Player Matchup

Agni
Agni
Bronze III
BAM BAM97
Agni
Bronze III
Level 84
God Stats
0W - 1L
1,651 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Cerberus
Cerberus
Bronze III
Realjanitorjoe2
Cerberus
Bronze III
Level 126
God Stats
0W - 1L
1,847 SR
Queue Stats
4W - 1L
1,500 MMR
Party 2
Jing Wei
Jing Wei
Bronze III
SinArma
Jing Wei
Bronze III
Level 59
God Stats
4W - 5L
1,620 SR
Queue Stats
108W - 123L
1,500 MMR
Party 1
Da Ji
Da Ji
Bronze III
ZxSAVITARxZ
Da Ji
Bronze III
Level 141
God Stats
0W - 1L
1,733 SR
Queue Stats
9W - 10L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
immersedsnake
Sun Wukong
Gold IV
Level 124
God Stats
32W - 31L
1,569 SR
Queue Stats
226W - 231L
1,502 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 107
1,684 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,531 SR
1,501 MMR
Bacchus
Bacchus
Silver II
AlYaGod
Bacchus
Silver II
Level 34
God Stats
1W - 1L
1,503 SR
Queue Stats
6W - 9L
1,492 MMR
Solo
Medusa
Medusa
Silver I
Gamer_Cruz94
Medusa
Silver I
Level 152
God Stats
3W - 2L
1,554 SR
Queue Stats
73W - 80L
1,496 MMR
Solo
Guan Yu
Guan Yu
Gold III
IHateWards
Guan Yu
Gold III
Level 125
God Stats
3W - 2L
1,356 SR
Queue Stats
289W - 285L
1,450 MMR
Party 3
Thanatos
Thanatos
Gold II
LofiMal
Thanatos
Gold II
Level 152
God Stats
5W - 2L
1,630 SR
Queue Stats
89W - 84L
1,567 MMR
Party 3
Nu Wa
Nu Wa
Bronze III
MushGravity6
Nu Wa
Bronze III
Level 109
God Stats
1W - 0L
1,611 SR
Queue Stats
1W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
0 / 9 / 1
10,101
404
10,518
18,340
5,235
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
16
3 / 5 / 5
11,157
446
10,498
24,098
22,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
SinArma
Jing Wei
16
5 / 9 / 4
10,799
432
8,820
17,967
5,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
4 / 8 / 3
10,820
433
10,258
24,264
8,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
immersedsnake
Sun Wukong
20
1 / 4 / 2
12,507
500
20,342
29,316
19,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
Cu ChulainnSetDanzaburouScyllaTiamat

VS

Bans
ApolloAnhurCthulhuSobekSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlYaGod
Bacchus
17
3 / 5 / 15
13,025
521
10,582
26,683
28,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
20
4 / 5 / 11
13,504
540
14,951
17,584
6,993
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
IHateWards
Guan Yu
20
0 / 1 / 10
13,901
556
15,800
23,646
35,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thanatos
LofiMal
Thanatos
20
20 / 0 / 8
16,680
667
23,098
22,930
10,889
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
8 / 2 / 14
14,334
573
22,442
10,241
4,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
93
13
Kills
35
35
Deaths
13
15
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AlYaGod
Bacchus
3
5
15
2.1
L
Agni
0
9
1
0.06
W
Medusa
4
5
11
1.9
W
Guan Yu
IHateWards
Guan Yu
0
1
10
5
W
Thanatos
LofiMal
Thanatos
20
0
8
24
W
8
2
14
7.5
L
Cerberus
3
5
5
1.1
L
Jing Wei
SinArma
Jing Wei
5
9
4
0.78
L
4
8
3
0.69
L
Sun Wukong
immersedsnake
Sun Wukong
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,436
Damage
86,873
113,985
Taken
101,084
61,078
Mitigated
86,329
28,410
Healing
56,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AlYaGod
Bacchus
10,582
647
1,830
5,605
26,683
28,232
503
6,481
20,202
31,812
0
L
Agni
10,518
527
0
3,475
18,340
5,235
0
7,138
10,939
81,816
0
W
Medusa
14,951
6,625
0
4,736
17,584
6,993
5,620
2,681
14,903
0
114,994
W
Guan Yu
IHateWards
Guan Yu
15,800
2,880
3,583
12,142
23,646
35,681
3,049
1,578
22,068
294
95,249
W
Thanatos
LofiMal
Thanatos
23,098
6,537
0
27,070
22,930
10,889
2,215
6,603
16,327
0
134,591
W
22,442
6,802
0
1,469
10,241
4,534
5,821
3,673
6,568
86,886
0
L
Cerberus
10,498
538
1,219
5,920
24,098
22,330
0
8,601
14,826
36,195
0
L
Jing Wei
SinArma
Jing Wei
8,820
6,196
0
676
17,967
5,339
124
4,280
13,506
0
69,190
L
10,258
2,895
0
5,813
24,264
8,650
0
6,736
17,205
0
63,098
L
Sun Wukong
immersedsnake
Sun Wukong
20,342
5,373
0
11,307
29,316
19,524
260
5,196
23,013
0
105,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,384
Gold Earned
71,444
663
Minions Killed
683
0
Camps Cleared
0
2,021,798
Distance Traveled
2,479,558
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,025
521
42
2
0
481,988
0
L
Agni
10,101
404
145
6
0
352,363
6
W
Medusa
13,504
540
146
6
0
434,976
9
W
Guan Yu
13,901
556
166
7
0
509,891
1
W
Thanatos
16,680
667
194
8
0
575,044
1
W
Nu Wa
14,334
573
135
5
0
477,659
10
L
Cerberus
11,157
446
72
3
0
430,997
5
L
Jing Wei
10,799
432
134
5
0
407,162
3
L
Da Ji
10,820
433
95
4
0
433,966
5
L
Sun Wukong
12,507
500
217
9
0
397,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role