Player Matchup

Ares
Ares
Silver I
AceIan
Ares
Silver I
Level 67
God Stats
6W - 1L
1,500 SR
Queue Stats
60W - 30L
1,587 MMR
Party 2
Anhur
Anhur
Gold I
KevinØwø
Anhur
Gold I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold I
MasterIan
Scylla
Gold I
Level 158
God Stats
6W - 5L
1,619 SR
Queue Stats
58W - 44L
1,841 MMR
Party 2
Ratatoskr
Ratatoskr
Platinum V
PremiumRex
Ratatoskr
Platinum V
Level 124
God Stats
5W - 2L
1,921 SR
Queue Stats
49W - 38L
1,719 MMR
Solo
Loki
Loki
Gold II
Provieo
Loki
Gold II
Level 119
God Stats
7W - 4L
1,627 SR
Queue Stats
175W - 167L
1,715 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,633 SR
1,672 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,660 SR
1,674 MMR
Janus
Janus
Gold I
Cocoredxd
Janus
Gold I
Level 156
God Stats
45W - 40L
1,686 SR
Queue Stats
162W - 160L
1,605 MMR
Party 1
Cupid
Cupid
Gold I
IJULS
Cupid
Gold I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum III
J3SUS23
Horus
Platinum III
Level 152
God Stats
12W - 11L
1,800 SR
Queue Stats
624W - 614L
1,696 MMR
Solo
Hun Batz
Hun Batz
Gold I
bochorques
Hun Batz
Gold I
Level 129
God Stats
6W - 11L
1,661 SR
Queue Stats
241W - 230L
1,802 MMR
Party 1
Kuzenbo
Kuzenbo
Gold I
peterattia773
Kuzenbo
Gold I
Level 157
God Stats
9W - 11L
1,650 SR
Queue Stats
268W - 270L
1,767 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AceIan
Ares
15
3 / 1 / 13
9,667
569
9,137
14,741
14,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anhur
18
4 / 1 / 6
10,882
640
8,269
12,356
5,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
MasterIan
Scylla
17
8 / 0 / 7
10,243
603
14,150
7,921
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
PremiumRex
Ratatoskr
16
7 / 3 / 9
10,108
595
7,274
11,132
4,653
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
Provieo
Loki
16
3 / 3 / 2
9,809
577
8,608
11,312
6,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ApolloDanzaburouCu ChulainnSet

VS

Bans
TsukuyomiTiamatCthulhuCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cocoredxd
Janus
14
1 / 7 / 4
8,646
509
5,709
10,918
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
IJULS
Cupid
14
0 / 4 / 2
8,362
492
5,407
12,516
3,688
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
J3SUS23
Horus
10
0 / 6 / 2
6,835
402
2,918
14,280
7,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hun Batz
bochorques
Hun Batz
15
2 / 5 / 0
8,608
506
5,085
12,684
4,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
16
4 / 3 / 1
9,236
543
9,595
13,577
15,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
25
Kills
7
8
Deaths
25
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ares
AceIan
Ares
3
1
13
9.5
L
Janus
Cocoredxd
Janus
1
7
4
0.43
L
Cupid
IJULS
Cupid
0
4
2
0.25
L
Horus
J3SUS23
Horus
0
6
2
0.17
W
Anhur
4
1
6
7
W
Scylla
MasterIan
Scylla
8
0
7
11.5
W
Ratatoskr
PremiumRex
Ratatoskr
7
3
9
3.83
W
Loki
Provieo
Loki
3
3
2
1.33
L
Hun Batz
bochorques
Hun Batz
2
5
0
0.4
L
Kuzenbo
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,438
Damage
28,714
57,462
Taken
63,975
33,902
Mitigated
34,327
22,286
Healing
18,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
AceIan
Ares
9,137
499
235
5,352
14,741
14,372
0
2,801
11,890
28,964
0
L
Janus
Cocoredxd
Janus
5,709
976
0
1,297
10,918
3,345
0
6,927
3,767
53,486
0
L
Cupid
IJULS
Cupid
5,407
2,324
305
5,391
12,516
3,688
0
2,352
10,124
0
60,780
L
Horus
J3SUS23
Horus
2,918
992
583
3,775
14,280
7,767
0
5,442
8,684
0
13,111
W
Anhur
8,269
4,787
0
7,947
12,356
5,107
3,805
745
11,611
0
92,344
W
Scylla
MasterIan
Scylla
14,150
1,703
0
1,634
7,921
3,104
1,272
2,459
5,437
81,484
0
W
Ratatoskr
PremiumRex
Ratatoskr
7,274
1,201
0
4,168
11,132
4,653
0
2,992
8,066
0
56,698
W
Loki
Provieo
Loki
8,608
2,251
0
2,950
11,312
6,666
314
5,728
5,154
0
60,587
L
Hun Batz
bochorques
Hun Batz
5,085
842
0
3,648
12,684
4,053
0
5,912
6,640
0
56,156
L
Kuzenbo
9,595
2,604
0
3,751
13,577
15,474
0
2,061
11,473
51,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,709
Gold Earned
41,687
560
Minions Killed
457
0
Camps Cleared
0
1,676,682
Distance Traveled
1,640,354
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,667
569
32
2
0
361,901
6
L
Janus
8,646
509
106
6
0
326,742
4
L
Cupid
8,362
492
128
8
0
295,349
0
L
Horus
6,835
402
12
1
0
326,736
6
W
Anhur
10,882
640
175
10
0
279,852
4
W
Scylla
10,243
603
138
8
0
337,368
5
W
Ratatoskr
10,108
595
98
6
0
366,698
8
W
Loki
9,809
577
117
7
0
330,863
2
L
Hun Batz
8,608
506
117
7
0
365,663
3
L
Kuzenbo
9,236
543
94
6
0
325,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role