Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Starfreak12
Arachne
Level 28
God Stats
26W - 6L
1,864 SR
Queue Stats
91W - 64L
1,688 Elo+
Solo
Skadi
Skadi
TheReminescence
Skadi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,563 Elo+
Solo
Kuzenbo
Kuzenbo
TiburoncinUhHaHa
Kuzenbo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 44L
1,630 Elo+
Solo
Amaterasu
Amaterasu
TreeDaysGrace20
Amaterasu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 18L
1,670 Elo+
Solo
Team Averages
Level 21
1,573 SR
1,610 Elo+

VS

Team Averages
Level 18
1,435 SR
1,616 Elo+
Tiamat
Tiamat
Bubley
Tiamat
Level 27
God Stats
12W - 11L
1,514 SR
Queue Stats
152W - 124L
1,534 Elo+
Party 1
Awilix
Awilix
KritiWasTaken
Awilix
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 59L
1,633 Elo+
Party 2
Ares
Ares
OhBoyItsPocket
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 72L
1,610 Elo+
Party 1
Neith
Neith
Raskèi
Neith
Level 26
God Stats
2W - 4L
1,163 SR
Queue Stats
59W - 45L
1,686 Elo+
Solo
Set
Set
X-Lil_Chubbz-X
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
1 / 2 / 6
13,656
594
6,279
12,569
8,552
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Starfreak12
Arachne
19
10 / 3 / 7
13,688
595
16,365
17,332
11,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
2 / 7 / 4
11,806
513
7,096
13,338
4,213
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 4 / 10
11,081
482
7,801
24,234
30,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
TreeDaysGrace20
Amaterasu
20
12 / 3 / 4
15,302
665
24,332
31,483
22,694
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bubley
Tiamat
16
1 / 5 / 1
9,922
431
7,181
12,817
6,664
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
2 / 6 / 7
10,054
437
9,594
17,871
6,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 6 / 7
8,198
356
10,247
19,626
11,291
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Raskèi
Neith
19
11 / 2 / 4
12,874
560
21,707
15,613
5,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 8 / 1
10,346
450
12,066
20,415
13,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
39
25
Kills
19
19
Deaths
27
31
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
2
6
2
L
Tiamat
Bubley
Tiamat
1
5
1
0.3
L
2
6
7
0.92
L
1
6
7
0.75
L
Neith
Raskèi
Neith
11
2
4
6.5
W
Arachne
Starfreak12
Arachne
10
3
7
4.5
W
2
7
4
0.57
W
0
4
10
1.25
W
Amaterasu
TreeDaysGrace20
Amaterasu
12
3
4
4.67
L
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,873
Damage
60,795
98,956
Taken
86,342
77,463
Mitigated
43,872
38,532
Healing
19,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,279
1,361
409
6,420
12,569
8,552
2,723
2,938
9,631
98,287
0
L
Tiamat
Bubley
Tiamat
7,181
651
0
3,063
12,817
6,664
80
2,865
9,952
58,764
0
L
9,594
3,391
0
4,886
17,871
6,222
151
1,486
16,385
0
69,098
L
10,247
369
555
2,079
19,626
11,291
0
3,663
15,963
21,559
0
L
Neith
Raskèi
Neith
21,707
7,161
0
5,026
15,613
5,937
351
4,731
10,882
0
113,597
W
Arachne
Starfreak12
Arachne
16,365
10,141
0
6,658
17,332
11,018
1,189
3,240
13,992
0
90,798
W
7,096
3,729
0
3,565
13,338
4,213
7,483
3,010
10,303
0
61,960
W
7,801
2,884
0
3,672
24,234
30,986
393
6,068
18,053
40,801
0
W
Amaterasu
TreeDaysGrace20
Amaterasu
24,332
13,859
0
17,808
31,483
22,694
5,000
6,703
24,296
0
109,276
L
12,066
6,245
0
3,720
20,415
13,758
0
1,335
19,080
317
62,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,533
Gold Earned
51,394
634
Minions Killed
591
0
Camps Cleared
0
2,208,452
Distance Traveled
2,066,001
31
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,656
594
214
9
0
432,672
10
L
Tiamat
9,922
431
141
6
0
377,387
6
L
Awilix
10,054
437
126
5
0
444,391
1
L
Ares
8,198
356
23
1
0
466,773
5
L
Neith
12,874
560
191
8
0
398,799
1
W
Arachne
13,688
595
110
5
0
467,226
7
W
Skadi
11,806
513
109
5
0
389,885
2
W
Kuzenbo
11,081
482
55
2
0
467,182
11
W
Amaterasu
15,302
665
146
6
0
451,487
1
L
Set
10,346
450
110
5
0
378,651
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role