Player Matchup

Ymir
Ymir
AggroBear
Ymir
Level 8
God Stats
2W - 1L
1,729 SR
Queue Stats
3W - 6L
1,480 Elo+
Party 4
Neith
Neith
Brimeenix
Neith
Level 97
God Stats
1W - 2L
1,826 SR
Queue Stats
8W - 7L
1,565 Elo+
Party 1
Pele
Pele
InabilityGG
Pele
Level 17
God Stats
6W - 8L
1,408 SR
Queue Stats
35W - 25L
1,446 Elo+
Party 1
Ah Puch
Ah Puch
Lobiculus
Ah Puch
Level 144
God Stats
4W - 3L
1,732 SR
Queue Stats
376W - 367L
1,663 Elo+
Party 4
Hel
Hel
ThunderyMonk
Hel
Level 140
God Stats
1W - 3L
1,500 SR
Queue Stats
212W - 183L
1,708 Elo+
Party 4
Team Averages
Level 81
1,639 SR
1,572 Elo+

VS

Team Averages
Level 64
1,694 SR
1,481 Elo+
Rama
Rama
MattytheDimes
Rama
Level 108
God Stats
8W - 9L
1,485 SR
Queue Stats
644W - 590L
1,506 Elo+
Solo
Zhong Kui
Zhong Kui
SaintMolli222
Zhong Kui
Level 28
God Stats
12W - 16L
1,575 SR
Queue Stats
159W - 201L
1,452 Elo+
Party 2
Ra
Ra
TrueBaccuss
Ra
Level 117
God Stats
6W - 2L
1,932 SR
Queue Stats
39W - 31L
1,490 Elo+
Party 2
Susano
Susano
theedirtydingo
Susano
Level 25
God Stats
6W - 4L
1,597 SR
Queue Stats
50W - 47L
1,471 Elo+
Party 3
Athena
Athena
zcrisafulli
Athena
Level 42
God Stats
7W - 2L
1,879 SR
Queue Stats
46W - 40L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 5 / 2
8,276
376
2,517
12,499
8,871
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Brimeenix
Neith
16
2 / 0 / 4
9,863
448
8,736
9,181
3,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 0 / 3
12,038
547
8,910
13,793
6,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
Lobiculus
Ah Puch
19
5 / 4 / 2
11,887
540
14,598
22,551
14,441
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 1 / 4
11,747
534
14,328
9,858
4,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 1
9,448
429
5,804
13,771
4,840
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
SaintMolli222
Zhong Kui
18
4 / 5 / 1
11,126
506
11,456
16,867
17,105
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
1 / 4 / 1
10,141
461
6,564
12,063
3,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 3 / 3
9,373
426
6,153
15,583
5,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
13
1 / 3 / 3
8,679
395
4,820
12,674
10,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
18
Kills
10
10
Deaths
18
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
5
2
0.2
W
Neith
Brimeenix
Neith
2
0
4
4
W
5
0
3
6.5
W
Ah Puch
Lobiculus
Ah Puch
5
4
2
1.5
L
2
3
1
0.83
L
Zhong Kui
SaintMolli222
Zhong Kui
4
5
1
0.9
W
6
1
4
8
L
1
4
1
0.38
L
2
3
3
1.17
L
Athena
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,089
Damage
34,797
67,882
Taken
70,958
37,722
Mitigated
42,588
38,637
Healing
26,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,517
697
0
535
12,499
8,871
0
3,631
8,868
18,995
0
W
Neith
Brimeenix
Neith
8,736
3,094
99
3,793
9,181
3,853
2,235
2,130
7,051
0
79,344
W
8,910
2,349
0
7,473
13,793
6,399
0
2,781
11,012
0
100,865
W
Ah Puch
Lobiculus
Ah Puch
14,598
2,754
0
14,521
22,551
14,441
1,926
10,733
11,818
80,255
0
L
5,804
5,361
0
8,127
13,771
4,840
0
4,517
9,130
0
73,721
L
Zhong Kui
SaintMolli222
Zhong Kui
11,456
2,271
0
6,228
16,867
17,105
660
9,051
7,752
72,146
0
W
14,328
663
5,457
6,759
9,858
4,158
1,949
3,565
6,293
69,674
0
L
6,564
54
1,624
4,111
12,063
3,792
444
7,729
3,750
73,032
0
L
6,153
729
0
5,261
15,583
5,931
208
3,867
11,630
0
64,930
L
Athena
4,820
1,240
0
1,316
12,674
10,920
0
5,283
7,253
12,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,811
Gold Earned
48,767
602
Minions Killed
574
0
Camps Cleared
0
2,075,362
Distance Traveled
2,098,128
9
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,276
376
33
2
0
408,012
0
W
Neith
9,863
448
125
6
0
398,098
3
W
Pele
12,038
547
168
8
0
492,615
2
W
Ah Puch
11,887
540
142
6
0
347,080
1
L
Rama
9,448
429
155
7
0
377,062
6
L
Zhong Kui
11,126
506
161
7
0
366,894
6
W
Hel
11,747
534
134
6
0
429,557
3
L
Ra
10,141
461
140
6
0
457,157
3
L
Susano
9,373
426
99
5
0
467,956
10
L
Athena
8,679
395
19
1
0
429,059
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role