Player Matchup

Danzaburou
Danzaburou
Biznessmane
Danzaburou
Level 114
God Stats
14W - 22L
1,380 SR
Queue Stats
348W - 326L
1,467 Elo+
Party 2
Amaterasu
Amaterasu
CyborgObsidian
Amaterasu
Level 88
God Stats
14W - 13L
1,614 SR
Queue Stats
485W - 503L
1,447 Elo+
Party 2
Baron Samedi
Baron Samedi
DamLegend
Baron Samedi
Level 149
God Stats
2W - 6L
1,293 SR
Queue Stats
371W - 366L
1,497 Elo+
Party 2
Loki
Loki
DuecePhantom02
Loki
Level 49
God Stats
11W - 54L
960 SR
Queue Stats
143W - 235L
1,189 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Poisyn21
Ah Muzen Cab
Level 29
God Stats
11W - 23L
1,311 SR
Queue Stats
42W - 106L
1,188 Elo+
Party 1
Team Averages
Level 86
1,311 SR
1,358 Elo+

VS

Team Averages
Level 81
1,482 SR
1,462 Elo+
Chaac
Chaac
Beltheir
Chaac
Level 65
God Stats
6W - 4L
1,360 SR
Queue Stats
167W - 190L
1,397 Elo+
Solo
Anubis
Anubis
Caitylin929
Anubis
Level 88
God Stats
8W - 3L
1,500 SR
Queue Stats
18W - 9L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MR MAGE95
Cthulhu
Level 77
God Stats
6W - 4L
1,511 SR
Queue Stats
44W - 44L
1,443 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PixyKittyKat
Ah Muzen Cab
Level 87
God Stats
32W - 24L
1,709 SR
Queue Stats
265W - 284L
1,444 Elo+
Solo
Nu Wa
Nu Wa
lineas-raspante
Nu Wa
Level 89
God Stats
8W - 11L
1,332 SR
Queue Stats
42W - 39L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Biznessmane
Danzaburou
20
8 / 3 / 15
16,378
1,170
28,331
17,440
6,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
CyborgObsidian
Amaterasu
20
6 / 6 / 18
15,917
1,137
14,296
35,303
33,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
DamLegend
Baron Samedi
20
9 / 10 / 12
16,046
1,146
30,449
25,621
10,154
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
2 / 14 / 9
12,750
911
8,647
27,082
8,764
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
Poisyn21
Ah Muzen Cab
20
1 / 9 / 14
12,785
913
4,201
21,802
15,656
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Beltheir
Chaac
20
10 / 6 / 22
14,835
1,060
18,293
23,221
26,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
20
16 / 4 / 16
16,910
1,208
25,763
12,952
6,525
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
MR MAGE95
Cthulhu
20
4 / 6 / 25
14,098
1,007
28,229
24,599
30,588
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
PixyKittyKat
Ah Muzen Cab
20
7 / 6 / 19
14,256
1,018
21,045
14,232
5,972
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 4 / 27
14,489
1,035
24,813
15,208
5,779
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
151
26
Kills
42
42
Deaths
26
68
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Chaac
Beltheir
Chaac
10
6
22
3.5
L
Danzaburou
Biznessmane
Danzaburou
8
3
15
5.17
W
Anubis
16
4
16
6
L
Amaterasu
CyborgObsidian
Amaterasu
6
6
18
2.5
L
Baron Samedi
DamLegend
Baron Samedi
9
10
12
1.5
L
2
14
9
0.46
W
Cthulhu
MR MAGE95
Cthulhu
4
6
25
2.75
W
Ah Muzen Cab
PixyKittyKat
Ah Muzen Cab
7
6
19
2.75
L
Ah Muzen Cab
Poisyn21
Ah Muzen Cab
1
9
14
0.89
W
5
4
27
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,924
Damage
118,143
127,248
Taken
90,212
74,086
Mitigated
75,677
28,715
Healing
15,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Beltheir
Chaac
18,293
4,277
0
4,163
23,221
26,813
0
7,729
15,492
0
31,822
L
Danzaburou
Biznessmane
Danzaburou
28,331
14,302
0
6,671
17,440
6,243
0
10,885
6,555
0
84,544
W
Anubis
25,763
249
0
2,850
12,952
6,525
0
4,343
8,609
53,589
0
L
Amaterasu
CyborgObsidian
Amaterasu
14,296
4,036
0
10,990
35,303
33,269
0
20,213
15,090
2,412
25,452
L
Baron Samedi
DamLegend
Baron Samedi
30,449
4,303
3,760
4,300
25,621
10,154
0
15,385
10,236
75,215
0
L
8,647
4,864
150
2,280
27,082
8,764
0
17,420
9,662
0
24,171
W
Cthulhu
MR MAGE95
Cthulhu
28,229
2,189
810
824
24,599
30,588
0
9,664
14,935
41,188
0
W
Ah Muzen Cab
PixyKittyKat
Ah Muzen Cab
21,045
10,318
147
2,612
14,232
5,972
0
4,595
9,637
0
50,488
L
Ah Muzen Cab
Poisyn21
Ah Muzen Cab
4,201
2,504
0
564
21,802
15,656
0
14,902
6,900
0
12,623
W
24,813
7,561
1,031
2,580
15,208
5,779
0
4,728
10,480
51,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,876
Gold Earned
74,588
283
Minions Killed
288
9
Camps Cleared
6
1,123,497
Distance Traveled
1,152,467
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,835
1,060
32
2
0
256,024
0
L
Danzaburou
16,378
1,170
119
9
3
235,176
1
W
Anubis
16,910
1,208
66
5
2
209,736
0
L
Amaterasu
15,917
1,137
25
2
0
306,200
1
L
Baron Samedi
16,046
1,146
94
7
3
238,004
0
L
Loki
12,750
911
32
2
1
178,201
2
W
Cthulhu
14,098
1,007
27
2
0
273,146
0
W
Ah Muzen Cab
14,256
1,018
83
6
4
202,491
0
L
Ah Muzen Cab
12,785
913
13
1
2
165,916
0
W
Nu Wa
14,489
1,035
80
6
0
211,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role