Player Matchup

Cernunnos
Cernunnos
DarkoThaGod
Cernunnos
Level 31
God Stats
6W - 15L
1,240 SR
Queue Stats
12W - 30L
1,182 Elo+
Party 2
Tiamat
Tiamat
EdenInApril
Tiamat
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 37L
1,500 Elo+
Party 1
Odin
Odin
Lonewolf955
Odin
Level 18
God Stats
7W - 2L
1,500 SR
Queue Stats
170W - 153L
1,500 Elo+
Party 1
Khepri
Khepri
SabertoothNikita
Khepri
Level 28
God Stats
2W - 2L
1,321 SR
Queue Stats
6W - 19L
1,115 Elo+
Party 2
Apollo
Apollo
oFISHalScythe
Apollo
Level 18
God Stats
37W - 17L
1,506 SR
Queue Stats
102W - 79L
1,356 Elo+
Solo
Team Averages
Level 20
1,413 SR
1,331 Elo+

VS

Team Averages
Level 13
1,507 SR
1,379 Elo+
Nemesis
Nemesis
AmazingAlex346
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,209 Elo+
Solo
Artemis
Artemis
ArmanMalik
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
JigglyWigglyJay
Janus
Level 18
God Stats
14W - 21L
1,486 SR
Queue Stats
96W - 87L
1,506 Elo+
Solo
Ymir
Ymir
MakiRonin
Ymir
Level 17
God Stats
1W - 3L
1,552 SR
Queue Stats
142W - 153L
1,330 Elo+
Solo
Odin
Odin
solarwarrior23
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 154L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DarkoThaGod
Cernunnos
13
4 / 0 / 4
7,513
537
7,365
11,948
3,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
11
4 / 1 / 6
6,809
486
4,533
8,159
4,304
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
5 / 0 / 3
6,992
499
3,038
3,811
1,880
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 9
6,128
438
2,119
5,378
4,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
5 / 1 / 5
7,010
501
7,490
9,252
3,669
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,537
467
7,359
11,410
3,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
ArmanMalik
Artemis
7
0 / 9 / 0
5,162
369
2,583
9,153
3,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 1 / 1
6,620
473
9,606
4,579
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
10
1 / 3 / 1
6,380
456
2,592
6,158
3,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 4 / 0
5,511
394
1,076
6,728
3,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
19
Kills
4
4
Deaths
19
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Artemis
ArmanMalik
Artemis
0
9
0
0
W
Cernunnos
DarkoThaGod
Cernunnos
4
0
4
6
W
Tiamat
4
1
6
7
L
2
1
1
2.5
W
5
0
3
6.5
L
Ymir
1
3
1
0.5
W
1
2
9
2.75
W
5
1
5
7.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,545
Damage
23,216
38,548
Taken
38,028
18,552
Mitigated
15,008
7,456
Healing
4,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,359
3,797
0
2,892
11,410
3,540
0
1,355
9,964
0
37,234
L
Artemis
ArmanMalik
Artemis
2,583
885
0
135
9,153
3,157
268
2,341
6,812
0
10,492
W
Cernunnos
DarkoThaGod
Cernunnos
7,365
3,326
0
2,650
11,948
3,971
0
2,460
9,336
0
47,786
W
Tiamat
4,533
1,298
0
2,809
8,159
4,304
450
3,432
4,443
17,589
0
L
9,606
149
0
0
4,579
1,289
136
447
4,132
35,181
0
W
3,038
1,391
0
440
3,811
1,880
0
403
3,313
0
13,493
L
Ymir
2,592
414
0
920
6,158
3,098
836
1,398
4,627
18,762
0
W
2,119
418
0
0
5,378
4,728
52
2,103
3,084
12,043
0
W
7,490
5,474
0
1,557
9,252
3,669
1,485
3,048
6,062
0
29,711
L
1,076
379
0
88
6,728
3,924
0
645
5,841
0
13,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,452
Gold Earned
30,210
237
Minions Killed
217
0
Camps Cleared
0
1,223,255
Distance Traveled
1,148,339
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,537
467
65
5
0
248,921
1
L
Artemis
5,162
369
24
2
0
195,199
3
W
Cernunnos
7,513
537
84
6
0
278,360
6
W
Tiamat
6,809
486
44
3
0
230,307
2
L
Janus
6,620
473
70
5
0
254,425
2
W
Odin
6,992
499
40
3
0
248,000
3
L
Ymir
6,380
456
32
2
0
220,298
0
W
Khepri
6,128
438
14
1
0
221,176
2
W
Apollo
7,010
501
55
4
0
245,412
0
L
Odin
5,511
394
26
2
0
229,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role