Player Matchup

Osiris
Osiris
Silver III
GP Ace
Osiris
Silver III
Level 40
God Stats
4W - 3L
1,649 SR
Queue Stats
29W - 28L
1,216 MMR
Party 1
Da Ji
Da Ji
Silver II
GP Chub
Da Ji
Silver II
Level 111
God Stats
34W - 31L
1,566 SR
Queue Stats
42W - 45L
1,310 MMR
Party 1
Scylla
Scylla
Silver V
MeadosDeToro
Scylla
Silver V
Level 64
God Stats
1W - 0L
1,613 SR
Queue Stats
12W - 27L
1,222 MMR
Solo
Cthulhu
Cthulhu
Gold V
juan9803
Cthulhu
Gold V
Level 159
God Stats
5W - 6L
1,492 SR
Queue Stats
496W - 492L
1,222 MMR
Solo
Danzaburou
Danzaburou
Gold V
vogelgang16
Danzaburou
Gold V
Level 104
God Stats
6W - 7L
1,676 SR
Queue Stats
262W - 254L
1,228 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 96
1,599 SR
1,240 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,486 SR
1,240 MMR
Set
Set
Gold V
ChillenOnCloud9
Set
Gold V
Level 92
God Stats
1W - 5L
1,379 SR
Queue Stats
95W - 104L
1,238 MMR
Solo
Discordia
Discordia
Silver I
RABITmx
Discordia
Silver I
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
844W - 857L
1,247 MMR
Solo
Ares
Ares
Silver I
heartless1820
Ares
Silver I
Level 66
God Stats
6W - 8L
1,287 SR
Queue Stats
131W - 147L
1,256 MMR
Solo
Neith
Neith
Silver II
marinersfan016
Neith
Silver II
Level 109
God Stats
10W - 11L
1,632 SR
Queue Stats
338W - 324L
1,253 MMR
Solo
Amaterasu
Amaterasu
Silver I
rachetsaintloya
Amaterasu
Silver I
Level 158
God Stats
354W - 322L
1,632 SR
Queue Stats
611W - 637L
1,206 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GP Ace
Osiris
13
4 / 2 / 4
8,336
556
10,884
10,692
7,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
GP Chub
Da Ji
14
9 / 2 / 3
8,815
588
8,065
9,616
4,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
13
2 / 2 / 3
7,784
519
4,001
6,164
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
juan9803
Cthulhu
13
3 / 2 / 7
8,159
544
5,516
10,774
5,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
vogelgang16
Danzaburou
16
8 / 1 / 3
9,813
654
9,568
10,358
3,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AphroditeCu ChulainnYemojaErlang ShenCerberus

VS

Bans
YmirMedusaHeraAthenaHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
7,532
502
3,593
11,964
4,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
RABITmx
Discordia
14
2 / 4 / 1
8,337
556
5,961
7,425
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 7 / 0
6,054
404
4,769
11,206
8,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 4 / 1
6,787
452
5,898
8,998
2,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Amaterasu
rachetsaintloya
Amaterasu
14
3 / 6 / 1
8,522
568
4,481
15,934
7,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
26
Kills
9
9
Deaths
26
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Osiris
GP Ace
Osiris
4
2
4
3
W
Da Ji
GP Chub
Da Ji
9
2
3
5.25
W
Scylla
2
2
3
1.75
L
Discordia
RABITmx
Discordia
2
4
1
0.63
L
1
7
0
0.14
W
Cthulhu
juan9803
Cthulhu
3
2
7
3.25
L
1
4
1
0.38
L
Amaterasu
rachetsaintloya
Amaterasu
3
6
1
0.58
W
Danzaburou
vogelgang16
Danzaburou
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,034
Damage
24,702
47,604
Taken
55,527
23,531
Mitigated
25,305
12,482
Healing
14,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,593
1,209
0
3,332
11,964
4,011
0
2,792
9,146
0
30,736
W
Osiris
GP Ace
Osiris
10,884
5,210
0
2,777
10,692
7,934
774
1,555
9,137
0
44,383
W
Da Ji
GP Chub
Da Ji
8,065
2,543
0
3,186
9,616
4,153
1,883
205
9,411
0
45,968
W
Scylla
4,001
94
0
1,230
6,164
1,826
0
3,147
3,017
37,754
0
L
Discordia
RABITmx
Discordia
5,961
0
0
920
7,425
2,714
175
4,706
2,563
57,043
0
L
4,769
214
340
862
11,206
8,451
348
1,005
10,201
21,738
0
W
Cthulhu
juan9803
Cthulhu
5,516
300
261
1,517
10,774
5,869
0
3,605
7,169
26,499
0
L
5,898
2,660
0
1,909
8,998
2,734
696
738
8,220
0
36,653
L
Amaterasu
rachetsaintloya
Amaterasu
4,481
2,129
0
6,885
15,934
7,395
867
54
15,880
0
45,910
W
Danzaburou
vogelgang16
Danzaburou
9,568
4,130
0
3,511
10,358
3,749
623
2,218
8,140
0
70,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,907
Gold Earned
37,232
400
Minions Killed
371
0
Camps Cleared
0
1,473,554
Distance Traveled
1,346,033
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,532
502
61
4
0
279,315
0
W
Osiris
8,336
556
78
5
0
288,601
2
W
Da Ji
8,815
588
84
6
0
309,343
1
W
Scylla
7,784
519
90
6
0
290,041
3
L
Discordia
8,337
556
106
7
0
269,365
2
L
Ares
6,054
404
28
2
0
261,102
3
W
Cthulhu
8,159
544
36
2
0
319,786
3
L
Neith
6,787
452
75
5
0
262,875
1
L
Amaterasu
8,522
568
101
7
0
273,376
0
W
Danzaburou
9,813
654
112
7
0
265,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role