Player Matchup

Jing Wei
Jing Wei
Bonkhonagahougs
Jing Wei
Level 125
God Stats
2W - 4L
1,430 SR
Queue Stats
175W - 222L
1,376 Elo+
Party 1
King Arthur
King Arthur
IMPMaric
King Arthur
Level 89
God Stats
3W - 10L
1,361 SR
Queue Stats
76W - 117L
1,396 Elo+
Party 1
Athena
Athena
NI3BLA
Athena
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 57L
1,447 Elo+
Solo
Zeus
Zeus
Northana
Zeus
Level 88
God Stats
25W - 42L
1,571 SR
Queue Stats
69W - 122L
1,344 Elo+
Party 1
Cerberus
Cerberus
shinigameking
Cerberus
Level 29
God Stats
1W - 10L
1,675 SR
Queue Stats
3W - 18L
1,384 Elo+
Party 1
Team Averages
Level 71
1,508 SR
1,389 Elo+

VS

Team Averages
Level 75
1,580 SR
1,399 Elo+
Fenrir
Fenrir
Loujacuzzi
Fenrir
Level 83
God Stats
8W - 8L
1,625 SR
Queue Stats
39W - 51L
1,387 Elo+
Party 2
Artemis
Artemis
Plaidboatshoes
Artemis
Level 73
God Stats
21W - 16L
1,506 SR
Queue Stats
38W - 43L
1,377 Elo+
Party 2
Nu Wa
Nu Wa
Ray Reagan
Nu Wa
Level 86
God Stats
5W - 4L
1,596 SR
Queue Stats
13W - 13L
1,424 Elo+
Solo
Athena
Athena
TenronOtrin
Athena
Level 84
God Stats
6W - 9L
1,432 SR
Queue Stats
33W - 43L
1,343 Elo+
Party 2
Odin
Odin
scoggsmagoggs
Odin
Level 47
God Stats
2W - 0L
1,740 SR
Queue Stats
8W - 4L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
2 / 5 / 4
10,103
674
6,192
13,442
4,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
IMPMaric
King Arthur
15
1 / 8 / 6
9,030
602
12,103
15,928
11,425
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Athena
NI3BLA
Athena
16
1 / 6 / 4
8,943
596
6,440
16,575
10,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
18
4 / 1 / 2
11,084
739
16,490
6,638
2,376
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
shinigameking
Cerberus
15
0 / 5 / 4
8,548
570
2,875
14,166
10,283
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Loujacuzzi
Fenrir
18
14 / 3 / 6
14,168
945
14,692
15,944
8,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 2 / 11
10,868
725
13,468
11,175
4,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
20
6 / 1 / 8
12,271
818
13,371
8,052
3,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
17
0 / 0 / 18
10,517
701
10,376
12,858
12,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 4 / 10
10,427
695
6,453
12,741
12,273
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
78
8
Kills
25
25
Deaths
10
20
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
2
5
4
0.8
L
King Arthur
IMPMaric
King Arthur
1
8
6
0.5
W
Fenrir
Loujacuzzi
Fenrir
14
3
6
5.67
L
Athena
NI3BLA
Athena
1
6
4
0.5
L
Zeus
4
1
2
5
W
2
2
11
3.75
W
Nu Wa
6
1
8
10
W
Athena
0
0
18
9
W
3
4
10
2
L
Cerberus
shinigameking
Cerberus
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,100
Damage
58,360
66,749
Taken
60,770
39,084
Mitigated
41,024
6,508
Healing
11,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
6,192
4,086
0
1,418
13,442
4,595
0
5,972
7,376
0
38,375
L
King Arthur
IMPMaric
King Arthur
12,103
415
0
20
15,928
11,425
1
4,573
11,215
0
25,918
W
Fenrir
Loujacuzzi
Fenrir
14,692
2,694
0
1,272
15,944
8,418
316
5,764
10,180
0
38,465
L
Athena
NI3BLA
Athena
6,440
1,378
489
1,034
16,575
10,405
0
4,664
11,791
18,906
0
L
Zeus
16,490
683
0
2,242
6,638
2,376
0
2,715
3,839
55,089
0
W
13,468
5,030
0
4,433
11,175
4,877
1,109
5,008
6,167
0
46,976
W
Nu Wa
13,371
2,891
1,170
1,616
8,052
3,230
2,484
3,422
4,630
55,137
0
W
Athena
10,376
2,343
1,614
563
12,858
12,226
207
4,125
8,733
30,668
0
W
6,453
1,269
0
510
12,741
12,273
67
7,776
4,965
0
16,625
L
Cerberus
shinigameking
Cerberus
2,875
130
0
1,305
14,166
10,283
0
5,699
8,335
22,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,708
Gold Earned
58,251
280
Minions Killed
286
7
Camps Cleared
9
1,338,422
Distance Traveled
1,522,443
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,103
674
88
6
3
284,240
0
L
King Arthur
9,030
602
22
1
1
261,889
1
W
Fenrir
14,168
945
41
3
5
329,900
2
L
Athena
8,943
596
31
2
2
279,415
0
L
Zeus
11,084
739
94
6
1
264,647
5
W
Artemis
10,868
725
79
5
1
263,239
0
W
Nu Wa
12,271
818
83
6
2
288,684
1
W
Athena
10,517
701
56
4
1
342,149
0
W
Odin
10,427
695
27
2
0
298,471
0
L
Cerberus
8,548
570
45
3
0
248,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role