Player Matchup

Sun Wukong
Sun Wukong
Kagsie
Sun Wukong
Level 119
God Stats
5W - 2L
1,788 SR
Queue Stats
189W - 141L
1,707 Elo+
Party 1
Anubis
Anubis
KingWarforged
Anubis
Level 28
God Stats
72W - 49L
1,737 SR
Queue Stats
363W - 332L
1,745 Elo+
Party 1
Bastet
Bastet
M0NEYSHOT
Bastet
Level 126
God Stats
10W - 9L
1,515 SR
Queue Stats
407W - 339L
1,664 Elo+
Party 1
Team Averages
Level 91
1,680 SR
1,705 Elo+

VS

Team Averages
Level 46
1,564 SR
1,351 Elo+
Janus
Janus
Binolino1
Janus
Level 29
God Stats
4W - 9L
1,440 SR
Queue Stats
13W - 20L
1,361 Elo+
Party 2
Cupid
Cupid
GildedOreo
Cupid
Level 57
God Stats
0W - 1L
1,608 SR
Queue Stats
6W - 9L
1,332 Elo+
Party 2
Bacchus
Bacchus
Rlight33
Bacchus
Level 53
God Stats
0W - 2L
1,643 SR
Queue Stats
13W - 20L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kagsie
Sun Wukong
12
6 / 0 / 9
8,998
750
9,102
10,456
8,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 1 / 12
8,658
722
6,187
4,687
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
M0NEYSHOT
Bastet
12
7 / 2 / 5
9,297
775
7,138
8,403
2,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Binolino1
Janus
10
0 / 5 / 0
6,826
569
5,796
5,535
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cupid
9
0 / 7 / 1
6,797
566
2,266
8,284
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Rlight33
Bacchus
9
2 / 3 / 0
7,362
614
5,557
10,334
9,346
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
15
Kills
2
3
Deaths
15
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
Binolino1
Janus
0
5
0
0
L
Cupid
0
7
1
0.07
W
Sun Wukong
Kagsie
Sun Wukong
6
0
9
10.5
W
2
1
12
8
W
Bastet
M0NEYSHOT
Bastet
7
2
5
4.75
L
Bacchus
Rlight33
Bacchus
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,427
Damage
13,619
23,546
Taken
24,153
13,350
Mitigated
13,283
6,165
Healing
972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Binolino1
Janus
5,796
125
0
382
5,535
1,534
0
597
4,584
31,011
0
L
Cupid
2,266
1,080
28
562
8,284
2,403
0
1,879
6,072
0
9,881
W
Sun Wukong
Kagsie
Sun Wukong
9,102
1,448
0
3,971
10,456
8,489
647
5,313
4,847
0
25,577
W
6,187
486
0
1,845
4,687
2,052
1,187
1,667
2,946
46,198
0
W
Bastet
M0NEYSHOT
Bastet
7,138
2,687
0
349
8,403
2,809
734
4,226
4,051
0
26,722
L
Bacchus
Rlight33
Bacchus
5,557
916
0
0
10,334
9,346
0
3,348
6,643
9,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,953
Gold Earned
20,985
145
Minions Killed
91
0
Camps Cleared
0
692,072
Distance Traveled
596,228
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,826
569
72
6
0
190,471
8
L
Cupid
6,797
566
13
1
0
190,503
3
W
Sun Wukong
8,998
750
26
2
0
258,956
3
W
Anubis
8,658
722
82
7
0
188,373
2
W
Bastet
9,297
775
37
3
0
244,743
1
L
Bacchus
7,362
614
6
1
0
215,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role