Player Matchup

Ao Kuang
Ao Kuang
Cahaden
Ao Kuang
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 56L
1,643 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Lucatomic
Ah Muzen Cab
Level 69
God Stats
1W - 0L
1,824 SR
Queue Stats
41W - 25L
1,532 Elo+
Party 2
Guan Yu
Guan Yu
kniffrmaster843
Guan Yu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 43L
1,640 Elo+
Party 2
Team Averages
Level 71
1,608 SR
1,605 Elo+

VS

Team Averages
Level 48
1,528 SR
1,509 Elo+
Heimdallr
Heimdallr
CastBug Jr
Heimdallr
Level 66
God Stats
3W - 7L
1,253 SR
Queue Stats
145W - 150L
1,514 Elo+
Party 1
Ao Kuang
Ao Kuang
Money-N-Maruchan
Ao Kuang
Level 65
God Stats
3W - 7L
1,549 SR
Queue Stats
135W - 118L
1,537 Elo+
Party 1
Cu Chulainn
Cu Chulainn
keel daho
Cu Chulainn
Level 12
God Stats
1W - 1L
1,782 SR
Queue Stats
3W - 4L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cahaden
Ao Kuang
14
8 / 7 / 13
11,728
782
12,121
14,612
5,253
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Lucatomic
Ah Muzen Cab
17
11 / 2 / 13
12,312
821
22,039
12,845
6,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
6 / 3 / 19
11,678
779
11,136
14,293
13,495
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CastBug Jr
Heimdallr
13
2 / 9 / 7
10,139
676
11,900
16,235
6,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
6 / 8 / 3
10,363
691
9,793
18,796
6,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
keel daho
Cu Chulainn
14
4 / 8 / 4
10,803
720
14,210
18,947
14,215
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
26
25
Kills
12
12
Deaths
25
45
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Cahaden
Ao Kuang
8
7
13
2.07
L
Heimdallr
CastBug Jr
Heimdallr
2
9
7
0.61
W
Ah Muzen Cab
Lucatomic
Ah Muzen Cab
11
2
13
8.75
L
6
8
3
0.94
L
Cu Chulainn
keel daho
Cu Chulainn
4
8
4
0.75
W
6
3
19
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,296
Damage
35,903
41,750
Taken
53,978
25,695
Mitigated
26,725
16,464
Healing
11,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Cahaden
Ao Kuang
12,121
3,823
0
3,523
14,612
5,253
0
5,701
8,911
24,839
0
L
Heimdallr
CastBug Jr
Heimdallr
11,900
5,993
0
3,021
16,235
6,439
0
3,084
13,151
0
35,874
W
Ah Muzen Cab
Lucatomic
Ah Muzen Cab
22,039
12,223
510
4,506
12,845
6,947
2,079
2,110
10,735
0
83,885
L
9,793
3,528
0
5,359
18,796
6,071
594
6,079
12,717
29,572
0
L
Cu Chulainn
keel daho
Cu Chulainn
14,210
2,274
394
2,536
18,947
14,215
179
3,222
15,725
8,900
44,395
W
11,136
2,993
4,087
3,838
14,293
13,495
823
4,104
10,189
0
17,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,718
Gold Earned
31,305
159
Minions Killed
155
0
Camps Cleared
0
858,271
Distance Traveled
709,027
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,728
782
21
1
0
268,245
2
L
Heimdallr
10,139
676
54
4
0
228,218
1
W
Ah Muzen Cab
12,312
821
120
8
0
249,428
2
L
Ao Kuang
10,363
691
38
3
0
240,547
4
L
Cu Chulainn
10,803
720
63
4
0
240,262
1
W
Guan Yu
11,678
779
18
1
0
340,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role