Player Matchup

Ymir
Ymir
AlohaRann
Ymir
Level 45
God Stats
4W - 0L
1,511 SR
Queue Stats
144W - 80L
1,525 Elo+
Party 1
Jing Wei
Jing Wei
Fiercehawn808
Jing Wei
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,505 Elo+
Party 1
Ra
Ra
xHWNxLEGEND
Ra
Level 78
God Stats
3W - 1L
1,301 SR
Queue Stats
187W - 117L
1,536 Elo+
Party 1
Team Averages
Level 56
1,437 SR
1,522 Elo+

VS

Team Averages
Level 98
1,491 SR
1,520 Elo+
Tsukuyomi
Tsukuyomi
CorkBlockamus
Tsukuyomi
Level 97
God Stats
0W - 2L
1,225 SR
Queue Stats
48W - 43L
1,532 Elo+
Party 2
Vulcan
Vulcan
WeiQingChun666
Vulcan
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
marsoc1155
Cthulhu
Level 62
God Stats
7W - 4L
1,747 SR
Queue Stats
79W - 59L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 3 / 7
10,744
672
3,969
14,532
12,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Jing Wei
Fiercehawn808
Jing Wei
15
5 / 3 / 4
10,924
683
10,619
12,969
4,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 0 / 6
10,652
666
10,844
10,642
4,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CorkBlockamus
Tsukuyomi
13
3 / 4 / 3
10,094
631
10,447
10,926
4,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 1 / 4
9,898
619
15,236
6,848
2,580
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
marsoc1155
Cthulhu
11
2 / 6 / 2
9,077
567
6,680
15,099
10,964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
11
Kills
6
6
Deaths
11
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
3
7
1.83
L
Tsukuyomi
CorkBlockamus
Tsukuyomi
3
4
3
1.13
W
Jing Wei
Fiercehawn808
Jing Wei
5
3
4
2.33
L
1
1
4
3
L
Cthulhu
marsoc1155
Cthulhu
2
6
2
0.5
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,432
Damage
32,363
38,143
Taken
32,873
21,603
Mitigated
18,019
11,731
Healing
3,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,969
521
0
4,369
14,532
12,477
104
8,789
5,743
19,453
0
L
Tsukuyomi
CorkBlockamus
Tsukuyomi
10,447
2,367
0
1,434
10,926
4,475
27
5,226
5,445
0
43,425
W
Jing Wei
Fiercehawn808
Jing Wei
10,619
9,212
0
2,129
12,969
4,792
1,352
8,714
4,255
0
61,690
L
15,236
1,992
0
1,267
6,848
2,580
92
2,366
4,324
58,050
0
L
Cthulhu
marsoc1155
Cthulhu
6,680
124
417
807
15,099
10,964
135
6,456
8,231
17,348
0
W
10,844
652
2,543
2,690
10,642
4,334
0
4,756
5,886
46,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,320
Gold Earned
29,069
205
Minions Killed
183
0
Camps Cleared
0
885,494
Distance Traveled
841,855
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,744
672
32
2
0
287,969
1
L
Tsukuyomi
10,094
631
65
4
0
282,974
4
W
Jing Wei
10,924
683
97
6
0
286,152
2
L
Vulcan
9,898
619
87
5
0
323,573
5
L
Cthulhu
9,077
567
31
2
0
235,308
1
W
Ra
10,652
666
76
5
0
311,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role