Player Matchup

Chaac
Chaac
Gold III
NarwhalHorn
Chaac
Gold III
Level 68
God Stats
1W - 2L
1,213 SR
Queue Stats
85W - 85L
1,528 MMR
Party 2
Chernobog
Chernobog
Silver I
U1344007329
Chernobog
Silver I
Level 67
God Stats
36W - 39L
1,569 SR
Queue Stats
37W - 43L
1,171 MMR
Party 2
Nox
Nox
Gold IV
cesarcxp92
Nox
Gold IV
Level 87
God Stats
7W - 8L
1,702 SR
Queue Stats
258W - 298L
1,330 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 74
1,495 SR
1,343 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,549 SR
1,318 MMR
Sylvanus
Sylvanus
Silver II
KerosenexKisses
Sylvanus
Silver II
Level 133
God Stats
9W - 8L
1,536 SR
Queue Stats
19W - 23L
1,411 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
Woadie317
Baron Samedi
Silver I
Level 80
God Stats
53W - 49L
1,611 SR
Queue Stats
279W - 304L
1,068 MMR
Party 1
Medusa
Medusa
Silver III
shneddy
Medusa
Silver III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,474 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 7
15,044
684
26,989
26,887
30,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
U1344007329
Chernobog
18
2 / 6 / 8
15,099
686
21,262
17,552
6,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
7 / 4 / 3
14,395
654
15,389
14,129
8,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
Cu ChulainnZeusCthulhuDiscordiaPersephone

VS

Bans
HeraKukulkanDanzaburouAphroditeArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
2 / 4 / 12
13,220
601
8,558
30,768
38,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Woadie317
Baron Samedi
18
9 / 4 / 5
14,754
671
15,150
22,582
13,979
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
shneddy
Medusa
18
5 / 5 / 10
14,215
646
17,165
23,110
10,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
43
13
Kills
16
16
Deaths
13
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
2
4
12
2
W
4
6
7
1.25
W
Chernobog
U1344007329
Chernobog
2
6
8
1
L
Baron Samedi
Woadie317
Baron Samedi
9
4
5
2.88
W
7
4
3
2.13
L
Medusa
shneddy
Medusa
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,640
Damage
40,873
58,568
Taken
76,460
45,296
Mitigated
62,424
8,287
Healing
39,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
8,558
2,207
8,879
13,825
30,768
38,093
449
8,763
21,730
25,747
0
W
26,989
2,371
0
6,797
26,887
30,120
0
9,634
17,253
0
83,213
W
Chernobog
U1344007329
Chernobog
21,262
10,106
0
750
17,552
6,883
1,987
7,893
9,659
0
100,417
L
Baron Samedi
Woadie317
Baron Samedi
15,150
773
2,526
7,845
22,582
13,979
775
3,556
18,751
54,783
0
W
15,389
1,351
0
740
14,129
8,293
380
6,342
7,787
61,472
0
L
Medusa
shneddy
Medusa
17,165
7,625
437
6,428
23,110
10,352
2,871
3,105
19,580
0
94,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,538
Gold Earned
42,189
313
Minions Killed
237
0
Camps Cleared
0
1,123,055
Distance Traveled
1,161,066
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
13,220
601
34
2
0
370,770
10
W
Chaac
15,044
684
81
4
0
409,369
0
W
Chernobog
15,099
686
159
7
0
358,467
1
L
Baron Samedi
14,754
671
76
3
0
374,835
1
W
Nox
14,395
654
73
3
0
355,219
3
L
Medusa
14,215
646
127
6
0
415,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role