Player Matchup

Ah Puch
Ah Puch
Ottomatic9611
Ah Puch
Level 36
God Stats
49W - 52L
1,515 SR
Queue Stats
149W - 190L
1,428 Elo+
Solo
Chaac
Chaac
iICaRaZy6289
Chaac
Level 51
God Stats
11W - 12L
1,498 SR
Queue Stats
45W - 69L
1,443 Elo+
Solo
Danzaburou
Danzaburou
king_megatron81
Danzaburou
Level 128
God Stats
18W - 12L
1,565 SR
Queue Stats
112W - 123L
1,515 Elo+
Solo
Team Averages
Level 72
1,526 SR
1,462 Elo+

VS

Team Averages
Level 73
1,403 SR
1,520 Elo+
Freya
Freya
RuiSoonMa
Freya
Level 86
God Stats
52W - 54L
1,504 SR
Queue Stats
176W - 213L
1,432 Elo+
Party 1
Medusa
Medusa
killingspree710
Medusa
Level 65
God Stats
142W - 144L
1,503 SR
Queue Stats
205W - 240L
1,546 Elo+
Party 1
Kumbhakarna
Kumbhakarna
willisbrucelee
Kumbhakarna
Level 68
God Stats
1W - 1L
1,203 SR
Queue Stats
21W - 25L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
14
5 / 4 / 4
10,950
684
12,399
8,145
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 4 / 8
10,778
674
15,605
14,661
10,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
king_megatron81
Danzaburou
16
5 / 6 / 8
12,723
795
9,812
14,944
5,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
RuiSoonMa
Freya
14
4 / 6 / 5
10,666
667
8,603
13,432
4,012
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
7 / 6 / 4
11,572
723
14,309
15,657
5,084
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
willisbrucelee
Kumbhakarna
13
3 / 3 / 7
9,989
624
3,644
18,625
17,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
13
Kills
14
14
Deaths
15
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
5
4
4
1.75
L
Freya
RuiSoonMa
Freya
4
6
5
1.08
W
3
4
8
1.75
L
7
6
4
1.5
W
Danzaburou
king_megatron81
Danzaburou
5
6
8
1.5
L
Kumbhakarna
willisbrucelee
Kumbhakarna
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,816
Damage
26,556
37,750
Taken
47,714
18,449
Mitigated
26,806
11,740
Healing
9,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
12,399
115
0
2,297
8,145
2,754
830
1,761
6,384
52,773
0
L
Freya
RuiSoonMa
Freya
8,603
2,519
1,048
3,342
13,432
4,012
644
3,405
9,827
35,135
0
W
15,605
2,088
0
4,242
14,661
10,023
761
6,553
8,108
0
40,797
L
14,309
5,704
952
3,152
15,657
5,084
925
4,245
11,187
0
46,934
W
Danzaburou
king_megatron81
Danzaburou
9,812
3,242
0
5,201
14,944
5,672
522
3,989
10,955
0
59,297
L
Kumbhakarna
willisbrucelee
Kumbhakarna
3,644
398
890
608
18,625
17,710
93
4,777
13,623
12,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,451
Gold Earned
32,227
191
Minions Killed
141
0
Camps Cleared
0
839,388
Distance Traveled
891,312
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,950
684
89
6
0
284,152
1
L
Freya
10,666
667
62
4
0
277,864
2
W
Chaac
10,778
674
45
3
0
298,063
3
L
Medusa
11,572
723
66
4
0
290,812
1
W
Danzaburou
12,723
795
57
4
0
257,173
2
L
Kumbhakarna
9,989
624
13
1
0
322,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role