Player Matchup

Chaac
Chaac
Akinator1013
Chaac
Level 23
God Stats
18W - 16L
1,575 SR
Queue Stats
73W - 77L
1,451 Elo+
Party 3
Janus
Janus
DwarfInAJar
Janus
Level 43
God Stats
7W - 10L
1,670 SR
Queue Stats
525W - 472L
1,479 Elo+
Party 3
Izanami
Izanami
ItsMictian
Izanami
Level 20
God Stats
34W - 26L
1,552 SR
Queue Stats
167W - 186L
1,403 Elo+
Party 2
Bacchus
Bacchus
Worldlyfiber479
Bacchus
Level 53
God Stats
3W - 2L
1,334 SR
Queue Stats
83W - 104L
1,406 Elo+
Party 2
Fenrir
Fenrir
pigchale
Fenrir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 37
1,526 SR
1,448 Elo+

VS

Team Averages
Level 56
1,451 SR
1,426 Elo+
Awilix
Awilix
AlJaq
Awilix
Level 81
God Stats
1W - 3L
1,420 SR
Queue Stats
137W - 151L
1,427 Elo+
Party 1
Ymir
Ymir
EricJ231
Ymir
Level 54
God Stats
24W - 19L
1,521 SR
Queue Stats
202W - 229L
1,424 Elo+
Party 1
Ra
Ra
McDaddyo
Ra
Level 39
God Stats
2W - 3L
1,231 SR
Queue Stats
165W - 157L
1,495 Elo+
Solo
Rama
Rama
Nollige
Rama
Level 27
God Stats
0W - 3L
1,542 SR
Queue Stats
44W - 67L
1,352 Elo+
Party 1
Vulcan
Vulcan
Ryanj3
Vulcan
Level 78
God Stats
2W - 3L
1,542 SR
Queue Stats
401W - 468L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
6,350
635
6,277
7,787
5,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 0 / 3
6,106
611
2,255
2,656
668
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ItsMictian
Izanami
9
2 / 1 / 4
5,531
553
5,267
4,860
1,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 0 / 3
5,010
501
2,832
4,732
2,961
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
pigchale
Fenrir
10
5 / 0 / 2
5,978
598
3,602
5,845
1,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AlJaq
Awilix
7
0 / 2 / 0
4,720
472
2,694
6,659
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
7
1 / 3 / 0
4,806
481
2,398
5,981
2,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 1
5,488
549
2,828
4,406
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rama
Nollige
Rama
7
0 / 2 / 0
4,150
415
2,084
5,593
1,205
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
Ryanj3
Vulcan
11
0 / 3 / 0
5,767
577
4,204
7,212
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
12
Kills
1
1
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
Awilix
AlJaq
Awilix
0
2
0
0
W
1
0
3
2.5
L
Ymir
1
3
0
0.33
W
Izanami
ItsMictian
Izanami
2
1
4
4
L
0
2
1
0.25
L
Rama
Nollige
Rama
0
2
0
0
L
Vulcan
Ryanj3
Vulcan
0
3
0
0
W
1
0
3
2.5
W
Fenrir
pigchale
Fenrir
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,233
Damage
14,208
25,880
Taken
29,851
12,738
Mitigated
9,487
9,382
Healing
9,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,277
1,429
0
3,361
7,787
5,864
0
3,345
4,191
0
36,909
L
Awilix
AlJaq
Awilix
2,694
1,297
0
2,740
6,659
1,871
0
660
5,949
0
23,255
W
2,255
84
0
867
2,656
668
0
667
1,933
40,072
0
L
Ymir
2,398
132
0
1,218
5,981
2,629
78
2,088
3,893
9,246
0
W
Izanami
ItsMictian
Izanami
5,267
3,289
0
1,303
4,860
1,399
309
1,965
2,847
0
35,341
L
2,828
640
186
1,315
4,406
1,288
0
883
3,523
30,157
0
L
Rama
Nollige
Rama
2,084
1,733
0
2,102
5,593
1,205
26
1,456
4,137
0
14,682
L
Vulcan
Ryanj3
Vulcan
4,204
1,472
0
2,058
7,212
2,494
0
0
6,837
32,647
0
W
2,832
160
365
412
4,732
2,961
93
1,801
2,875
12,498
0
W
Fenrir
pigchale
Fenrir
3,602
435
0
3,074
5,845
1,846
0
1,157
4,604
0
20,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,975
Gold Earned
24,931
289
Minions Killed
228
0
Camps Cleared
0
1,015,651
Distance Traveled
940,008
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,350
635
70
7
0
192,574
2
L
Awilix
4,720
472
49
5
0
236,334
1
W
Janus
6,106
611
87
9
0
203,110
4
L
Ymir
4,806
481
12
1
0
187,696
3
W
Izanami
5,531
553
70
7
0
180,434
0
L
Ra
5,488
549
61
6
0
196,649
0
L
Rama
4,150
415
30
3
0
155,460
1
L
Vulcan
5,767
577
76
8
0
163,869
3
W
Bacchus
5,010
501
15
2
0
213,493
2
W
Fenrir
5,978
598
47
5
0
226,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role