Player Matchup

Fenrir
Fenrir
AcidxJynx
Fenrir
Level 88
God Stats
1W - 1L
1,784 SR
Queue Stats
145W - 108L
1,432 Elo+
Party 1
Ymir
Ymir
BallsMcGee777
Ymir
Level 6
God Stats
4W - 7L
1,306 SR
Queue Stats
82W - 73L
1,186 Elo+
Party 1
Ullr
Ullr
DJcW
Ullr
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
76W - 73L
1,406 Elo+
Party 1
Ra
Ra
DinoHeadly
Ra
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 89L
1,486 Elo+
Party 1
Bellona
Bellona
miles2005
Bellona
Level 25
God Stats
55W - 48L
1,524 SR
Queue Stats
175W - 167L
1,434 Elo+
Party 1
Team Averages
Level 32
1,523 SR
1,389 Elo+

VS

Team Averages
Level 24
1,585 SR
1,466 Elo+
Zeus
Zeus
Lupo11
Zeus
Level 25
God Stats
5W - 0L
1,500 SR
Queue Stats
235W - 242L
1,446 Elo+
Solo
Nike
Nike
RostanX
Nike
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 126L
1,418 Elo+
Party 2
Kuzenbo
Kuzenbo
Spindaa
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 58L
1,522 Elo+
Party 2
Chernobog
Chernobog
randouilder
Chernobog
Level 13
God Stats
1W - 0L
1,740 SR
Queue Stats
6W - 9L
1,427 Elo+
Solo
Ratatoskr
Ratatoskr
storm4599
Ratatoskr
Level 25
God Stats
11W - 7L
1,682 SR
Queue Stats
26W - 20L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AcidxJynx
Fenrir
20
14 / 7 / 1
13,962
558
20,691
28,501
18,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 9 / 6
9,312
372
4,995
21,417
21,640
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ullr
DJcW
Ullr
14
1 / 12 / 6
9,526
381
7,379
21,493
8,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 9 / 7
11,534
461
16,458
18,684
7,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
miles2005
Bellona
17
1 / 4 / 4
10,419
417
7,821
21,000
12,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Lupo11
Zeus
20
19 / 3 / 3
14,495
580
34,695
15,528
5,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nike
RostanX
Nike
18
2 / 3 / 9
12,315
493
11,284
17,976
17,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
Spindaa
Kuzenbo
19
3 / 5 / 22
12,384
495
12,501
18,214
21,443
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
randouilder
Chernobog
19
11 / 9 / 8
14,166
567
18,829
21,006
9,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ratatoskr
storm4599
Ratatoskr
19
6 / 1 / 17
13,297
532
11,006
21,131
14,106
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
100
21
Kills
41
41
Deaths
21
24
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AcidxJynx
Fenrir
14
7
1
2.07
L
2
9
6
0.56
L
Ullr
DJcW
Ullr
1
12
6
0.33
L
3
9
7
0.72
W
Zeus
Lupo11
Zeus
19
3
3
6.83
W
Nike
RostanX
Nike
2
3
9
2.17
W
Kuzenbo
Spindaa
Kuzenbo
3
5
22
2.8
L
Bellona
miles2005
Bellona
1
4
4
0.75
W
Chernobog
randouilder
Chernobog
11
9
8
1.67
W
Ratatoskr
storm4599
Ratatoskr
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,344
Damage
88,315
111,095
Taken
93,855
68,521
Mitigated
67,816
13,857
Healing
26,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AcidxJynx
Fenrir
20,691
5,166
0
4,620
28,501
18,592
480
11,677
16,724
0
82,675
L
4,995
849
0
202
21,417
21,640
0
10,273
11,071
22,429
0
L
Ullr
DJcW
Ullr
7,379
3,004
0
779
21,493
8,054
550
8,023
13,345
0
38,461
L
16,458
764
2,195
2,477
18,684
7,586
0
9,683
8,951
74,481
0
W
Zeus
Lupo11
Zeus
34,695
2,357
0
5,356
15,528
5,754
1,796
3,413
12,115
96,517
0
W
Nike
RostanX
Nike
11,284
1,041
0
4,094
17,976
17,111
2,355
2,271
15,705
8,344
61,246
W
Kuzenbo
Spindaa
Kuzenbo
12,501
3,662
1,918
4,512
18,214
21,443
955
5,833
12,212
49,430
0
L
Bellona
miles2005
Bellona
7,821
1,955
0
3,584
21,000
12,649
362
9,715
10,835
0
50,096
W
Chernobog
randouilder
Chernobog
18,829
13,134
0
3,633
21,006
9,402
5,681
4,527
16,479
0
98,979
W
Ratatoskr
storm4599
Ratatoskr
11,006
1,598
0
6,870
21,131
14,106
1,523
5,409
15,722
0
86,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,753
Gold Earned
66,657
429
Minions Killed
580
0
Camps Cleared
0
2,272,750
Distance Traveled
2,395,559
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,962
558
106
4
0
470,108
3
L
Ymir
9,312
372
41
2
0
434,485
1
L
Ullr
9,526
381
66
3
0
457,011
0
L
Ra
11,534
461
111
4
0
412,213
0
W
Zeus
14,495
580
129
5
0
484,335
3
W
Nike
12,315
493
125
5
0
464,150
0
W
Kuzenbo
12,384
495
61
2
0
487,815
0
L
Bellona
10,419
417
105
4
0
498,933
2
W
Chernobog
14,166
567
131
5
0
413,113
2
W
Ratatoskr
13,297
532
134
5
0
546,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role