Player Matchup

Ao Kuang
Ao Kuang
Bronze III
Fuelex95
Ao Kuang
Bronze III
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,482 MMR
Solo
Sobek
Sobek
Gold III
IlSharkIl
Sobek
Gold III
Level 108
God Stats
38W - 31L
1,555 SR
Queue Stats
734W - 724L
1,534 MMR
Party 2
Zhong Kui
Zhong Kui
Gold III
Reflect_Abra
Zhong Kui
Gold III
Level 148
God Stats
14W - 15L
1,547 SR
Queue Stats
522W - 520L
1,481 MMR
Solo
Cernunnos
Cernunnos
Gold III
ViciouSyndicate
Cernunnos
Gold III
Level 91
God Stats
5W - 1L
1,677 SR
Queue Stats
61W - 37L
1,729 MMR
Party 2
Chang'e
Chang'e
Gold III
guico_
Chang'e
Gold III
Level 134
God Stats
16W - 10L
1,839 SR
Queue Stats
342W - 332L
1,494 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,624 SR
1,544 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,568 SR
1,553 MMR
Artio
Artio
Gold IV
Mattitude Mason
Artio
Gold IV
Level 126
God Stats
0W - 1L
1,354 SR
Queue Stats
14W - 13L
1,591 MMR
Party 3
Hades
Hades
Gold IV
PRiSTEG_Sa
Hades
Gold IV
Level 126
God Stats
122W - 101L
1,592 SR
Queue Stats
298W - 297L
1,516 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold II
addhad
Cu Chulainn
Gold II
Level 124
God Stats
45W - 54L
1,504 SR
Queue Stats
131W - 115L
1,608 MMR
Solo
Chernobog
Chernobog
Silver III
aditude lloyd
Chernobog
Silver III
Level 67
God Stats
1W - 1L
1,757 SR
Queue Stats
13W - 14L
1,358 MMR
Party 3
Thor
Thor
Gold III
xFeVaxKG
Thor
Gold III
Level 106
God Stats
5W - 9L
1,634 SR
Queue Stats
339W - 338L
1,692 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Fuelex95
Ao Kuang
19
15 / 3 / 7
13,120
625
25,637
25,959
10,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sobek
IlSharkIl
Sobek
16
4 / 3 / 10
11,140
530
7,107
19,243
17,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
Reflect_Abra
Zhong Kui
18
2 / 4 / 10
12,161
579
11,602
15,954
16,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
ViciouSyndicate
Cernunnos
20
6 / 0 / 5
13,849
659
18,038
16,806
6,985
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
guico_
Chang'e
19
7 / 0 / 9
12,903
614
14,679
12,501
5,081
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
SetScyllaNemesisJanusGuan Yu

VS

Bans
ApolloSun WukongDanzaburouTsukuyomiAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 5
8,912
424
5,411
18,356
10,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
16
2 / 7 / 2
10,381
494
10,674
16,473
9,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
addhad
Cu Chulainn
17
3 / 4 / 0
10,905
519
13,646
22,094
18,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chernobog
aditude lloyd
Chernobog
15
2 / 8 / 1
9,693
462
7,438
18,767
4,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
15
1 / 11 / 6
9,444
450
6,616
20,189
7,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
23
34
Kills
9
10
Deaths
34
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Fuelex95
Ao Kuang
15
3
7
6.17
W
Sobek
IlSharkIl
Sobek
4
3
10
3
L
1
4
5
0.88
L
Hades
2
7
2
0.43
W
Zhong Kui
Reflect_Abra
Zhong Kui
2
4
10
1.75
W
Cernunnos
ViciouSyndicate
Cernunnos
6
0
5
8.5
L
Cu Chulainn
addhad
Cu Chulainn
3
4
0
0.75
L
Chernobog
aditude lloyd
Chernobog
2
8
1
0.31
W
Chang'e
guico_
Chang'e
7
0
9
11.5
L
Thor
1
11
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,063
Damage
43,785
90,463
Taken
95,879
57,247
Mitigated
50,691
53,008
Healing
23,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Fuelex95
Ao Kuang
25,637
7,779
0
13,964
25,959
10,663
1,986
5,897
20,062
100,357
0
W
Sobek
IlSharkIl
Sobek
7,107
1,181
0
6,864
19,243
17,893
445
3,459
15,784
26,734
0
L
5,411
536
316
4,490
18,356
10,691
0
11,901
6,455
22,511
0
L
Hades
10,674
311
332
4,997
16,473
9,262
0
12,450
4,023
65,573
0
W
Zhong Kui
Reflect_Abra
Zhong Kui
11,602
1,848
0
6,185
15,954
16,625
1,805
2,022
13,932
75,509
0
W
Cernunnos
ViciouSyndicate
Cernunnos
18,038
12,970
0
13,442
16,806
6,985
3,925
3,090
13,716
0
131,211
L
Cu Chulainn
addhad
Cu Chulainn
13,646
3,245
0
5,523
22,094
18,577
0
15,517
6,577
50
71,317
L
Chernobog
aditude lloyd
Chernobog
7,438
4,483
0
3,616
18,767
4,964
972
4,132
14,635
0
63,585
W
Chang'e
guico_
Chang'e
14,679
1,235
3,814
8,739
12,501
5,081
1,336
2,163
10,338
105,617
0
L
Thor
6,616
1,332
0
3,914
20,189
7,197
0
15,025
5,164
0
53,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,173
Gold Earned
49,335
645
Minions Killed
555
0
Camps Cleared
0
1,904,049
Distance Traveled
1,782,470
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,120
625
110
5
0
406,114
3
W
Sobek
11,140
530
21
1
0
408,637
1
L
Artio
8,912
424
33
2
0
367,817
6
L
Hades
10,381
494
133
6
0
329,071
5
W
Zhong Kui
12,161
579
144
7
0
317,512
4
W
Cernunnos
13,849
659
202
10
0
357,368
6
L
Cu Chulainn
10,905
519
162
8
0
383,711
7
L
Chernobog
9,693
462
135
6
0
355,004
3
W
Chang'e
12,903
614
168
8
0
414,418
2
L
Thor
9,444
450
92
4
0
346,867
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role