Player Matchup

The Morrigan
The Morrigan
CalaUY
The Morrigan
Level 15
God Stats
1W - 0L
1,299 SR
Queue Stats
10W - 16L
1,346 Elo+
Party 3
Xbalanque
Xbalanque
ElTrunito
Xbalanque
Level 27
God Stats
6W - 5L
1,483 SR
Queue Stats
18W - 20L
1,526 Elo+
Solo
Xing Tian
Xing Tian
GuilleVelez90
Xing Tian
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 111L
1,378 Elo+
Solo
Vamana
Vamana
Nachito1891
Vamana
Level 14
God Stats
6W - 10L
1,326 SR
Queue Stats
9W - 15L
1,347 Elo+
Party 3
Thor
Thor
shanrowac
Thor
Level 22
God Stats
4W - 3L
1,555 SR
Queue Stats
54W - 48L
1,441 Elo+
Solo
Team Averages
Level 18
1,433 SR
1,408 Elo+

VS

Team Averages
Level 25
1,557 SR
1,460 Elo+
Cerberus
Cerberus
Kurama Mugi
Cerberus
Level 29
God Stats
6W - 4L
1,645 SR
Queue Stats
60W - 61L
1,505 Elo+
Party 2
Cthulhu
Cthulhu
LordOnyx00
Cthulhu
Level 25
God Stats
0W - 2L
1,275 SR
Queue Stats
12W - 18L
1,280 Elo+
Party 1
Jing Wei
Jing Wei
RIP Hr
Jing Wei
Level 15
God Stats
1W - 2L
1,605 SR
Queue Stats
18W - 18L
1,489 Elo+
Party 1
Bastet
Bastet
lalujo737
Bastet
Level 28
God Stats
6W - 5L
1,655 SR
Queue Stats
158W - 124L
1,507 Elo+
Solo
Ymir
Ymir
leoplaynice
Ymir
Level 28
God Stats
24W - 10L
1,607 SR
Queue Stats
60W - 57L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CalaUY
The Morrigan
16
4 / 11 / 6
12,980
481
12,638
16,073
4,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Xbalanque
ElTrunito
Xbalanque
20
17 / 1 / 8
17,203
637
37,452
27,041
10,631
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
GuilleVelez90
Xing Tian
19
3 / 4 / 16
14,732
546
10,860
20,715
24,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vamana
20
11 / 6 / 16
15,545
576
24,971
25,079
17,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thor
20
6 / 5 / 7
15,440
572
13,556
19,773
12,586
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kurama Mugi
Cerberus
19
7 / 6 / 8
13,152
487
15,183
36,137
34,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
LordOnyx00
Cthulhu
16
5 / 8 / 2
11,811
437
8,045
19,140
9,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
RIP Hr
Jing Wei
17
1 / 11 / 1
11,173
414
4,390
20,702
7,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
lalujo737
Bastet
19
10 / 12 / 7
13,427
497
21,485
28,628
12,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 5 / 12
12,186
451
11,292
21,282
36,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
56
41
Kills
26
27
Deaths
42
53
Assists
30
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
CalaUY
The Morrigan
4
11
6
0.64
W
Xbalanque
ElTrunito
Xbalanque
17
1
8
21
W
Xing Tian
GuilleVelez90
Xing Tian
3
4
16
2.75
L
Cerberus
Kurama Mugi
Cerberus
7
6
8
1.83
L
Cthulhu
LordOnyx00
Cthulhu
5
8
2
0.75
W
Vamana
11
6
16
3.17
L
Jing Wei
RIP Hr
Jing Wei
1
11
1
0.14
L
Bastet
lalujo737
Bastet
10
12
7
1.13
L
3
5
12
1.8
W
Thor
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,477
Damage
60,395
108,681
Taken
125,889
70,039
Mitigated
100,259
38,974
Healing
18,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
CalaUY
The Morrigan
12,638
4,375
0
13
16,073
4,454
715
7,431
8,305
42,704
3,049
W
Xbalanque
ElTrunito
Xbalanque
37,452
27,119
0
19,995
27,041
10,631
7,368
9,884
16,951
0
188,579
W
Xing Tian
GuilleVelez90
Xing Tian
10,860
1,171
0
2,729
20,715
24,424
1,955
6,147
14,330
45,372
0
L
Cerberus
Kurama Mugi
Cerberus
15,183
694
0
10,364
36,137
34,346
1,306
8,832
27,305
94,990
0
L
Cthulhu
LordOnyx00
Cthulhu
8,045
544
0
250
19,140
9,177
0
747
18,393
45,419
0
W
Vamana
24,971
14,970
1,275
8,555
25,079
17,944
1,421
6,092
18,551
0
91,662
L
Jing Wei
RIP Hr
Jing Wei
4,390
2,746
0
1,486
20,702
7,307
3,162
1,638
19,064
0
57,488
L
Bastet
lalujo737
Bastet
21,485
6,522
0
5,070
28,628
12,765
131
7,244
21,304
31
76,743
L
11,292
1,427
0
1,163
21,282
36,664
931
3,703
17,579
36,991
0
W
Thor
13,556
2,359
0
6,407
19,773
12,586
147
5,265
14,328
0
125,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,900
Gold Earned
61,749
608
Minions Killed
540
0
Camps Cleared
0
2,479,486
Distance Traveled
2,304,349
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,980
481
66
2
0
422,123
0
W
Xbalanque
17,203
637
222
8
0
504,788
0
W
Xing Tian
14,732
546
47
2
0
506,409
5
L
Cerberus
13,152
487
224
8
0
457,125
0
L
Cthulhu
11,811
437
81
3
0
358,685
0
W
Vamana
15,545
576
110
4
0
526,301
0
L
Jing Wei
11,173
414
90
3
0
474,822
2
L
Bastet
13,427
497
100
4
0
514,119
0
L
Ymir
12,186
451
45
2
0
499,598
2
W
Thor
15,440
572
163
6
0
519,865
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role