Player Matchup

Loki
Loki
 
Loki
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Gxrnir
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 53L
1,784 Elo+
Party 1
Sobek
Sobek
MackAVFC
Sobek
Level 26
God Stats
8W - 3L
1,706 SR
Queue Stats
93W - 65L
1,714 Elo+
Party 1
Kukulkan
Kukulkan
UndeadNawaf
Kukulkan
Level 29
God Stats
16W - 18L
1,415 SR
Queue Stats
131W - 138L
1,432 Elo+
Solo
Nemesis
Nemesis
loudog454
Nemesis
Level 21
God Stats
20W - 10L
1,806 SR
Queue Stats
253W - 172L
1,739 Elo+
Party 1
Team Averages
Level 24
1,585 SR
1,634 Elo+

VS

Team Averages
Level 28
1,668 SR
1,492 Elo+
Merlin
Merlin
JLindz_
Merlin
Level 17
God Stats
6W - 9L
1,591 SR
Queue Stats
19W - 25L
1,463 Elo+
Party 2
Sobek
Sobek
MagicsMeMoRy
Sobek
Level 69
God Stats
12W - 5L
1,765 SR
Queue Stats
109W - 125L
1,411 Elo+
Party 2
Apollo
Apollo
MaltMilkMalc
Apollo
Level 37
God Stats
36W - 32L
1,517 SR
Queue Stats
115W - 136L
1,405 Elo+
Party 2
Cupid
Cupid
ivanmenezes
Cupid
Level 4
God Stats
3W - 3L
1,702 SR
Queue Stats
3W - 3L
1,697 Elo+
Party 2
Nemesis
Nemesis
rutto_de
Nemesis
Level 15
God Stats
5W - 4L
1,765 SR
Queue Stats
27W - 22L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
2 / 0 / 1
6,799
567
2,365
3,565
1,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Gxrnir
Danzaburou
12
8 / 0 / 5
7,633
636
8,877
5,623
1,985
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
MackAVFC
Sobek
11
2 / 1 / 12
7,324
610
4,537
9,514
7,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
UndeadNawaf
Kukulkan
13
3 / 0 / 1
7,274
606
2,881
3,447
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
loudog454
Nemesis
11
4 / 0 / 5
6,811
568
3,350
4,499
1,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JLindz_
Merlin
9
0 / 3 / 0
5,635
470
1,659
3,771
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 6 / 0
5,142
429
1,534
10,917
5,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apollo
10
0 / 3 / 0
6,233
519
2,645
6,925
3,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 5 / 0
5,058
422
2,582
5,468
1,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
rutto_de
Nemesis
5
0 / 2 / 0
4,508
376
14
3,812
1,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
1
19
Kills
1
1
Deaths
19
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
1
2.5
W
Danzaburou
Gxrnir
Danzaburou
8
0
5
10.5
L
Merlin
JLindz_
Merlin
0
3
0
0
W
Sobek
MackAVFC
Sobek
2
1
12
8
L
0
6
0
0
L
Apollo
0
3
0
0
W
Kukulkan
UndeadNawaf
Kukulkan
3
0
1
3.5
L
1
5
0
0.2
W
Nemesis
loudog454
Nemesis
4
0
5
6.5
L
Nemesis
rutto_de
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,010
Damage
8,434
26,648
Taken
30,893
13,307
Mitigated
11,182
8,744
Healing
5,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,365
723
0
784
3,565
1,558
688
0
3,565
0
32,231
W
Danzaburou
Gxrnir
Danzaburou
8,877
6,536
0
3,875
5,623
1,985
2,049
730
4,829
0
48,226
L
Merlin
JLindz_
Merlin
1,659
287
0
0
3,771
806
0
949
2,748
23,523
0
W
Sobek
MackAVFC
Sobek
4,537
781
0
3,275
9,514
7,228
249
1,892
7,524
17,260
0
L
1,534
134
0
2,639
10,917
5,035
0
2,999
7,860
16,156
0
L
Apollo
2,645
1,205
0
1,434
6,925
3,081
513
1,566
5,113
0
32,488
W
Kukulkan
UndeadNawaf
Kukulkan
2,881
421
0
500
3,447
1,198
673
202
3,103
40,445
0
L
2,582
751
259
516
5,468
1,127
0
1,684
3,717
0
13,725
W
Nemesis
loudog454
Nemesis
3,350
1,761
0
310
4,499
1,338
0
65
4,434
0
41,306
L
Nemesis
rutto_de
Nemesis
14
0
0
394
3,812
1,133
0
0
3,812
0
13,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,841
Gold Earned
26,576
336
Minions Killed
196
0
Camps Cleared
0
1,120,813
Distance Traveled
960,230
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,799
567
70
6
0
209,360
1
W
Danzaburou
7,633
636
92
8
0
200,262
3
L
Merlin
5,635
470
50
4
0
179,632
0
W
Sobek
7,324
610
16
1
0
232,836
1
L
Sobek
5,142
429
24
2
0
238,367
2
L
Apollo
6,233
519
65
5
0
204,724
0
W
Kukulkan
7,274
606
79
7
0
196,692
1
L
Cupid
5,058
422
31
3
0
206,121
0
W
Nemesis
6,811
568
79
7
0
281,663
0
L
Nemesis
4,508
376
26
2
0
131,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role