Player Matchup

Tiamat
Tiamat
KitetsuShade
Tiamat
Level 17
God Stats
0W - 1L
1,661 SR
Queue Stats
0W - 2L
1,223 Elo+
Party 2
Bacchus
Bacchus
RipBucket
Bacchus
Level 23
God Stats
29W - 40L
1,674 SR
Queue Stats
177W - 259L
1,373 Elo+
Solo
Medusa
Medusa
jellyfish420386
Medusa
Level 23
God Stats
1W - 1L
1,514 SR
Queue Stats
1W - 2L
1,223 Elo+
Party 2
Team Averages
Level 21
1,616 SR
1,273 Elo+

VS

Team Averages
Level 44
1,544 SR
1,445 Elo+
Anubis
Anubis
BlitzxMorty
Anubis
Level 84
God Stats
10W - 7L
1,632 SR
Queue Stats
160W - 168L
1,479 Elo+
Party 1
Sobek
Sobek
Hastrem
Sobek
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Use A Bondom
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 69L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 9 / 2
6,391
581
2,907
9,951
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
RipBucket
Bacchus
10
3 / 4 / 2
8,204
746
4,494
8,185
3,346
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 8 / 1
7,101
646
5,787
9,250
1,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
16 / 1 / 4
10,483
953
12,850
6,301
3,181
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
Hastrem
Sobek
10
1 / 2 / 14
8,305
755
5,642
8,932
7,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
4 / 2 / 17
9,167
833
5,131
5,843
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
5
Kills
21
21
Deaths
5
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Anubis
16
1
4
18
W
Sobek
Hastrem
Sobek
1
2
14
4
L
Tiamat
0
9
2
0.11
L
Bacchus
RipBucket
Bacchus
3
4
2
1
W
4
2
17
6.25
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,188
Damage
23,623
27,386
Taken
21,076
7,794
Mitigated
12,832
3,006
Healing
8,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
12,850
351
0
2,401
6,301
3,181
794
2,174
4,095
44,171
0
W
Sobek
Hastrem
Sobek
5,642
337
0
3,601
8,932
7,687
414
2,028
6,748
18,888
0
L
Tiamat
2,907
662
0
683
9,951
2,496
0
7,718
2,233
13,837
0
L
Bacchus
RipBucket
Bacchus
4,494
143
0
1,794
8,185
3,346
0
4,762
3,423
10,826
0
W
5,131
1,975
0
2,552
5,843
1,964
1,430
2,875
2,802
0
26,216
L
5,787
2,906
0
529
9,250
1,952
0
6,028
3,222
0
16,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,696
Gold Earned
27,955
63
Minions Killed
129
0
Camps Cleared
0
469,538
Distance Traveled
525,392
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,483
953
54
5
0
161,068
0
W
Sobek
8,305
755
22
2
0
192,625
2
L
Tiamat
6,391
581
18
2
0
164,436
0
L
Bacchus
8,204
746
11
1
0
130,983
0
W
Anhur
9,167
833
53
5
0
171,699
0
L
Medusa
7,101
646
34
3
0
174,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role