Player Matchup

Achilles
Achilles
DarthPumpkin
Achilles
Level 29
God Stats
7W - 4L
1,761 SR
Queue Stats
98W - 100L
1,512 Elo+
Party 2
Khepri
Khepri
ErektPeachez
Khepri
Level 39
God Stats
22W - 8L
1,762 SR
Queue Stats
428W - 389L
1,648 Elo+
Party 1
Zeus
Zeus
Headshotbuns
Zeus
Level 68
God Stats
2W - 1L
1,638 SR
Queue Stats
41W - 47L
1,459 Elo+
Party 2
He Bo
He Bo
carpit
He Bo
Level 39
God Stats
7W - 5L
1,578 SR
Queue Stats
278W - 251L
1,627 Elo+
Party 1
Apollo
Apollo
iceteafridge
Apollo
Level 109
God Stats
6W - 2L
1,896 SR
Queue Stats
504W - 458L
1,628 Elo+
Party 1
Team Averages
Level 57
1,727 SR
1,575 Elo+

VS

Team Averages
Level 94
1,545 SR
1,446 Elo+
Amaterasu
Amaterasu
Bailseck
Amaterasu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 117L
1,434 Elo+
Party 3
Mulan
Mulan
DjDaddyDank
Mulan
Level 19
God Stats
6W - 5L
1,676 SR
Queue Stats
42W - 44L
1,499 Elo+
Party 3
Anubis
Anubis
Nozara
Anubis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 107L
1,426 Elo+
Solo
Hera
Hera
YBEZ DEMOLISH
Hera
Level 149
God Stats
3W - 6L
1,549 SR
Queue Stats
128W - 134L
1,463 Elo+
Party 3
Cernunnos
Cernunnos
voturblu
Cernunnos
Level 50
God Stats
14W - 11L
1,500 SR
Queue Stats
350W - 431L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DarthPumpkin
Achilles
18
10 / 3 / 5
11,917
596
13,189
15,091
15,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
15
2 / 1 / 15
10,144
507
2,840
11,327
11,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 2 / 8
10,564
528
12,597
12,195
5,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
carpit
He Bo
18
8 / 4 / 6
11,417
571
9,623
9,499
2,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
20
13 / 2 / 7
12,945
647
18,406
13,741
4,898
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bailseck
Amaterasu
15
4 / 10 / 3
9,767
488
9,531
23,484
10,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
4 / 7 / 0
8,987
449
9,451
17,057
14,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Nozara
Anubis
14
2 / 10 / 1
8,875
444
6,785
15,733
6,127
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
0 / 6 / 2
9,942
497
9,171
11,710
4,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
voturblu
Cernunnos
14
2 / 5 / 2
8,905
445
5,854
13,171
4,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
37
Kills
12
12
Deaths
38
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Bailseck
Amaterasu
4
10
3
0.55
W
Achilles
DarthPumpkin
Achilles
10
3
5
4.17
L
4
7
0
0.57
W
Khepri
2
1
15
9.5
W
4
2
8
4
L
Anubis
Nozara
Anubis
2
10
1
0.25
L
0
6
2
0.17
W
He Bo
carpit
He Bo
8
4
6
2.75
W
Apollo
13
2
7
8.25
L
Cernunnos
voturblu
Cernunnos
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,655
Damage
40,792
61,853
Taken
81,155
40,824
Mitigated
40,701
15,526
Healing
17,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Bailseck
Amaterasu
9,531
3,149
0
6,207
23,484
10,538
1,088
8,755
14,558
0
47,960
W
Achilles
DarthPumpkin
Achilles
13,189
6,490
0
5,917
15,091
15,411
58
270
14,419
0
61,884
L
9,451
2,510
0
1,432
17,057
14,982
0
4,450
12,545
0
44,455
W
Khepri
2,840
356
0
3,047
11,327
11,993
34
2,419
8,760
20,322
0
W
12,597
1,534
0
2,492
12,195
5,604
1,651
5,523
6,273
58,520
0
L
Anubis
Nozara
Anubis
6,785
638
0
4,324
15,733
6,127
0
1,572
14,087
48,203
0
L
9,171
1,687
0
2,221
11,710
4,518
32
6,060
5,564
72,677
0
W
He Bo
carpit
He Bo
9,623
325
0
0
9,499
2,918
387
662
8,794
75,770
0
W
Apollo
18,406
12,579
0
4,070
13,741
4,898
3,067
6,496
7,201
0
119,069
L
Cernunnos
voturblu
Cernunnos
5,854
2,474
0
3,138
13,171
4,536
542
3,736
9,341
0
51,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,987
Gold Earned
46,476
549
Minions Killed
485
0
Camps Cleared
0
1,925,616
Distance Traveled
1,680,448
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,767
488
91
5
0
353,939
2
W
Achilles
11,917
596
117
6
0
393,676
3
L
Mulan
8,987
449
82
4
0
329,706
0
W
Khepri
10,144
507
39
2
0
423,065
9
W
Zeus
10,564
528
95
5
0
351,320
5
L
Anubis
8,875
444
74
4
0
305,452
2
L
Hera
9,942
497
146
7
0
343,838
1
W
He Bo
11,417
571
115
6
0
375,819
0
W
Apollo
12,945
647
183
9
0
381,736
7
L
Cernunnos
8,905
445
92
5
0
347,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role