Player Matchup

Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
MrHaNkInS
Cthulhu
Level 28
God Stats
4W - 1L
1,763 SR
Queue Stats
36W - 16L
1,705 Elo+
Party 1
Persephone
Persephone
SureWhyNot613
Persephone
Level 122
God Stats
9W - 3L
1,598 SR
Queue Stats
30W - 25L
1,587 Elo+
Party 1
Team Averages
Level 93
1,620 SR
1,597 Elo+

VS

Team Averages
Level 20
1,448 SR
1,423 Elo+
Zeus
Zeus
Basura5000
Zeus
Level 43
God Stats
0W - 3L
1,592 SR
Queue Stats
0W - 5L
1,226 Elo+
Party 2
Sun Wukong
Sun Wukong
LilPopLilPop
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 31L
1,801 Elo+
Solo
Arachne
Arachne
nicolasfelipee
Arachne
Level 11
God Stats
0W - 2L
1,253 SR
Queue Stats
1W - 5L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
12 / 4 / 3
10,239
853
10,298
11,167
7,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
MrHaNkInS
Cthulhu
11
3 / 3 / 10
8,291
691
4,884
13,102
13,026
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
SureWhyNot613
Persephone
12
2 / 2 / 14
9,084
757
12,869
7,653
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 6
7,540
628
9,765
10,788
3,226
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
LilPopLilPop
Sun Wukong
14
7 / 2 / 2
10,185
849
7,295
10,555
7,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
2 / 9 / 3
7,742
645
4,972
11,300
3,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
17
Kills
9
9
Deaths
17
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
12
4
3
3.38
L
0
6
6
0.5
L
Sun Wukong
LilPopLilPop
Sun Wukong
7
2
2
4
W
Cthulhu
MrHaNkInS
Cthulhu
3
3
10
2.67
W
Persephone
SureWhyNot613
Persephone
2
2
14
4.5
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,051
Damage
22,032
31,922
Taken
32,643
22,723
Mitigated
14,428
5,762
Healing
8,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,298
1,857
427
2,600
11,167
7,129
609
2,927
8,240
0
51,819
L
9,765
1,552
513
3,306
10,788
3,226
0
5,292
5,496
34,012
0
L
Sun Wukong
LilPopLilPop
Sun Wukong
7,295
1,427
0
2,522
10,555
7,938
0
6,654
3,901
0
29,905
W
Cthulhu
MrHaNkInS
Cthulhu
4,884
488
0
220
13,102
13,026
390
4,817
8,285
13,015
0
W
Persephone
SureWhyNot613
Persephone
12,869
485
76
2,439
7,653
2,568
175
2,114
5,537
41,859
0
L
4,972
3,831
135
1,741
11,300
3,264
0
5,855
5,445
0
17,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,614
Gold Earned
25,467
174
Minions Killed
108
0
Camps Cleared
0
662,871
Distance Traveled
599,651
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,239
853
80
7
0
217,315
3
L
Zeus
7,540
628
40
3
0
185,359
5
L
Sun Wukong
10,185
849
50
4
0
223,733
3
W
Cthulhu
8,291
691
26
2
0
212,477
0
W
Persephone
9,084
757
68
6
0
233,079
4
L
Arachne
7,742
645
18
2
0
190,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role