Player Matchup

Bastet
Bastet
Gold III
EmiProGamer
Bastet
Gold III
Level 155
God Stats
1W - 0L
1,711 SR
Queue Stats
199W - 187L
1,597 MMR
Party 3
Zeus
Zeus
Gold IV
InsekTrom
Zeus
Gold IV
Level 124
God Stats
19W - 8L
1,650 SR
Queue Stats
96W - 104L
1,434 MMR
Solo
Khepri
Khepri
Gold V
Tropikaus
Khepri
Gold V
Level 158
God Stats
30W - 17L
1,200 SR
Queue Stats
1,157W - 1,149L
1,234 MMR
Party 2
Apollo
Apollo
Gold III
VampryBr
Apollo
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Gold II
Zeenkz
Guan Yu
Gold II
Level 119
God Stats
3W - 4L
1,433 SR
Queue Stats
156W - 162L
1,552 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,499 SR
1,463 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 112
1,509 SR
1,512 MMR
Danzaburou
Danzaburou
Bronze III
Mιѕoѕ
Danzaburou
Bronze III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Tyr
Tyr
Silver I
Philpo
Tyr
Silver I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver II
Visago0426
Awilix
Silver II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,559 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
josephgoebels
Kuzenbo
Bronze III
Level 86
God Stats
0W - 1L
1,545 SR
Queue Stats
2W - 3L
1,500 MMR
Party 4
Anubis
Anubis
Bronze III
xRazac
Anubis
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
9 / 5 / 12
12,536
627
14,806
20,993
9,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zeus
17
6 / 2 / 11
11,408
570
21,263
9,956
5,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Tropikaus
Khepri
13
1 / 2 / 15
10,048
502
5,181
15,441
13,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
VampryBr
Apollo
19
12 / 2 / 7
12,878
644
13,618
12,392
5,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Zeenkz
Guan Yu
17
4 / 3 / 5
11,543
577
10,662
19,251
25,007
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
SetTiamatScylla

VS

Bans
NemesisPersephoneThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mιѕoѕ
Danzaburou
13
1 / 5 / 2
8,653
433
4,143
10,409
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tyr
Philpo
Tyr
17
4 / 5 / 5
10,883
544
8,958
20,007
14,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
Visago0426
Awilix
16
7 / 5 / 3
10,128
506
10,754
15,541
4,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kuzenbo
11
0 / 9 / 5
7,885
394
4,723
17,664
18,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Anubis
xRazac
Anubis
16
2 / 8 / 7
10,182
509
13,384
16,218
8,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
36
32
Kills
14
14
Deaths
32
50
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bastet
9
5
12
3
W
Zeus
6
2
11
5.75
L
Danzaburou
Mιѕoѕ
Danzaburou
1
5
2
0.4
L
Tyr
Philpo
Tyr
4
5
5
1.3
W
Khepri
Tropikaus
Khepri
1
2
15
4.25
W
Apollo
VampryBr
Apollo
12
2
7
7.75
L
Awilix
Visago0426
Awilix
7
5
3
1.7
W
Guan Yu
Zeenkz
Guan Yu
4
3
5
2.17
L
Kuzenbo
0
9
5
0.28
L
Anubis
xRazac
Anubis
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,530
Damage
41,962
78,033
Taken
79,839
58,762
Mitigated
49,900
30,045
Healing
19,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
14,806
6,111
0
2,476
20,993
9,809
1,523
6,040
14,953
0
86,803
W
Zeus
21,263
2,210
0
4,379
9,956
5,163
1,249
3,880
6,076
78,846
0
L
Danzaburou
Mιѕoѕ
Danzaburou
4,143
1,482
0
2,701
10,409
3,268
726
2,451
7,958
0
44,743
L
Tyr
Philpo
Tyr
8,958
859
0
7,497
20,007
14,663
0
4,783
15,224
0
61,927
W
Khepri
Tropikaus
Khepri
5,181
455
0
5,113
15,441
13,561
477
4,042
11,399
22,778
0
W
Apollo
VampryBr
Apollo
13,618
9,248
0
7,432
12,392
5,222
8,614
3,139
9,253
0
95,495
L
Awilix
Visago0426
Awilix
10,754
3,606
0
2,966
15,541
4,971
0
4,449
11,092
0
54,473
W
Guan Yu
Zeenkz
Guan Yu
10,662
1,837
1,703
8,942
19,251
25,007
931
2,829
16,422
0
68,216
L
Kuzenbo
4,723
1,441
0
785
17,664
18,523
0
6,978
10,686
25,589
0
L
Anubis
xRazac
Anubis
13,384
664
0
5,195
16,218
8,475
0
8,102
8,116
65,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,413
Gold Earned
47,731
516
Minions Killed
477
0
Camps Cleared
0
2,024,853
Distance Traveled
1,940,661
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,536
627
109
5
0
424,355
5
W
Zeus
11,408
570
106
5
0
375,589
3
L
Danzaburou
8,653
433
93
5
0
352,743
6
L
Tyr
10,883
544
141
7
0
429,455
4
W
Khepri
10,048
502
21
1
0
414,795
4
W
Apollo
12,878
644
157
8
0
396,467
5
L
Awilix
10,128
506
87
4
0
441,109
0
W
Guan Yu
11,543
577
123
6
0
413,647
6
L
Kuzenbo
7,885
394
26
1
0
395,123
7
L
Anubis
10,182
509
130
7
0
322,231
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role