Player Matchup

Ymir
Ymir
AtharCzarnian
Ymir
Level 17
God Stats
12W - 25L
1,329 SR
Queue Stats
32W - 53L
1,245 Elo+
Party 1
Sol
Sol
BeekoTheSorc
Sol
Level 27
God Stats
15W - 10L
1,577 SR
Queue Stats
15W - 11L
1,407 Elo+
Party 2
Olorun
Olorun
DLCrocks
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Agni
Agni
HunterBiden7184
Agni
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,487 Elo+
Party 2
Sobek
Sobek
PhoKyoX
Sobek
Level 18
God Stats
11W - 12L
1,612 SR
Queue Stats
21W - 26L
1,302 Elo+
Party 1
Team Averages
Level 17
1,504 SR
1,388 Elo+

VS

Team Averages
Level 22
1,524 SR
1,350 Elo+
Izanami
Izanami
ACME_Bailes
Izanami
Level 28
God Stats
6W - 9L
1,486 SR
Queue Stats
84W - 95L
1,449 Elo+
Solo
Guan Yu
Guan Yu
Drevillalobos
Guan Yu
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 56L
1,245 Elo+
Solo
Tsukuyomi
Tsukuyomi
MTHATICPEAK
Tsukuyomi
Level 15
God Stats
9W - 2L
1,785 SR
Queue Stats
11W - 13L
1,372 Elo+
Solo
Olorun
Olorun
RoyalsBl33dBlue
Olorun
Level 22
God Stats
2W - 1L
1,525 SR
Queue Stats
39W - 41L
1,339 Elo+
Solo
Ymir
Ymir
chanman2399
Ymir
Level 28
God Stats
5W - 5L
1,324 SR
Queue Stats
50W - 39L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 7
7,425
437
4,528
13,629
8,289
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 4 / 4
8,549
503
11,619
12,119
3,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
DLCrocks
Olorun
8
0 / 6 / 1
5,618
330
1,636
8,573
2,075
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 5 / 3
8,059
474
10,050
9,346
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
PhoKyoX
Sobek
9
2 / 4 / 3
6,323
372
4,517
12,844
8,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ACME_Bailes
Izanami
12
1 / 1 / 12
7,474
440
8,026
7,302
4,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
13
3 / 3 / 1
7,867
463
6,165
11,787
5,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
MTHATICPEAK
Tsukuyomi
14
13 / 2 / 4
9,372
551
17,053
11,751
4,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 5 / 11
7,732
455
8,903
11,924
4,399
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 3 / 3
8,524
501
5,440
8,304
6,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
53
14
Kills
22
22
Deaths
14
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Izanami
ACME_Bailes
Izanami
1
1
12
7
L
3
3
7
2.17
L
5
4
4
1.75
L
Olorun
DLCrocks
Olorun
0
6
1
0.08
W
Guan Yu
3
3
1
1.17
L
4
5
3
1.1
W
Tsukuyomi
MTHATICPEAK
Tsukuyomi
13
2
4
7.5
L
Sobek
PhoKyoX
Sobek
2
4
3
0.88
W
1
5
11
1.3
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,350
Damage
45,587
56,511
Taken
51,068
24,978
Mitigated
25,173
10,672
Healing
16,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ACME_Bailes
Izanami
8,026
5,412
0
1,924
7,302
4,519
432
4,571
2,653
0
35,112
L
4,528
723
0
2,937
13,629
8,289
35
4,662
8,967
14,449
0
L
11,619
3,194
0
3,604
12,119
3,860
1,928
1,637
10,482
40,945
2,447
L
Olorun
DLCrocks
Olorun
1,636
910
112
612
8,573
2,075
776
3,148
5,425
11,963
0
W
Guan Yu
6,165
1,255
328
4,837
11,787
5,216
0
5,997
5,603
0
38,383
L
10,050
724
0
0
9,346
2,622
185
1,845
7,501
45,502
0
W
Tsukuyomi
MTHATICPEAK
Tsukuyomi
17,053
3,680
0
1,374
11,751
4,539
1,236
7,450
4,194
0
45,267
L
Sobek
PhoKyoX
Sobek
4,517
241
178
3,229
12,844
8,132
28
3,051
9,793
13,223
0
W
8,903
2,466
2,026
5,394
11,924
4,399
374
8,377
3,305
40,500
0
W
5,440
426
0
708
8,304
6,500
505
4,721
3,422
33,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,974
Gold Earned
40,969
218
Minions Killed
323
0
Camps Cleared
0
1,452,826
Distance Traveled
1,474,138
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,474
440
55
3
0
302,254
3
L
Ymir
7,425
437
19
1
0
298,363
3
L
Sol
8,549
503
80
5
0
288,485
0
L
Olorun
5,618
330
14
1
0
227,794
1
W
Guan Yu
7,867
463
85
5
0
231,979
0
L
Agni
8,059
474
85
5
0
312,901
3
W
Tsukuyomi
9,372
551
51
3
0
360,525
5
L
Sobek
6,323
372
20
1
0
325,283
0
W
Olorun
7,732
455
60
4
0
297,896
0
W
Ymir
8,524
501
72
4
0
281,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role