Player Matchup

Ne Zha
Ne Zha
Arctic Klaw2
Ne Zha
Level 40
God Stats
3W - 3L
1,500 SR
Queue Stats
126W - 129L
1,368 Elo+
Party 2
Scylla
Scylla
Arctic Turtle1
Scylla
Level 60
God Stats
3W - 9L
1,307 SR
Queue Stats
214W - 184L
1,330 Elo+
Party 2
Chiron
Chiron
BobbyIsReal
Chiron
Level 82
God Stats
1W - 4L
1,326 SR
Queue Stats
79W - 93L
1,437 Elo+
Solo
Amaterasu
Amaterasu
Perttyrainy
Amaterasu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,117 Elo+
Solo
Aphrodite
Aphrodite
Yakdoll
Aphrodite
Level 102
God Stats
8W - 12L
1,564 SR
Queue Stats
102W - 124L
1,445 Elo+
Solo
Team Averages
Level 78
1,439 SR
1,339 Elo+

VS

Team Averages
Level 94
1,527 SR
1,440 Elo+
Scylla
Scylla
 
Scylla
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
CelineCedd
Nike
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 100L
1,435 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DaGirlNextDoor18
Ah Muzen Cab
Level 69
God Stats
25W - 24L
1,537 SR
Queue Stats
335W - 400L
1,424 Elo+
Party 1
Fenrir
Fenrir
MinDieselNation
Fenrir
Level 82
God Stats
194W - 183L
1,561 SR
Queue Stats
448W - 482L
1,427 Elo+
Party 1
Ymir
Ymir
rando03
Ymir
Level 68
God Stats
84W - 84L
1,538 SR
Queue Stats
337W - 404L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
5 / 4 / 2
9,750
542
5,922
15,765
5,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 3 / 1
8,609
478
6,832
6,756
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
16
5 / 4 / 4
9,556
531
10,092
11,262
4,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Perttyrainy
Amaterasu
13
0 / 5 / 4
8,100
450
4,166
16,824
8,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
Yakdoll
Aphrodite
13
4 / 3 / 4
8,668
482
6,352
11,308
10,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
2 / 1 / 5
8,768
487
9,370
10,481
3,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 3 / 4
10,505
584
11,892
11,346
8,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
DaGirlNextDoor18
Ah Muzen Cab
14
4 / 3 / 1
9,036
502
6,897
8,860
3,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 3 / 4
8,955
498
6,242
11,392
4,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
rando03
Ymir
14
1 / 6 / 7
8,722
485
7,092
14,819
9,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
39
15
Kills
18
19
Deaths
16
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
1
5
4.5
L
Ne Zha
5
4
2
1.5
L
1
3
1
0.5
L
Chiron
5
4
4
1.75
W
8
3
4
3.33
W
Ah Muzen Cab
DaGirlNextDoor18
Ah Muzen Cab
4
3
1
1.5
W
3
3
4
1.67
L
Amaterasu
Perttyrainy
Amaterasu
0
5
4
0.4
L
Aphrodite
Yakdoll
Aphrodite
4
3
4
2
W
Ymir
rando03
Ymir
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,364
Damage
41,493
61,915
Taken
56,898
31,786
Mitigated
29,063
24,490
Healing
17,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,370
860
768
4,987
10,481
3,004
786
2,489
7,832
43,762
0
L
Ne Zha
5,922
1,358
0
6,521
15,765
5,812
0
3,325
12,376
0
58,260
L
6,832
0
0
781
6,756
2,528
0
2,700
3,931
49,030
0
L
Chiron
10,092
4,346
660
4,406
11,262
4,461
970
2,879
7,916
0
63,163
W
11,892
3,508
0
405
11,346
8,457
254
1,918
9,358
0
51,905
W
Ah Muzen Cab
DaGirlNextDoor18
Ah Muzen Cab
6,897
2,529
159
3,581
8,860
3,951
2,712
1,524
7,336
0
57,880
W
6,242
995
0
5,038
11,392
4,030
0
2,525
8,765
0
49,592
L
Amaterasu
Perttyrainy
Amaterasu
4,166
1,719
0
4,778
16,824
8,633
716
2,857
13,829
0
32,681
L
Aphrodite
Yakdoll
Aphrodite
6,352
692
2,719
4,625
11,308
10,352
0
4,203
6,746
34,152
0
W
Ymir
rando03
Ymir
7,092
1,282
0
2,714
14,819
9,621
20
4,241
10,423
27,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,683
Gold Earned
45,986
445
Minions Killed
408
0
Camps Cleared
0
1,677,830
Distance Traveled
1,702,483
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,768
487
82
5
0
359,228
0
L
Ne Zha
9,750
542
103
6
0
317,437
0
L
Scylla
8,609
478
95
5
0
352,248
1
L
Chiron
9,556
531
131
7
0
311,547
2
W
Nike
10,505
584
84
5
0
342,824
6
W
Ah Muzen Cab
9,036
502
96
5
0
361,589
3
W
Fenrir
8,955
498
90
5
0
322,453
6
L
Amaterasu
8,100
450
63
4
0
381,200
1
L
Aphrodite
8,668
482
53
3
0
315,398
0
W
Ymir
8,722
485
56
3
0
316,389
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role