Player Matchup

Danzaburou
Danzaburou
AlexRivgon
Danzaburou
Level 112
God Stats
1W - 1L
1,127 SR
Queue Stats
28W - 14L
1,653 Elo+
Party 1
Ganesha
Ganesha
Villela03
Ganesha
Level 27
God Stats
2W - 0L
1,861 SR
Queue Stats
4W - 3L
1,578 Elo+
Party 1
Sol
Sol
daniconti
Sol
Level 137
God Stats
1W - 0L
1,506 SR
Queue Stats
23W - 10L
1,649 Elo+
Party 1
Team Averages
Level 92
1,498 SR
1,627 Elo+

VS

Team Averages
Level 27
1,417 SR
1,320 Elo+
Izanami
Izanami
Eckkoz
Izanami
Level 5
God Stats
0W - 2L
1,244 SR
Queue Stats
0W - 2L
1,248 Elo+
Party 2
Ymir
Ymir
joshuingo
Ymir
Level 28
God Stats
1W - 1L
1,716 SR
Queue Stats
2W - 3L
1,380 Elo+
Party 2
Baron Samedi
Baron Samedi
tearful035glass
Baron Samedi
Level 47
God Stats
0W - 2L
1,290 SR
Queue Stats
4W - 7L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlexRivgon
Danzaburou
15
14 / 1 / 4
11,629
831
16,290
10,004
4,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Villela03
Ganesha
11
0 / 2 / 18
8,917
637
2,818
11,706
9,091
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
4 / 0 / 14
10,129
724
12,339
12,071
4,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eckkoz
Izanami
10
0 / 6 / 2
7,603
543
6,005
10,050
3,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
11
2 / 6 / 0
8,922
637
3,615
16,800
11,628
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
tearful035glass
Baron Samedi
11
1 / 7 / 2
8,249
589
11,489
13,932
5,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
18
Kills
3
3
Deaths
19
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AlexRivgon
Danzaburou
14
1
4
16
L
Izanami
Eckkoz
Izanami
0
6
2
0.17
W
Ganesha
Villela03
Ganesha
0
2
18
4.5
W
4
0
14
11
L
Ymir
2
6
0
0.33
L
Baron Samedi
tearful035glass
Baron Samedi
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,447
Damage
21,109
33,781
Taken
40,782
17,711
Mitigated
20,633
13,103
Healing
6,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AlexRivgon
Danzaburou
16,290
7,719
0
4,918
10,004
4,124
1,930
2,826
7,178
0
44,614
L
Izanami
Eckkoz
Izanami
6,005
3,641
0
330
10,050
3,627
0
4,144
5,906
0
23,609
W
Ganesha
Villela03
Ganesha
2,818
96
0
1,592
11,706
9,091
246
6,254
5,452
20,175
0
W
12,339
2,274
0
6,593
12,071
4,496
1,083
6,692
5,379
59,082
0
L
Ymir
3,615
237
675
1,234
16,800
11,628
0
4,927
11,873
12,995
0
L
Baron Samedi
tearful035glass
Baron Samedi
11,489
636
1,751
2,152
13,932
5,378
0
6,098
7,834
32,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,675
Gold Earned
24,774
161
Minions Killed
87
0
Camps Cleared
0
724,494
Distance Traveled
639,983
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,629
831
66
5
0
239,960
1
L
Izanami
7,603
543
44
3
0
207,750
0
W
Ganesha
8,917
637
3
0
0
255,017
2
W
Sol
10,129
724
92
7
0
229,517
1
L
Ymir
8,922
637
16
1
0
213,022
0
L
Baron Samedi
8,249
589
27
2
0
219,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role