Player Matchup

Amaterasu
Amaterasu
JakeyPop
Amaterasu
Level 69
God Stats
20W - 10L
1,505 SR
Queue Stats
103W - 79L
1,485 Elo+
Party 2
Chang'e
Chang'e
Nuhlet
Chang'e
Level 44
God Stats
6W - 5L
1,368 SR
Queue Stats
85W - 59L
1,490 Elo+
Party 2
Danzaburou
Danzaburou
SunsingerPrime
Danzaburou
Level 117
God Stats
2W - 1L
1,231 SR
Queue Stats
176W - 182L
1,484 Elo+
Party 1
Ymir
Ymir
Tibero19
Ymir
Level 16
God Stats
13W - 20L
1,425 SR
Queue Stats
19W - 31L
1,449 Elo+
Party 1
Thor
Thor
dazedsoftbear
Thor
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 63
1,406 SR
1,481 Elo+

VS

Team Averages
Level 71
1,514 SR
1,590 Elo+
Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Dal149
Ra
Level 43
God Stats
25W - 30L
1,516 SR
Queue Stats
221W - 217L
1,523 Elo+
Party 4
Tsukuyomi
Tsukuyomi
HawkingXY
Tsukuyomi
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 16L
1,815 Elo+
Party 3
Chaac
Chaac
MushuElCat
Chaac
Level 125
God Stats
17W - 21L
1,474 SR
Queue Stats
407W - 421L
1,611 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
cybxrmurdxr
Ah Muzen Cab
Level 44
God Stats
56W - 47L
1,581 SR
Queue Stats
128W - 145L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JakeyPop
Amaterasu
20
4 / 4 / 15
12,848
988
11,226
20,656
18,898
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Nuhlet
Chang'e
20
8 / 6 / 17
14,485
1,114
32,262
20,667
7,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
SunsingerPrime
Danzaburou
20
18 / 4 / 10
16,790
1,292
32,560
18,960
8,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
20
4 / 6 / 22
13,734
1,056
9,283
22,271
24,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
1 / 6 / 17
12,155
935
5,772
16,209
6,662
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

93

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
7 / 4 / 12
14,113
1,086
24,668
16,965
6,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ra
18
3 / 8 / 8
11,912
916
12,817
17,326
7,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
HawkingXY
Tsukuyomi
19
4 / 14 / 14
12,935
995
20,500
26,288
10,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
20
9 / 5 / 15
14,812
1,139
19,875
24,545
33,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
cybxrmurdxr
Ah Muzen Cab
18
3 / 4 / 16
12,190
938
12,617
10,300
4,107
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
91
35
Kills
26
26
Deaths
35
81
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
7
4
12
3.25
L
Ra
3
8
8
0.88
L
Tsukuyomi
HawkingXY
Tsukuyomi
4
14
14
0.79
W
Amaterasu
JakeyPop
Amaterasu
4
4
15
2.88
L
Chaac
9
5
15
3.3
W
Chang'e
Nuhlet
Chang'e
8
6
17
2.75
W
Danzaburou
SunsingerPrime
Danzaburou
18
4
10
5.75
W
Ymir
4
6
22
2.5
L
Ah Muzen Cab
cybxrmurdxr
Ah Muzen Cab
3
4
16
2.75
W
1
6
17
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,103
Damage
90,477
98,763
Taken
95,424
65,212
Mitigated
60,702
24,719
Healing
14,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
24,668
919
0
0
16,965
6,165
0
8,255
8,501
58,696
0
L
Ra
12,817
2,067
2,295
912
17,326
7,192
0
6,927
10,190
33,984
0
L
Tsukuyomi
HawkingXY
Tsukuyomi
20,500
5,594
0
84
26,288
10,121
0
12,827
13,062
0
32,656
W
Amaterasu
JakeyPop
Amaterasu
11,226
4,914
0
4,054
20,656
18,898
0
6,861
13,570
0
20,817
L
Chaac
19,875
2,749
0
8,196
24,545
33,117
0
7,670
16,537
418
48,979
W
Chang'e
Nuhlet
Chang'e
32,262
986
7,501
7,229
20,667
7,211
0
6,274
14,283
66,447
0
W
Danzaburou
SunsingerPrime
Danzaburou
32,560
19,365
0
5,668
18,960
8,073
0
8,019
10,659
0
70,797
W
Ymir
9,283
1,003
0
0
22,271
24,368
0
9,571
12,361
17,658
0
L
Ah Muzen Cab
cybxrmurdxr
Ah Muzen Cab
12,617
6,870
0
2,916
10,300
4,107
0
4,568
5,589
0
26,456
W
5,772
679
0
267
16,209
6,662
0
5,930
10,166
0
33,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,012
Gold Earned
65,962
279
Minions Killed
249
9
Camps Cleared
7
1,281,933
Distance Traveled
1,149,955
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,113
1,086
85
7
2
250,890
1
L
Ra
11,912
916
50
4
1
234,538
0
L
Tsukuyomi
12,935
995
24
2
4
236,262
1
W
Amaterasu
12,848
988
34
3
0
265,499
1
L
Chaac
14,812
1,139
55
4
0
274,460
0
W
Chang'e
14,485
1,114
94
7
1
269,530
0
W
Danzaburou
16,790
1,292
68
5
7
264,111
0
W
Ymir
13,734
1,056
21
2
1
259,677
0
L
Ah Muzen Cab
12,190
938
35
3
0
153,805
0
W
Thor
12,155
935
62
5
0
223,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role