Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
ChefBoyarbee253
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,764 Elo+
Party 1
Xbalanque
Xbalanque
Docter4hire
Xbalanque
Level 124
God Stats
5W - 5L
1,301 SR
Queue Stats
435W - 465L
1,523 Elo+
Party 1
Danzaburou
Danzaburou
Nuke-Pan
Danzaburou
Level 78
God Stats
4W - 4L
1,665 SR
Queue Stats
291W - 328L
1,391 Elo+
Party 3
Tyr
Tyr
hiGhGRAd3_AAA
Tyr
Level 103
God Stats
2W - 5L
1,392 SR
Queue Stats
198W - 211L
1,451 Elo+
Party 3
Team Averages
Level 84
1,472 SR
1,526 Elo+

VS

Team Averages
Level 114
1,537 SR
1,521 Elo+
Heimdallr
Heimdallr
A DAB FROM GOD
Heimdallr
Level 117
God Stats
5W - 4L
1,636 SR
Queue Stats
101W - 119L
1,590 Elo+
Party 2
Tiamat
Tiamat
LograinZ
Tiamat
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 160L
1,538 Elo+
Party 2
Bacchus
Bacchus
TwiinChoppa
Bacchus
Level 97
God Stats
5W - 2L
1,551 SR
Queue Stats
192W - 205L
1,489 Elo+
Party 2
Hel
Hel
Yo roXXs
Hel
Level 128
God Stats
15W - 7L
1,495 SR
Queue Stats
295W - 321L
1,494 Elo+
Solo
Hera
Hera
mona-81_
Hera
Level 144
God Stats
5W - 4L
1,505 SR
Queue Stats
196W - 216L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
3 / 8 / 13
11,438
715
17,815
22,932
22,376
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 8 / 13
10,618
664
6,441
18,126
19,571
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xbalanque
Docter4hire
Xbalanque
20
5 / 8 / 10
12,225
764
27,691
17,538
7,152
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Nuke-Pan
Danzaburou
18
4 / 7 / 8
11,176
699
15,255
16,271
6,443
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 6 / 9
11,573
723
18,813
20,033
16,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
A DAB FROM GOD
Heimdallr
20
13 / 5 / 17
13,611
851
22,346
23,235
15,661
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
LograinZ
Tiamat
17
3 / 6 / 18
11,477
717
9,759
17,890
12,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
TwiinChoppa
Bacchus
20
8 / 2 / 23
13,756
860
14,896
34,967
50,595
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 2 / 22
12,223
764
8,819
19,406
17,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hera
19
7 / 4 / 17
12,527
783
23,198
14,626
8,002
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
134
19
Kills
37
37
Deaths
19
53
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
8
13
1.19
W
Heimdallr
A DAB FROM GOD
Heimdallr
13
5
17
4.3
L
1
8
13
0.94
L
Xbalanque
Docter4hire
Xbalanque
5
8
10
1.25
W
Tiamat
LograinZ
Tiamat
3
6
18
2
L
Danzaburou
Nuke-Pan
Danzaburou
4
7
8
1.14
W
Bacchus
TwiinChoppa
Bacchus
8
2
23
9.75
W
6
2
22
8.5
L
6
6
9
1.75
W
Hera
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,015
Damage
79,018
94,900
Taken
110,124
72,247
Mitigated
104,501
26,057
Healing
62,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
17,815
3,740
1,376
788
22,932
22,376
476
11,641
10,971
41,492
0
W
Heimdallr
A DAB FROM GOD
Heimdallr
22,346
10,340
1,607
3,641
23,235
15,661
3,340
2,637
20,498
0
47,993
L
6,441
2,501
2,381
1,577
18,126
19,571
452
8,736
9,158
0
16,015
L
Xbalanque
Docter4hire
Xbalanque
27,691
11,947
3,782
2,022
17,538
7,152
1,555
10,159
7,225
0
49,569
W
Tiamat
LograinZ
Tiamat
9,759
1,505
1,212
2,411
17,890
12,710
0
2,938
14,807
12,798
0
L
Danzaburou
Nuke-Pan
Danzaburou
15,255
5,187
2,555
2,822
16,271
6,443
833
11,122
5,123
0
37,785
W
Bacchus
TwiinChoppa
Bacchus
14,896
1,163
2,435
12,377
34,967
50,595
256
5,477
29,397
27,410
0
W
8,819
215
23,757
11,742
19,406
17,533
626
5,033
14,273
27,760
0
L
18,813
1,129
1,860
6,894
20,033
16,705
407
13,864
5,751
0
28,778
W
Hera
23,198
4,447
1,765
1,421
14,626
8,002
1,439
1,730
12,721
45,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,030
Gold Earned
63,594
136
Minions Killed
166
0
Camps Cleared
0
1,313,231
Distance Traveled
1,420,696
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,438
715
31
2
0
224,553
0
W
Heimdallr
13,611
851
46
3
0
247,613
0
L
Bellona
10,618
664
14
1
0
259,840
1
L
Xbalanque
12,225
764
40
3
0
243,561
0
W
Tiamat
11,477
717
14
1
0
264,622
1
L
Danzaburou
11,176
699
38
2
0
251,226
0
W
Bacchus
13,756
860
27
2
0
302,989
0
W
Hel
12,223
764
31
2
0
326,519
0
L
Tyr
11,573
723
13
1
0
334,051
0
W
Hera
12,527
783
48
3
0
278,953
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role