Player Matchup

Medusa
Medusa
BjornStalingrad
Medusa
Level 88
God Stats
14W - 13L
1,500 SR
Queue Stats
41W - 51L
1,489 Elo+
Party 2
Sun Wukong
Sun Wukong
Molotov25
Sun Wukong
Level 24
God Stats
6W - 4L
1,753 SR
Queue Stats
47W - 46L
1,495 Elo+
Party 2
Hel
Hel
TheChocolateAxe4
Hel
Level 89
God Stats
9W - 8L
1,595 SR
Queue Stats
41W - 45L
1,504 Elo+
Party 2
Hera
Hera
ironman1555
Hera
Level 95
God Stats
8W - 5L
1,711 SR
Queue Stats
74W - 76L
1,542 Elo+
Party 2
Serqet
Serqet
manIMboREDx99
Serqet
Level 63
God Stats
13W - 10L
1,520 SR
Queue Stats
31W - 42L
1,504 Elo+
Party 2
Team Averages
Level 72
1,616 SR
1,507 Elo+

VS

Team Averages
Level 40
1,304 SR
1,422 Elo+
Thanatos
Thanatos
JuanTruePanda
Thanatos
Level 48
God Stats
2W - 4L
1,280 SR
Queue Stats
208W - 192L
1,491 Elo+
Party 1
Skadi
Skadi
Mon-star_2K
Skadi
Level 7
God Stats
0W - 1L
1,519 SR
Queue Stats
0W - 2L
1,224 Elo+
Party 1
Susano
Susano
c_flynn78
Susano
Level 68
God Stats
0W - 3L
1,268 SR
Queue Stats
246W - 236L
1,483 Elo+
Party 1
Ymir
Ymir
ebaker806
Ymir
Level 46
God Stats
0W - 2L
1,275 SR
Queue Stats
49W - 49L
1,439 Elo+
Solo
Freya
Freya
napalm401
Freya
Level 29
God Stats
0W - 1L
1,178 SR
Queue Stats
146W - 140L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 3
5,781
578
4,919
3,795
868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Molotov25
Sun Wukong
11
4 / 0 / 1
6,480
648
3,723
5,117
2,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 2 / 4
5,654
565
3,076
3,711
1,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
6 / 1 / 0
6,770
677
6,197
2,949
770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 1 / 5
6,084
608
3,294
5,224
1,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JuanTruePanda
Thanatos
9
3 / 3 / 2
5,646
565
2,843
6,867
1,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 4 / 0
4,700
470
1,255
4,595
1,105
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Susano
c_flynn78
Susano
9
0 / 4 / 0
5,004
500
1,797
7,370
2,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
8
2 / 2 / 1
5,529
553
1,834
8,433
3,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
napalm401
Freya
9
0 / 3 / 0
5,089
509
831
5,643
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
16
Kills
5
5
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
Thanatos
JuanTruePanda
Thanatos
3
3
2
1.33
W
Sun Wukong
Molotov25
Sun Wukong
4
0
1
4.5
L
0
4
0
0
W
1
2
4
1.5
L
Susano
c_flynn78
Susano
0
4
0
0
L
Ymir
2
2
1
1.25
W
6
1
0
6
W
2
1
5
4.5
L
Freya
napalm401
Freya
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,209
Damage
8,560
20,796
Taken
32,908
7,718
Mitigated
10,412
8,313
Healing
10,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,919
2,174
0
505
3,795
868
852
868
2,927
0
25,088
L
Thanatos
JuanTruePanda
Thanatos
2,843
256
0
3,323
6,867
1,963
0
2,170
4,661
0
16,764
W
Sun Wukong
Molotov25
Sun Wukong
3,723
861
0
2,383
5,117
2,818
656
0
5,117
0
28,711
L
1,255
543
0
170
4,595
1,105
0
0
4,339
0
15,173
W
3,076
343
746
1,439
3,711
1,637
330
463
3,248
14,772
0
L
Susano
c_flynn78
Susano
1,797
770
0
1,852
7,370
2,098
0
880
6,383
0
24,415
L
Ymir
1,834
321
246
2,708
8,433
3,471
0
2,326
6,071
21,831
0
W
6,197
1,273
0
1,182
2,949
770
82
434
2,377
28,640
0
W
3,294
892
0
2,058
5,224
1,625
0
722
4,462
0
25,229
L
Freya
napalm401
Freya
831
202
0
2,152
5,643
1,775
259
3,471
1,630
17,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,769
Gold Earned
25,968
230
Minions Killed
204
0
Camps Cleared
0
934,998
Distance Traveled
907,718
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,781
578
46
5
0
184,635
4
L
Thanatos
5,646
565
34
3
0
194,844
3
W
Sun Wukong
6,480
648
47
5
0
179,019
3
L
Skadi
4,700
470
38
4
0
164,702
0
W
Hel
5,654
565
27
3
0
195,015
1
L
Susano
5,004
500
57
6
0
199,454
0
L
Ymir
5,529
553
32
3
0
180,573
3
W
Hera
6,770
677
51
5
0
151,261
4
W
Serqet
6,084
608
59
6
0
225,068
7
L
Freya
5,089
509
43
4
0
168,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role