Player Matchup

Cupid
Cupid
AppaGang
Cupid
Level 99
God Stats
3W - 2L
1,568 SR
Queue Stats
238W - 218L
1,543 Elo+
Party 2
Fenrir
Fenrir
Dczxo
Fenrir
Level 108
God Stats
4W - 1L
1,909 SR
Queue Stats
137W - 122L
1,567 Elo+
Party 2
Nox
Nox
MrFlarrt
Nox
Level 105
God Stats
3W - 4L
1,364 SR
Queue Stats
228W - 223L
1,533 Elo+
Party 2
Merlin
Merlin
SmaugTheDread666
Merlin
Level 148
God Stats
9W - 2L
1,687 SR
Queue Stats
535W - 518L
1,572 Elo+
Solo
Osiris
Osiris
triniboyson
Osiris
Level 106
God Stats
7W - 7L
1,511 SR
Queue Stats
458W - 425L
1,535 Elo+
Party 2
Team Averages
Level 113
1,608 SR
1,550 Elo+

VS

Team Averages
Level 95
1,425 SR
1,526 Elo+
Jormungandr
Jormungandr
Azrael1330
Jormungandr
Level 102
God Stats
1W - 3L
1,334 SR
Queue Stats
73W - 72L
1,556 Elo+
Party 1
Loki
Loki
Brolentless
Loki
Level 90
God Stats
14W - 11L
1,659 SR
Queue Stats
456W - 420L
1,582 Elo+
Solo
Neith
Neith
EazyMoney247
Neith
Level 86
God Stats
4W - 6L
1,368 SR
Queue Stats
53W - 63L
1,508 Elo+
Party 1
Pele
Pele
HurricaneFan26
Pele
Level 67
God Stats
1W - 10L
1,234 SR
Queue Stats
23W - 42L
1,444 Elo+
Party 1
Tiamat
Tiamat
leftyandrew
Tiamat
Level 129
God Stats
6W - 7L
1,528 SR
Queue Stats
110W - 128L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AppaGang
Cupid
11
2 / 0 / 2
6,471
647
2,529
4,313
1,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Dczxo
Fenrir
10
3 / 0 / 2
5,718
572
1,896
5,403
1,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 2 / 5
4,929
493
2,266
5,517
2,021
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
5 / 0 / 2
6,075
608
5,950
4,477
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
10
0 / 1 / 1
5,736
574
4,657
6,163
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Azrael1330
Jormungandr
7
0 / 3 / 2
4,651
465
2,879
6,013
3,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 1 / 0
4,983
498
2,403
6,541
1,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

7
0 / 4 / 0
4,434
443
1,869
5,811
1,477
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 2 / 0
5,111
511
963
5,242
1,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
8
0 / 2 / 1
4,705
471
3,246
4,854
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
11
Kills
3
3
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cupid
AppaGang
Cupid
2
0
2
3
L
Jormungandr
Azrael1330
Jormungandr
0
3
2
0.33
L
1
1
0
1
W
Fenrir
Dczxo
Fenrir
3
0
2
4
L
0
4
0
0
L
2
2
0
1
W
1
2
5
1.75
W
5
0
2
6
L
Tiamat
0
2
1
0.25
W
Osiris
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,298
Damage
11,360
25,873
Taken
28,461
9,628
Mitigated
10,637
12,403
Healing
8,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
AppaGang
Cupid
2,529
1,290
0
3,279
4,313
1,117
1,892
560
3,753
0
38,550
L
Jormungandr
Azrael1330
Jormungandr
2,879
326
0
839
6,013
3,727
0
1,839
4,174
11,193
0
L
2,403
665
0
1,665
6,541
1,828
0
0
6,541
0
19,871
W
Fenrir
Dczxo
Fenrir
1,896
265
0
2,692
5,403
1,642
20
1,118
4,285
0
26,432
L
1,869
1,025
0
1,532
5,811
1,477
0
2,240
3,571
0
18,352
L
963
102
0
2,610
5,242
1,433
9
594
4,648
0
24,109
W
2,266
353
234
748
5,517
2,021
0
2,322
3,195
10,173
0
W
5,950
450
0
1,841
4,477
1,340
205
2,125
2,352
34,772
0
L
Tiamat
3,246
710
0
1,578
4,854
2,172
0
3,543
1,311
28,355
0
W
Osiris
4,657
1,924
0
3,609
6,163
3,508
0
0
6,163
0
24,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,929
Gold Earned
23,884
298
Minions Killed
212
0
Camps Cleared
0
919,268
Distance Traveled
859,684
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,471
647
75
8
0
155,870
2
L
Jormungandr
4,651
465
19
2
0
171,407
1
L
Loki
4,983
498
42
4
0
163,589
0
W
Fenrir
5,718
572
61
6
0
220,785
3
L
Neith
4,434
443
38
4
0
141,897
2
L
Pele
5,111
511
53
5
0
217,425
0
W
Nox
4,929
493
23
2
0
177,861
4
W
Merlin
6,075
608
70
7
0
181,140
1
L
Tiamat
4,705
471
60
6
0
165,366
1
W
Osiris
5,736
574
69
7
0
183,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role