Player Matchup

Zeus
Zeus
Ak4liMain
Zeus
Level 4
God Stats
1W - 1L
1,758 SR
Queue Stats
1W - 3L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
Dionisies
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,422 Elo+
Party 1
Da Ji
Da Ji
Gratatatatatata
Da Ji
Level 16
God Stats
1W - 4L
1,597 SR
Queue Stats
3W - 5L
1,470 Elo+
Party 1
Neith
Neith
NlPL
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,689 Elo+
Party 1
Sun Wukong
Sun Wukong
OdinInValhalla
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,470 Elo+
Party 1
Team Averages
Level 9
1,571 SR
1,510 Elo+

VS

Team Averages
Level 23
1,439 SR
1,547 Elo+
Chaac
Chaac
LilQuaz
Chaac
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
37W - 33L
1,608 Elo+
Solo
Thanatos
Thanatos
Xjoelx2000
Thanatos
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 23L
1,594 Elo+
Party 2
Yemoja
Yemoja
afluk3yth1ng
Yemoja
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
281W - 263L
1,480 Elo+
Solo
Apollo
Apollo
ewal
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
immortalkwaii
Agni
Level 13
God Stats
1W - 3L
1,194 SR
Queue Stats
19W - 13L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
7
0 / 6 / 0
4,327
433
2,621
5,108
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Dionisies
Cthulhu
7
1 / 5 / 1
4,525
453
3,221
6,025
2,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 1 / 0
4,861
486
3,285
5,726
1,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
NlPL
Neith
6
0 / 4 / 0
3,892
389
1,556
3,940
988
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
OdinInValhalla
Sun Wukong
8
0 / 2 / 0
4,779
478
3,189
5,776
2,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LilQuaz
Chaac
11
1 / 0 / 1
6,104
610
3,150
6,578
4,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Xjoelx2000
Thanatos
10
4 / 0 / 2
5,730
573
2,484
5,173
1,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
9
4 / 1 / 4
6,284
628
5,092
5,267
2,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
ewal
Apollo
9
2 / 1 / 4
5,381
538
2,127
5,433
1,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
6 / 0 / 1
6,927
693
3,352
4,005
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
17
18
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
6
0
0
L
Cthulhu
Dionisies
Cthulhu
1
5
1
0.3
L
1
1
0
1
W
Chaac
LilQuaz
Chaac
1
0
1
1.5
L
Neith
NlPL
Neith
0
4
0
0
L
Sun Wukong
OdinInValhalla
Sun Wukong
0
2
0
0
W
Thanatos
Xjoelx2000
Thanatos
4
0
2
5
W
Yemoja
4
1
4
6
W
Apollo
ewal
Apollo
2
1
4
4
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,872
Damage
16,205
26,575
Taken
26,456
9,314
Mitigated
10,727
2,611
Healing
17,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
2,621
510
0
501
5,108
1,353
0
2,896
2,024
13,429
0
L
Cthulhu
Dionisies
Cthulhu
3,221
597
0
294
6,025
2,857
0
2,690
3,335
11,620
0
L
3,285
831
0
993
5,726
1,597
0
672
4,982
0
20,488
W
Chaac
LilQuaz
Chaac
3,150
550
0
3,784
6,578
4,026
0
0
6,578
0
29,366
L
Neith
NlPL
Neith
1,556
1,047
0
173
3,940
988
0
1,976
1,964
0
8,872
L
Sun Wukong
OdinInValhalla
Sun Wukong
3,189
773
0
650
5,776
2,519
0
0
5,551
0
17,996
W
Thanatos
Xjoelx2000
Thanatos
2,484
1,026
0
6,626
5,173
1,538
0
102
5,036
0
26,101
W
Yemoja
5,092
1,125
1,364
2,258
5,267
2,394
176
1,576
3,545
15,844
0
W
Apollo
ewal
Apollo
2,127
1,440
0
1,567
5,433
1,551
626
1,959
3,253
0
22,140
W
3,352
195
0
1,804
4,005
1,218
328
1,529
2,202
37,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,384
Gold Earned
30,426
163
Minions Killed
290
0
Camps Cleared
0
862,888
Distance Traveled
931,566
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,327
433
38
4
0
152,252
0
L
Cthulhu
4,525
453
20
2
0
177,388
1
L
Da Ji
4,861
486
45
5
0
217,133
2
W
Chaac
6,104
610
68
7
0
181,231
1
L
Neith
3,892
389
15
2
0
127,301
1
L
Sun Wukong
4,779
478
45
5
0
188,814
0
W
Thanatos
5,730
573
66
7
0
218,068
3
W
Yemoja
6,284
628
24
2
0
163,649
0
W
Apollo
5,381
538
43
4
0
168,657
1
W
Agni
6,927
693
89
9
0
199,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role