Player Matchup

Apollo
Apollo
JJ2020
Apollo
Level 147
God Stats
15W - 12L
1,679 SR
Queue Stats
245W - 233L
1,591 Elo+
Solo
Amaterasu
Amaterasu
SirBeefums
Amaterasu
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 28L
1,625 Elo+
Party 1
Hercules
Hercules
Telegonus
Hercules
Level 159
God Stats
2W - 5L
1,589 SR
Queue Stats
63W - 50L
1,628 Elo+
Party 1
Scylla
Scylla
Turtlez
Scylla
Level 149
God Stats
2W - 1L
1,828 SR
Queue Stats
91W - 65L
1,702 Elo+
Party 1
Athena
Athena
Varnana
Athena
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 23L
1,602 Elo+
Party 1
Team Averages
Level 146
1,619 SR
1,630 Elo+

VS

Team Averages
Level 129
1,609 SR
1,640 Elo+
Athena
Athena
AdrianGamez
Athena
Level 160
God Stats
7W - 8L
1,500 SR
Queue Stats
298W - 274L
1,693 Elo+
Party 2
Chang'e
Chang'e
BigWeenieCaprini
Chang'e
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
224W - 131L
1,620 Elo+
Solo
Chaac
Chaac
MrNUKE88
Chaac
Level 126
God Stats
0W - 1L
1,555 SR
Queue Stats
2W - 2L
1,783 Elo+
Party 3
Agni
Agni
RabyRay
Agni
Level 138
God Stats
10W - 9L
1,987 SR
Queue Stats
198W - 180L
1,604 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TigerFour4
Tsukuyomi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JJ2020
Apollo
16
6 / 6 / 6
10,144
922
11,211
10,931
4,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
SirBeefums
Amaterasu
14
1 / 7 / 13
8,580
780
7,583
15,917
10,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Telegonus
Hercules
15
6 / 4 / 8
10,017
911
9,682
17,060
11,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
Turtlez
Scylla
17
3 / 2 / 8
9,468
861
8,809
5,940
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
Varnana
Athena
16
6 / 2 / 14
11,305
1,028
12,574
18,876
20,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
3 / 5 / 14
9,294
845
8,226
14,297
10,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
6 / 6 / 10
9,359
851
13,048
12,613
4,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
MrNUKE88
Chaac
14
2 / 3 / 13
8,691
790
11,566
13,865
15,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
RabyRay
Agni
15
6 / 2 / 8
9,411
856
14,199
6,683
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
TigerFour4
Tsukuyomi
15
4 / 6 / 11
9,094
827
14,207
14,006
6,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
77
22
Kills
21
21
Deaths
22
49
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Athena
3
5
14
2
L
6
6
10
1.83
W
Apollo
JJ2020
Apollo
6
6
6
1.5
L
Chaac
MrNUKE88
Chaac
2
3
13
2.83
L
Agni
RabyRay
Agni
6
2
8
5
W
Amaterasu
SirBeefums
Amaterasu
1
7
13
1.07
W
Hercules
Telegonus
Hercules
6
4
8
2.5
L
Tsukuyomi
TigerFour4
Tsukuyomi
4
6
11
1.58
W
Scylla
Turtlez
Scylla
3
2
8
3.5
W
Athena
Varnana
Athena
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,859
Damage
61,246
68,724
Taken
61,464
49,007
Mitigated
38,911
14,030
Healing
20,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
8,226
2,648
0
3,000
14,297
10,346
247
5,553
8,592
19,051
0
L
13,048
959
2,881
3,187
12,613
4,536
30
3,933
8,640
29,313
0
W
Apollo
JJ2020
Apollo
11,211
6,497
0
1,146
10,931
4,374
311
4,578
6,001
0
31,959
L
Chaac
MrNUKE88
Chaac
11,566
2,109
1,333
5,449
13,865
15,025
285
3,794
9,951
78
25,764
L
Agni
RabyRay
Agni
14,199
1,310
0
1,588
6,683
2,327
290
1,979
4,644
36,373
0
W
Amaterasu
SirBeefums
Amaterasu
7,583
2,578
0
5,164
15,917
10,518
0
7,505
7,856
0
19,042
W
Hercules
Telegonus
Hercules
9,682
2,387
0
5,877
17,060
11,810
0
9,390
7,092
247
20,248
L
Tsukuyomi
TigerFour4
Tsukuyomi
14,207
4,843
0
2,878
14,006
6,677
84
6,246
7,682
0
36,364
W
Scylla
Turtlez
Scylla
8,809
939
0
0
5,940
2,120
0
3,473
2,180
38,199
0
W
Athena
Varnana
Athena
12,574
3,350
510
1,333
18,876
20,185
0
8,860
9,192
25,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,514
Gold Earned
45,849
236
Minions Killed
245
7
Camps Cleared
9
1,126,653
Distance Traveled
1,087,044
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,294
845
26
2
2
225,840
0
L
Chang'e
9,359
851
54
5
4
206,020
2
W
Apollo
10,144
922
53
5
3
198,933
0
L
Chaac
8,691
790
54
5
0
220,104
2
L
Agni
9,411
856
62
6
0
220,740
3
W
Amaterasu
8,580
780
26
2
0
221,335
0
W
Hercules
10,017
911
38
3
1
232,994
2
L
Tsukuyomi
9,094
827
49
4
3
214,340
2
W
Scylla
9,468
861
93
8
1
227,048
0
W
Athena
11,305
1,028
26
2
2
246,343
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role