Player Matchup

Izanami
Izanami
Nicphantom
Izanami
Level 27
God Stats
16W - 14L
1,654 SR
Queue Stats
254W - 267L
1,491 Elo+
Party 1
Mulan
Mulan
NightVirgoCO
Mulan
Level 19
God Stats
9W - 11L
1,215 SR
Queue Stats
176W - 199L
1,473 Elo+
Party 1
Chang'e
Chang'e
PYAGunzblazing
Chang'e
Level 103
God Stats
12W - 6L
1,786 SR
Queue Stats
628W - 561L
1,540 Elo+
Party 1
Athena
Athena
Soul-Eater153
Athena
Level 16
God Stats
6W - 10L
1,500 SR
Queue Stats
190W - 209L
1,504 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kobra396
Tsukuyomi
Level 49
God Stats
66W - 48L
1,421 SR
Queue Stats
434W - 423L
1,431 Elo+
Party 1
Team Averages
Level 43
1,515 SR
1,488 Elo+

VS

Team Averages
Level 79
1,524 SR
1,532 Elo+
Hades
Hades
 
Hades
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
 
Apollo
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Fr0styTree
Fenrir
Level 28
God Stats
2W - 8L
1,500 SR
Queue Stats
324W - 268L
1,596 Elo+
Party 3
Neith
Neith
ihumpmumz
Neith
Level 133
God Stats
24W - 24L
1,622 SR
Queue Stats
349W - 286L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Nicphantom
Izanami
9
0 / 1 / 0
5,325
410
1,970
4,288
1,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 3 / 0
6,140
472
3,014
8,775
5,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 4 / 1
6,397
492
3,420
9,782
3,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
5,497
423
1,361
7,276
3,034
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
kobra396
Tsukuyomi
10
2 / 3 / 0
6,307
485
6,831
11,023
3,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
6 / 0 / 0
8,590
661
8,242
8,380
4,793
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Geb
 
Geb
12
0 / 0 / 3
7,067
544
3,537
8,150
5,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
 
Apollo
12
3 / 0 / 0
6,900
531
4,094
4,090
1,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
Fr0styTree
Fenrir
12
2 / 3 / 3
7,105
547
4,736
10,271
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
ihumpmumz
Neith
14
2 / 0 / 3
7,951
612
6,051
5,987
2,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
13
13
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
0
0
6
W
Geb
 
Geb
0
0
3
1.5
W
Apollo
 
Apollo
3
0
0
3
W
Fenrir
Fr0styTree
Fenrir
2
3
3
1.17
L
Izanami
Nicphantom
Izanami
0
1
0
0
L
0
3
0
0
L
0
4
1
0.13
L
0
2
0
0
W
Neith
ihumpmumz
Neith
2
0
3
3.5
L
Tsukuyomi
kobra396
Tsukuyomi
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,596
Damage
26,660
41,144
Taken
36,878
16,529
Mitigated
17,453
10,013
Healing
16,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,242
559
536
5,367
8,380
4,793
425
255
7,859
46,858
0
W
Geb
 
Geb
3,537
468
0
3,086
8,150
5,477
240
1,273
6,877
25,739
0
W
Apollo
 
Apollo
4,094
2,545
171
1,863
4,090
1,424
684
88
4,002
0
44,877
W
Fenrir
Fr0styTree
Fenrir
4,736
732
0
3,826
10,271
3,667
102
756
9,425
0
39,969
L
Izanami
Nicphantom
Izanami
1,970
1,131
0
1,463
4,288
1,081
0
1,340
2,948
0
25,909
L
3,014
354
0
2,266
8,775
5,879
0
5,598
3,177
0
31,058
L
3,420
83
96
3,331
9,782
3,055
0
420
9,362
33,420
0
L
1,361
437
0
696
7,276
3,034
0
1,987
5,289
12,141
0
W
Neith
ihumpmumz
Neith
6,051
954
0
1,790
5,987
2,092
1,260
2,157
3,636
0
55,010
L
Tsukuyomi
kobra396
Tsukuyomi
6,831
1,220
0
2,161
11,023
3,480
0
2,434
8,589
0
40,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,666
Gold Earned
37,613
295
Minions Killed
418
0
Camps Cleared
0
1,184,258
Distance Traveled
1,242,207
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,590
661
105
8
0
227,448
2
W
Geb
7,067
544
36
3
0
259,222
2
W
Apollo
6,900
531
110
8
0
226,133
3
W
Fenrir
7,105
547
70
5
0
290,017
2
L
Izanami
5,325
410
60
5
0
195,186
5
L
Mulan
6,140
472
64
5
0
228,599
3
L
Chang'e
6,397
492
74
6
0
237,352
2
L
Athena
5,497
423
27
2
0
264,017
0
W
Neith
7,951
612
97
7
0
239,387
4
L
Tsukuyomi
6,307
485
70
5
0
259,104
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role