Player Matchup

Thor
Thor
AfroThePlug
Thor
Level 46
God Stats
5W - 3L
1,738 SR
Queue Stats
92W - 91L
1,457 Elo+
Party 2
Cabrakan
Cabrakan
Grainsol1
Cabrakan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 29L
1,559 Elo+
Party 2
Izanami
Izanami
Savage_Major_22
Izanami
Level 64
God Stats
3W - 3L
1,605 SR
Queue Stats
166W - 171L
1,458 Elo+
Party 2
Team Averages
Level 46
1,614 SR
1,491 Elo+

VS

Team Averages
Level 25
1,537 SR
1,452 Elo+
Neith
Neith
Zootmanjbo
Neith
Level 23
God Stats
13W - 11L
1,700 SR
Queue Stats
17W - 22L
1,474 Elo+
Party 1
Thoth
Thoth
j2--smooth
Thoth
Level 28
God Stats
19W - 25L
1,412 SR
Queue Stats
200W - 186L
1,412 Elo+
Solo
Bacchus
Bacchus
shananigans11
Bacchus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 1 / 6
10,952
782
11,698
12,448
7,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
Grainsol1
Cabrakan
13
3 / 0 / 14
9,961
712
7,090
12,234
15,538
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 2 / 10
9,757
697
6,637
10,286
4,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 5 / 1
8,499
607
8,527
9,881
3,020
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Thoth
11
2 / 7 / 1
8,790
628
6,880
8,419
2,145
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
10
1 / 5 / 0
8,498
607
2,841
11,490
9,908
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
17
Kills
3
3
Deaths
17
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
11
1
6
14
W
Cabrakan
Grainsol1
Cabrakan
3
0
14
10
W
3
2
10
4
L
Neith
0
5
1
0.1
L
Thoth
2
7
1
0.36
L
Bacchus
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,425
Damage
18,248
34,968
Taken
29,790
27,546
Mitigated
15,073
13,074
Healing
2,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,698
2,259
1,392
4,866
12,448
7,061
757
2,500
9,948
0
33,063
W
Cabrakan
Grainsol1
Cabrakan
7,090
2,129
894
4,167
12,234
15,538
72
2,598
9,636
25,039
0
W
6,637
5,844
0
1,755
10,286
4,947
2,515
4,736
5,550
0
53,523
L
Neith
8,527
5,475
0
1,153
9,881
3,020
184
2,511
7,195
0
39,677
L
Thoth
6,880
440
0
443
8,419
2,145
28
2,312
5,932
41,777
0
L
Bacchus
2,841
611
315
692
11,490
9,908
0
2,343
8,910
11,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,670
Gold Earned
25,787
153
Minions Killed
129
0
Camps Cleared
0
752,298
Distance Traveled
612,079
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,952
782
41
3
0
271,630
0
W
Cabrakan
9,961
712
20
1
0
241,729
0
W
Izanami
9,757
697
92
7
0
238,939
0
L
Neith
8,499
607
55
4
0
202,511
1
L
Thoth
8,790
628
55
4
0
205,082
0
L
Bacchus
8,498
607
19
1
0
204,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role