,545
1,450
3,492
11,190
0
52,791
L
Ao Kuang
7,970
2,166
1,760
3,177
21,017
10,641
287
13,810
7,207
18,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,715
Gold Earned
55,432
173
Minions Killed
138
0
Camps Cleared
0
1,555,405
Distance Traveled
1,595,908
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,374
687
28
2
0
292,599
0
W
Ymir
12,529
696
20
1
0
332,400
0
L
Fafnir
10,536
585
8
0
0
324,785
0
W
Sobek
11,507
639
17
1
0
285,470
0
W
Sol
12,318
684
50
3
0
288,382
0
L
Sun Wukong
11,316
629
17
1
0
335,669
0
L
Vamana
11,619
646
59
3
0
339,926
0
L
Nox
11,677
649
34
2
0
308,074
2
W
Cupid
12,987
722
58
3
0
356,554
1
L
Ao Kuang
10,284
571
20
1
0
287,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role