Player Matchup

Chang'e
Chang'e
BrendhaCamburão
Chang'e
Level 10
God Stats
2W - 4L
1,500 SR
Queue Stats
6W - 16L
1,248 Elo+
Party 2
Nu Wa
Nu Wa
ChallengerMaster
Nu Wa
Level 29
God Stats
15W - 13L
1,403 SR
Queue Stats
18W - 22L
1,346 Elo+
Solo
Skadi
Skadi
joaoaugustord12
Skadi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,111 Elo+
Party 2
Bellona
Bellona
kam1sx
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,361 Elo+
Party 2
Cu Chulainn
Cu Chulainn
lalujo737
Cu Chulainn
Level 27
God Stats
6W - 2L
1,701 SR
Queue Stats
158W - 124L
1,499 Elo+
Solo
Team Averages
Level 16
1,521 SR
1,313 Elo+

VS

Team Averages
Level 21
1,437 SR
1,338 Elo+
Yemoja
Yemoja
Suvahkiin
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
andrewblackheart
Neith
Level 8
God Stats
3W - 3L
1,440 SR
Queue Stats
4W - 10L
1,350 Elo+
Solo
Bacchus
Bacchus
bautistaberazadi
Bacchus
Level 23
God Stats
2W - 7L
1,101 SR
Queue Stats
84W - 112L
1,333 Elo+
Party 1
Set
Set
slyzzTD
Set
Level 28
God Stats
19W - 23L
1,372 SR
Queue Stats
90W - 120L
1,285 Elo+
Party 1
Hades
Hades
smitelucas1604
Hades
Level 22
God Stats
9W - 10L
1,770 SR
Queue Stats
330W - 404L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 12
9,032
475
4,480
8,965
4,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
10 / 3 / 4
11,247
592
16,821
8,814
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
8 / 1 / 12
10,221
538
12,597
12,301
5,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
kam1sx
Bellona
16
6 / 1 / 8
10,223
538
9,605
13,421
10,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
lalujo737
Cu Chulainn
16
7 / 3 / 7
10,388
547
17,050
15,578
15,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Suvahkiin
Yemoja
13
3 / 4 / 2
8,417
443
8,841
14,138
5,916
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 10 / 4
8,329
438
7,968
14,554
2,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 5 / 3
7,213
380
2,604
12,502
5,540
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
15
5 / 6 / 1
10,061
530
9,227
17,914
7,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 11 / 2
6,908
364
5,876
14,859
6,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
22
36
Kills
10
10
Deaths
36
43
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
2
12
5.5
W
10
3
4
4
L
Yemoja
Suvahkiin
Yemoja
3
4
2
1
L
1
10
4
0.3
L
1
5
3
0.5
W
8
1
12
14
W
Bellona
kam1sx
Bellona
6
1
8
10
W
Cu Chulainn
lalujo737
Cu Chulainn
7
3
7
3.5
L
Set
5
6
1
0.92
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,553
Damage
34,516
59,079
Taken
73,967
39,351
Mitigated
27,756
18,434
Healing
11,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,480
849
5,546
4,853
8,965
4,971
1,189
3,997
4,968
17,012
0
W
16,821
4,266
0
812
8,814
3,325
2,928
1,752
7,062
86,173
0
L
Yemoja
Suvahkiin
Yemoja
8,841
1,129
1,743
2,573
14,138
5,916
671
2,181
11,496
38,407
0
L
7,968
1,913
0
2,213
14,554
2,810
580
5,896
8,392
0
40,362
L
2,604
322
0
515
12,502
5,540
352
3,068
9,149
22,758
0
W
12,597
6,493
0
932
12,301
5,859
3,983
3,638
8,663
0
50,578
W
Bellona
kam1sx
Bellona
9,605
4,403
0
2,529
13,421
10,133
0
2,536
10,885
0
70,044
W
Cu Chulainn
lalujo737
Cu Chulainn
17,050
4,729
0
3,762
15,578
15,063
240
5,804
9,774
496
59,777
L
Set
9,227
3,372
0
2,124
17,914
7,412
463
4,727
12,615
0
42,052
L
5,876
353
93
2,466
14,859
6,078
46
4,506
9,945
22,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,111
Gold Earned
40,928
459
Minions Killed
256
0
Camps Cleared
0
1,734,005
Distance Traveled
1,438,061
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,032
475
29
2
0
312,992
1
W
Nu Wa
11,247
592
136
7
0
304,153
1
L
Yemoja
8,417
443
53
3
0
276,496
6
L
Neith
8,329
438
53
3
0
225,995
4
L
Bacchus
7,213
380
43
2
0
320,216
3
W
Skadi
10,221
538
95
5
0
367,889
0
W
Bellona
10,223
538
111
6
0
413,142
3
W
Cu Chulainn
10,388
547
88
5
0
335,829
0
L
Set
10,061
530
62
3
0
321,761
2
L
Hades
6,908
364
45
2
0
293,593
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role