Player Matchup

Apollo
Apollo
 
Apollo
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Colt JL
Chaac
Level 106
God Stats
7W - 2L
1,909 SR
Queue Stats
9W - 6L
1,638 Elo+
Party 1
He Bo
He Bo
Doxala
He Bo
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 89L
1,621 Elo+
Party 1
Bacchus
Bacchus
ShadowFan122972
Bacchus
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 61L
1,492 Elo+
Party 1
Awilix
Awilix
TheOneNOnlyCool
Awilix
Level 145
God Stats
2W - 3L
1,516 SR
Queue Stats
210W - 222L
1,612 Elo+
Party 1
Team Averages
Level 105
1,585 SR
1,573 Elo+

VS

Team Averages
Level 131
1,577 SR
1,486 Elo+
Artio
Artio
 
Artio
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
AGF X REPLIED
The Morrigan
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 145L
1,506 Elo+
Party 2
Danzaburou
Danzaburou
TGH Killer
Danzaburou
Level 109
God Stats
3W - 3L
1,561 SR
Queue Stats
59W - 63L
1,453 Elo+
Solo
Hades
Hades
WeeGeeMitZ
Hades
Level 149
God Stats
0W - 1L
1,850 SR
Queue Stats
22W - 16L
1,525 Elo+
Solo
Kali
Kali
WolfHound3603
Kali
Level 114
God Stats
2W - 3L
1,472 SR
Queue Stats
8W - 16L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
0 / 1 / 7
10,747
489
7,153
13,103
4,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Colt JL
Chaac
19
1 / 2 / 2
10,853
493
10,035
22,681
21,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

He Bo
Doxala
He Bo
20
14 / 0 / 3
13,458
612
14,556
7,588
2,986
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

16
2 / 2 / 10
10,664
485
8,195
13,581
13,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
0 / 2 / 10
10,179
463
9,043
15,460
6,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
20
1 / 2 / 1
12,046
548
20,378
26,976
23,655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
AGF X REPLIED
The Morrigan
16
1 / 5 / 2
10,269
467
3,992
11,855
4,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
TGH Killer
Danzaburou
17
3 / 3 / 1
11,043
502
10,033
13,174
4,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
15
1 / 4 / 2
8,942
406
7,753
14,243
14,422
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 3 / 1
10,147
461
3,073
17,823
7,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
17
Kills
7
7
Deaths
17
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
0
1
7
3.5
L
Artio
 
Artio
1
2
1
0.75
L
The Morrigan
AGF X REPLIED
The Morrigan
1
5
2
0.4
W
Chaac
Colt JL
Chaac
1
2
2
1
W
He Bo
Doxala
He Bo
14
0
3
15.5
W
2
2
10
3.5
L
Danzaburou
TGH Killer
Danzaburou
3
3
1
1.17
W
0
2
10
2.5
L
Hades
1
4
2
0.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,982
Damage
45,229
72,413
Taken
84,071
48,640
Mitigated
54,916
30,669
Healing
36,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,153
4,401
0
5,318
13,103
4,839
1,306
2,470
10,633
0
87,086
L
Artio
 
Artio
20,378
1,833
351
16,182
26,976
23,655
0
2,541
23,346
99,760
0
L
The Morrigan
AGF X REPLIED
The Morrigan
3,992
284
0
2,292
11,855
4,851
604
6,460
5,222
68,977
0
W
Chaac
Colt JL
Chaac
10,035
3,581
0
12,812
22,681
21,398
0
17,311
5,370
0
80,584
W
He Bo
Doxala
He Bo
14,556
1,560
0
3,500
7,588
2,986
276
2,389
5,199
104,166
0
W
8,195
584
0
1,793
13,581
13,327
74
3,332
10,249
35,513
0
L
Danzaburou
TGH Killer
Danzaburou
10,033
4,090
0
4,585
13,174
4,602
595
4,783
8,312
0
81,371
W
9,043
4,323
0
7,246
15,460
6,090
0
6,621
8,839
0
83,986
L
Hades
7,753
878
473
2,572
14,243
14,422
237
5,489
8,573
42,260
0
L
3,073
1,692
0
10,423
17,823
7,386
0
2,981
14,842
0
73,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,901
Gold Earned
52,447
676
Minions Killed
668
0
Camps Cleared
0
2,115,447
Distance Traveled
2,023,126
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,747
489
159
7
0
389,541
4
L
Artio
12,046
548
180
8
0
424,372
2
L
The Morrigan
10,269
467
147
7
0
388,652
3
W
Chaac
10,853
493
159
7
0
389,666
1
W
He Bo
13,458
612
178
8
0
411,295
6
W
Bacchus
10,664
485
48
2
0
454,848
11
L
Danzaburou
11,043
502
143
7
0
396,189
4
W
Awilix
10,179
463
132
6
0
470,097
3
L
Hades
8,942
406
73
3
0
373,679
4
L
Kali
10,147
461
125
6
0
440,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role