Player Matchup

Chaac
Chaac
BigFloppyMeat
Chaac
Level 103
God Stats
97W - 61L
1,798 SR
Queue Stats
514W - 376L
1,543 Elo+
Party 1
Baron Samedi
Baron Samedi
Imperialtuba287
Baron Samedi
Level 147
God Stats
9W - 8L
1,384 SR
Queue Stats
243W - 247L
1,497 Elo+
Party 1
Achilles
Achilles
TrashyCheesy721
Achilles
Level 127
God Stats
43W - 72L
1,540 SR
Queue Stats
1,277W - 1,466L
1,523 Elo+
Party 1
Team Averages
Level 126
1,574 SR
1,521 Elo+

VS

Team Averages
Level 84
1,602 SR
1,569 Elo+
Nu Wa
Nu Wa
BBall45TX
Nu Wa
Level 118
God Stats
12W - 9L
1,592 SR
Queue Stats
39W - 37L
1,505 Elo+
Party 2
Danzaburou
Danzaburou
SNEEDER SNOOT1
Danzaburou
Level 104
God Stats
14W - 13L
1,557 SR
Queue Stats
34W - 40L
1,603 Elo+
Party 2
Ares
Ares
iiTzCIutch
Ares
Level 29
God Stats
6W - 2L
1,657 SR
Queue Stats
23W - 21L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 5
12,943
647
18,213
22,148
14,190
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Imperialtuba287
Baron Samedi
16
4 / 2 / 8
12,696
635
15,782
16,157
10,970
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
16
2 / 0 / 8
11,851
593
9,578
16,170
15,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BBall45TX
Nu Wa
14
2 / 6 / 1
11,132
557
13,503
15,125
6,656
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
SNEEDER SNOOT1
Danzaburou
13
0 / 5 / 3
10,877
544
11,228
15,491
7,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 1 / 2
11,892
595
9,956
20,853
23,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
12
Kills
3
3
Deaths
12
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
BBall45TX
Nu Wa
2
6
1
0.42
W
6
1
5
8.5
W
Baron Samedi
Imperialtuba287
Baron Samedi
4
2
8
4
L
Danzaburou
SNEEDER SNOOT1
Danzaburou
0
5
3
0.3
W
Achilles
2
0
8
6
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,573
Damage
34,687
54,475
Taken
51,469
40,859
Mitigated
38,151
28,575
Healing
12,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
BBall45TX
Nu Wa
13,503
3,602
978
1,511
15,125
6,656
581
6,204
8,771
59,736
0
W
18,213
705
0
10,452
22,148
14,190
1,019
9,537
12,611
0
94,814
W
Baron Samedi
Imperialtuba287
Baron Samedi
15,782
501
3,817
9,342
16,157
10,970
520
7,776
8,381
66,379
0
L
Danzaburou
SNEEDER SNOOT1
Danzaburou
11,228
3,813
1,169
3,462
15,491
7,629
0
4,788
10,553
0
48,482
W
Achilles
9,578
728
0
4,964
16,170
15,699
204
7,344
8,826
0
43,621
L
9,956
101
0
5,283
20,853
23,866
0
4,846
15,557
27,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,490
Gold Earned
33,901
254
Minions Killed
188
0
Camps Cleared
0
1,121,795
Distance Traveled
937,583
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,132
557
84
4
0
294,560
0
W
Chaac
12,943
647
135
7
0
393,545
0
W
Baron Samedi
12,696
635
66
3
0
329,397
1
L
Danzaburou
10,877
544
87
4
0
268,374
1
W
Achilles
11,851
593
53
3
0
398,853
2
L
Ares
11,892
595
17
1
0
374,649
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role