Player Matchup

Mercury
Mercury
DKlegends
Mercury
Level 26
God Stats
2W - 2L
1,418 SR
Queue Stats
68W - 61L
1,519 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Dopeboy1
Cu Chulainn
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,350 Elo+
Solo
Cerberus
Cerberus
Meowkeke
Cerberus
Level 28
God Stats
5W - 4L
1,420 SR
Queue Stats
15W - 20L
1,400 Elo+
Solo
Izanami
Izanami
Scyth333
Izanami
Level 26
God Stats
9W - 9L
1,541 SR
Queue Stats
79W - 84L
1,466 Elo+
Solo
Janus
Janus
xKouzer
Janus
Level 16
God Stats
5W - 7L
1,366 SR
Queue Stats
53W - 57L
1,464 Elo+
Party 1
Team Averages
Level 20
1,449 SR
1,440 Elo+

VS

Team Averages
Level 12
1,667 SR
1,425 Elo+
Neith
Neith
ALEJANDRO1500
Neith
Level 3
God Stats
4W - 8L
1,216 SR
Queue Stats
4W - 10L
1,199 Elo+
Solo
Amaterasu
Amaterasu
Exxxy
Amaterasu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Nacci--
Erlang Shen
Level 24
God Stats
5W - 5L
1,919 SR
Queue Stats
10W - 16L
1,425 Elo+
Solo
Kumbhakarna
Kumbhakarna
OnlyFangs
Kumbhakarna
Level 8
God Stats
0W - 1L
1,875 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
elizabaek
Kukulkan
Level 18
God Stats
1W - 2L
1,827 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DKlegends
Mercury
19
4 / 2 / 11
11,679
584
7,145
13,739
5,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
Dopeboy1
Cu Chulainn
19
24 / 0 / 6
12,952
648
21,590
16,081
14,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
Meowkeke
Cerberus
15
3 / 4 / 12
10,137
507
5,300
13,480
11,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Scyth333
Izanami
18
7 / 0 / 5
11,963
598
6,444
9,553
5,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
xKouzer
Janus
18
10 / 2 / 10
11,727
586
12,676
11,233
4,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
7,703
385
1,450
7,474
2,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
Exxxy
Amaterasu
16
5 / 9 / 0
10,066
503
5,631
14,648
8,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
Nacci--
Erlang Shen
12
1 / 9 / 1
8,379
419
3,684
16,426
7,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
OnlyFangs
Kumbhakarna
12
0 / 11 / 0
7,478
374
2,692
14,326
8,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
elizabaek
Kukulkan
12
0 / 12 / 2
7,938
397
9,557
15,455
6,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
11
48
Kills
7
8
Deaths
48
44
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Mercury
DKlegends
Mercury
4
2
11
4.75
W
Cu Chulainn
Dopeboy1
Cu Chulainn
24
0
6
27
L
Amaterasu
Exxxy
Amaterasu
5
9
0
0.56
W
Cerberus
Meowkeke
Cerberus
3
4
12
2.25
L
Erlang Shen
Nacci--
Erlang Shen
1
9
1
0.17
L
Kumbhakarna
OnlyFangs
Kumbhakarna
0
11
0
0
W
Izanami
Scyth333
Izanami
7
0
5
9.5
L
Kukulkan
elizabaek
Kukulkan
0
12
2
0.08
W
Janus
xKouzer
Janus
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,155
Damage
23,014
64,086
Taken
68,329
40,922
Mitigated
33,105
18,076
Healing
3,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,450
238
0
317
7,474
2,420
2,028
2,510
4,864
0
22,843
W
Mercury
DKlegends
Mercury
7,145
3,677
0
5,983
13,739
5,396
0
1,402
12,203
0
98,555
W
Cu Chulainn
Dopeboy1
Cu Chulainn
21,590
5,698
0
4,436
16,081
14,231
1,672
3,465
12,264
12,467
83,313
L
Amaterasu
Exxxy
Amaterasu
5,631
1,625
0
985
14,648
8,219
0
3,774
10,798
0
41,125
W
Cerberus
Meowkeke
Cerberus
5,300
210
0
2,794
13,480
11,393
636
2,836
10,464
22,056
0
L
Erlang Shen
Nacci--
Erlang Shen
3,684
1,526
0
1,510
16,426
7,781
578
3,664
12,520
0
44,731
L
Kumbhakarna
OnlyFangs
Kumbhakarna
2,692
385
0
0
14,326
8,659
792
4,836
9,352
30,732
0
W
Izanami
Scyth333
Izanami
6,444
5,449
0
2,703
9,553
5,388
4,370
406
9,139
0
96,451
L
Kukulkan
elizabaek
Kukulkan
9,557
1,321
0
349
15,455
6,026
400
5,435
9,754
40,384
0
W
Janus
xKouzer
Janus
12,676
572
0
2,160
11,233
4,514
366
3,244
7,767
72,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,458
Gold Earned
41,564
657
Minions Killed
347
0
Camps Cleared
0
2,055,076
Distance Traveled
1,796,390
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,703
385
51
3
0
361,411
0
W
Mercury
11,679
584
148
7
0
468,926
4
W
Cu Chulainn
12,952
648
156
8
0
441,904
0
L
Amaterasu
10,066
503
73
4
0
396,570
2
W
Cerberus
10,137
507
34
2
0
356,720
9
L
Erlang Shen
8,379
419
80
4
0
369,342
0
L
Kumbhakarna
7,478
374
61
3
0
352,331
0
W
Izanami
11,963
598
176
9
0
390,597
4
L
Kukulkan
7,938
397
82
4
0
316,736
4
W
Janus
11,727
586
143
7
0
396,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role