Player Matchup

Izanami
Izanami
Bronze I
ARTHUR TIGER
Izanami
Bronze I
Level 44
God Stats
11W - 5L
1,349 SR
Queue Stats
23W - 40L
694 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
Kpulee25
Cthulhu
Bronze III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,494 MMR
Party 1
Discordia
Discordia
Bronze I
Santa Claws lmL
Discordia
Bronze I
Level 65
God Stats
0W - 1L
1,353 SR
Queue Stats
19W - 44L
657 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 57
1,401 SR
949 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,506 SR
953 MMR
Bacchus
Bacchus
Silver IV
Mozis4i20
Bacchus
Silver IV
Level 126
God Stats
23W - 28L
1,452 SR
Queue Stats
237W - 310L
816 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
The Only Hoagie
Tsukuyomi
Silver III
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 58L
1,072 MMR
Solo
Zeus
Zeus
Silver I
XxQuiGonBeezy
Zeus
Silver I
Level 87
God Stats
28W - 22L
1,567 SR
Queue Stats
692W - 731L
969 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ARTHUR TIGER
Izanami
19
8 / 4 / 3
15,376
669
12,509
14,925
5,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Kpulee25
Cthulhu
16
2 / 6 / 9
13,130
571
9,158
22,682
26,023
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Santa Claws lmL
Discordia
17
3 / 9 / 7
13,440
584
16,422
17,233
5,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
DanzaburouSetCupidAphroditeTiamat

VS

Bans
CerberusKukulkanChaacYmirPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mozis4i20
Bacchus
18
3 / 2 / 14
14,448
628
9,440
18,134
24,988
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
The Only Hoagie
Tsukuyomi
16
3 / 11 / 8
14,112
614
12,391
20,840
8,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
13 / 1 / 5
16,637
723
26,957
13,456
5,442
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
46
13
Kills
19
19
Deaths
14
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Izanami
ARTHUR TIGER
Izanami
8
4
3
2.38
L
Cthulhu
Kpulee25
Cthulhu
2
6
9
1.08
W
Bacchus
Mozis4i20
Bacchus
3
2
14
5
L
Discordia
Santa Claws lmL
Discordia
3
9
7
0.72
W
Tsukuyomi
The Only Hoagie
Tsukuyomi
3
11
8
0.64
W
13
1
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,089
Damage
48,788
54,840
Taken
52,430
36,201
Mitigated
39,401
7,361
Healing
13,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ARTHUR TIGER
Izanami
12,509
9,058
382
3,945
14,925
5,049
1,039
10,856
4,069
0
77,198
L
Cthulhu
Kpulee25
Cthulhu
9,158
381
1,161
1,071
22,682
26,023
0
15,217
7,465
30,927
0
W
Bacchus
Mozis4i20
Bacchus
9,440
364
1,877
2,644
18,134
24,988
450
8,399
9,735
48,089
0
L
Discordia
Santa Claws lmL
Discordia
16,422
1,330
0
802
17,233
5,129
328
10,921
6,312
72,086
0
W
Tsukuyomi
The Only Hoagie
Tsukuyomi
12,391
2,239
0
2,345
20,840
8,971
869
10,453
10,387
291
80,229
W
26,957
1,190
0
6,226
13,456
5,442
1,698
7,800
5,656
115,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,946
Gold Earned
45,197
241
Minions Killed
277
0
Camps Cleared
0
1,096,771
Distance Traveled
1,238,934
10
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
15,376
669
124
5
0
386,308
1
L
Cthulhu
13,130
571
26
1
0
346,697
8
W
Bacchus
14,448
628
60
3
0
436,709
10
L
Discordia
13,440
584
91
4
0
363,766
1
W
Tsukuyomi
14,112
614
77
3
0
386,225
11
W
Zeus
16,637
723
140
6
0
416,000
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role