Player Matchup

Cu Chulainn
Cu Chulainn
BotFed
Cu Chulainn
Level 17
God Stats
7W - 9L
1,475 SR
Queue Stats
40W - 39L
1,544 Elo+
Solo
Anubis
Anubis
DarkMagicGal
Anubis
Level 16
God Stats
13W - 12L
1,516 SR
Queue Stats
26W - 28L
1,440 Elo+
Solo
Pele
Pele
GraffeXZ
Pele
Level 8
God Stats
3W - 4L
1,320 SR
Queue Stats
10W - 9L
1,472 Elo+
Solo
Medusa
Medusa
nmurphy19
Medusa
Level 16
God Stats
18W - 22L
1,320 SR
Queue Stats
20W - 26L
1,349 Elo+
Solo
Jormungandr
Jormungandr
urgirleatsmypoo
Jormungandr
Level 15
God Stats
2W - 3L
1,376 SR
Queue Stats
7W - 10L
1,445 Elo+
Solo
Team Averages
Level 14
1,401 SR
1,450 Elo+

VS

Team Averages
Level 38
1,540 SR
1,455 Elo+
Chaac
Chaac
Achxrv
Chaac
Level 101
God Stats
1W - 0L
1,501 SR
Queue Stats
28W - 36L
1,286 Elo+
Party 1
Chernobog
Chernobog
Dingus55tv
Chernobog
Level 27
God Stats
32W - 26L
1,545 SR
Queue Stats
72W - 79L
1,425 Elo+
Solo
Cupid
Cupid
I k a j b h
Cupid
Level 29
God Stats
2W - 2L
1,288 SR
Queue Stats
104W - 126L
1,459 Elo+
Solo
Mercury
Mercury
Milky_Boi_Kabr
Mercury
Level 8
God Stats
2W - 1L
1,723 SR
Queue Stats
54W - 55L
1,526 Elo+
Party 1
Sobek
Sobek
kyutsa
Sobek
Level 23
God Stats
2W - 2L
1,644 SR
Queue Stats
8W - 4L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BotFed
Cu Chulainn
20
5 / 2 / 0
12,028
547
19,519
24,485
23,462
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
20
9 / 4 / 4
12,753
580
18,883
18,660
10,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
15
3 / 4 / 4
9,975
453
6,980
14,943
8,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
nmurphy19
Medusa
12
2 / 10 / 4
8,197
373
9,144
15,974
6,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
urgirleatsmypoo
Jormungandr
13
3 / 8 / 3
9,581
436
14,720
19,476
7,834
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Achxrv
Chaac
19
3 / 1 / 6
12,003
546
18,848
26,901
27,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
Dingus55tv
Chernobog
19
13 / 3 / 3
12,441
566
18,482
17,527
7,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
7 / 8 / 1
12,066
548
15,542
16,129
5,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 9 / 1
10,077
458
5,221
14,383
5,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
kyutsa
Sobek
16
2 / 2 / 16
11,340
515
12,214
25,177
28,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
55
22
Kills
28
28
Deaths
23
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chaac
Achxrv
Chaac
3
1
6
6
L
Cu Chulainn
BotFed
Cu Chulainn
5
2
0
2.5
L
Anubis
9
4
4
2.75
W
Chernobog
Dingus55tv
Chernobog
13
3
3
4.83
L
Pele
3
4
4
1.25
W
7
8
1
0.94
W
3
9
1
0.39
W
Sobek
kyutsa
Sobek
2
2
16
5
L
Medusa
nmurphy19
Medusa
2
10
4
0.4
L
Jormungandr
urgirleatsmypoo
Jormungandr
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,246
Damage
70,307
93,538
Taken
100,117
55,935
Mitigated
75,363
30,724
Healing
34,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Achxrv
Chaac
18,848
5,061
0
13,588
26,901
27,791
1,375
2,709
24,152
12,663
81,801
L
Cu Chulainn
BotFed
Cu Chulainn
19,519
4,392
0
9,177
24,485
23,462
1,202
2,640
21,845
0
95,358
L
Anubis
18,883
1,790
0
8,792
18,660
10,239
544
3,334
15,326
79,605
0
W
Chernobog
Dingus55tv
Chernobog
18,482
11,080
0
7,926
17,527
7,693
660
4,744
12,742
0
103,591
L
Pele
6,980
1,845
0
5,297
14,943
8,159
205
2,206
12,737
0
72,191
W
15,542
8,272
223
2,107
16,129
5,262
428
10,945
4,616
0
60,711
W
5,221
2,827
0
1,300
14,383
5,874
0
1,508
12,857
0
50,101
W
Sobek
kyutsa
Sobek
12,214
950
0
9,331
25,177
28,743
466
12,800
12,147
33,768
0
L
Medusa
nmurphy19
Medusa
9,144
4,942
959
862
15,974
6,241
1,100
2,850
13,124
0
19,940
L
Jormungandr
urgirleatsmypoo
Jormungandr
14,720
2,821
677
4,960
19,476
7,834
345
4,617
14,859
50,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,534
Gold Earned
57,927
529
Minions Killed
486
0
Camps Cleared
0
1,956,545
Distance Traveled
1,998,341
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,003
546
149
7
0
424,256
6
L
Cu Chulainn
12,028
547
171
8
0
406,834
1
L
Anubis
12,753
580
160
7
0
335,130
4
W
Chernobog
12,441
566
143
7
0
398,044
4
L
Pele
9,975
453
103
5
0
441,149
5
W
Cupid
12,066
548
94
4
0
373,630
3
W
Mercury
10,077
458
77
4
0
367,070
1
W
Sobek
11,340
515
23
1
0
435,341
5
L
Medusa
8,197
373
25
1
0
410,998
4
L
Jormungandr
9,581
436
70
3
0
362,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role