Player Matchup

Ares
Ares
Aspartamel
Ares
Level 160
God Stats
4W - 4L
1,574 SR
Queue Stats
108W - 86L
1,720 Elo+
Party 3
Camazotz
Camazotz
GOLDDUCKI
Camazotz
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
364W - 306L
1,647 Elo+
Party 3
Agni
Agni
Lil Spacecraft
Agni
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
383W - 354L
1,505 Elo+
Party 2
Hou Yi
Hou Yi
LilHughHefner
Hou Yi
Level 83
God Stats
1W - 2L
1,333 SR
Queue Stats
275W - 249L
1,526 Elo+
Party 2
Thor
Thor
SloppyLatex
Thor
Level 83
God Stats
1W - 1L
1,304 SR
Queue Stats
32W - 41L
1,459 Elo+
Party 2
Team Averages
Level 93
1,442 SR
1,571 Elo+

VS

Team Averages
Level 70
1,557 SR
1,484 Elo+
Izanami
Izanami
AkaBloodScythe
Izanami
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
ILuvYanisa
Loki
Level 81
God Stats
187W - 114L
1,611 SR
Queue Stats
196W - 128L
1,501 Elo+
Party 4
Sobek
Sobek
Javossj
Sobek
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Stormzilla1
Baron Samedi
Level 95
God Stats
163W - 88L
1,626 SR
Queue Stats
213W - 158L
1,462 Elo+
Party 4
Nike
Nike
meowcat00123
Nike
Level 85
God Stats
45W - 40L
1,549 SR
Queue Stats
219W - 161L
1,458 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 3
7,134
595
6,311
8,942
6,899
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Camazotz
GOLDDUCKI
Camazotz
13
9 / 1 / 1
8,059
672
7,703
8,396
3,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
1 / 3 / 5
6,264
522
2,897
5,007
1,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
1 / 2 / 2
6,621
552
3,077
6,435
2,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 3 / 5
7,029
586
4,306
8,939
2,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
7,362
614
4,491
5,059
1,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 5 / 1
7,291
608
4,620
8,481
3,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Javossj
Sobek
11
1 / 2 / 5
6,681
557
4,642
10,183
7,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Stormzilla1
Baron Samedi
10
2 / 5 / 1
5,972
498
3,627
7,902
3,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 2 / 0
6,841
570
4,261
9,892
4,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
15
Kills
11
12
Deaths
15
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
3
3
3
1.5
W
Camazotz
GOLDDUCKI
Camazotz
9
1
1
9.5
L
5
5
1
1.1
L
Sobek
Javossj
Sobek
1
2
5
1.75
W
1
3
5
1.17
W
1
2
2
1
W
1
3
5
1.17
L
Baron Samedi
Stormzilla1
Baron Samedi
2
5
1
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,294
Damage
21,641
37,719
Taken
41,517
16,651
Mitigated
20,141
12,750
Healing
11,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,491
2,932
0
2,488
5,059
1,991
338
0
5,059
0
51,558
W
6,311
536
94
2,473
8,942
6,899
501
140
8,790
35,981
0
W
Camazotz
GOLDDUCKI
Camazotz
7,703
3,233
0
5,767
8,396
3,229
780
2,662
5,602
0
27,778
L
4,620
1,388
0
1,711
8,481
3,604
0
2,382
6,094
0
41,558
L
Sobek
Javossj
Sobek
4,642
320
0
2,996
10,183
7,090
150
992
9,096
18,691
0
W
2,897
306
0
1,007
5,007
1,377
18
1,753
3,010
26,390
0
W
3,077
1,512
0
2,179
6,435
2,202
0
269
6,166
0
37,824
W
4,306
1,684
0
1,230
8,939
2,944
0
2,911
5,882
0
42,957
L
Baron Samedi
Stormzilla1
Baron Samedi
3,627
39
292
1,840
7,902
3,426
425
2,243
5,384
26,332
0
L
4,261
484
0
1,750
9,892
4,030
574
3,216
6,676
0
39,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,107
Gold Earned
34,147
313
Minions Killed
336
0
Camps Cleared
0
1,218,808
Distance Traveled
1,120,462
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,362
614
112
9
0
224,545
2
W
Ares
7,134
595
59
5
0
235,148
6
W
Camazotz
8,059
672
49
4
0
279,067
4
L
Loki
7,291
608
73
6
0
202,889
4
L
Sobek
6,681
557
15
1
0
251,325
5
W
Agni
6,264
522
58
5
0
241,612
2
W
Hou Yi
6,621
552
69
6
0
226,581
0
W
Thor
7,029
586
78
7
0
236,400
4
L
Baron Samedi
5,972
498
50
4
0
217,454
5
L
Nike
6,841
570
86
7
0
224,249
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role