Player Matchup

Sylvanus
Sylvanus
MrIceTroll
Sylvanus
Level 105
God Stats
3W - 0L
1,814 SR
Queue Stats
45W - 44L
1,595 Elo+
Party 3
Chang'e
Chang'e
NexsusNova
Chang'e
Level 141
God Stats
11W - 6L
1,895 SR
Queue Stats
86W - 87L
1,524 Elo+
Party 1
Vamana
Vamana
SoySauceSupreme
Vamana
Level 153
God Stats
5W - 4L
1,562 SR
Queue Stats
74W - 70L
1,533 Elo+
Party 1
Anhur
Anhur
Tail_Or_Made1911
Anhur
Level 62
God Stats
5W - 5L
1,642 SR
Queue Stats
329W - 367L
1,319 Elo+
Solo
Bacchus
Bacchus
skullthreat14
Bacchus
Level 27
God Stats
25W - 18L
1,626 SR
Queue Stats
106W - 111L
1,574 Elo+
Party 3
Team Averages
Level 98
1,708 SR
1,509 Elo+

VS

Team Averages
Level 69
1,567 SR
1,528 Elo+
Tiamat
Tiamat
AceymacH
Tiamat
Level 67
God Stats
2W - 4L
1,367 SR
Queue Stats
50W - 62L
1,341 Elo+
Solo
Heimdallr
Heimdallr
Kingofoats97
Heimdallr
Level 102
God Stats
7W - 13L
1,573 SR
Queue Stats
349W - 306L
1,593 Elo+
Party 4
Mercury
Mercury
StokersTub
Mercury
Level 72
God Stats
14W - 8L
1,799 SR
Queue Stats
171W - 136L
1,590 Elo+
Party 4
Anubis
Anubis
TogakureRyuKelly
Anubis
Level 86
God Stats
3W - 6L
1,593 SR
Queue Stats
47W - 70L
1,569 Elo+
Party 2
Agni
Agni
blackdiamon_PR
Agni
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
291W - 298L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MrIceTroll
Sylvanus
15
1 / 7 / 6
9,306
423
3,392
15,426
10,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
NexsusNova
Chang'e
20
12 / 0 / 9
13,404
609
18,709
14,656
6,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
10 / 1 / 7
12,656
575
13,617
18,791
14,568
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 7 / 4
9,804
446
3,394
14,281
4,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
18
7 / 0 / 8
11,987
545
13,966
13,616
9,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AceymacH
Tiamat
13
1 / 7 / 9
8,898
404
11,317
13,766
16,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Kingofoats97
Heimdallr
17
9 / 5 / 1
10,774
490
15,800
18,994
6,734
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
StokersTub
Mercury
16
1 / 7 / 1
9,936
452
5,360
18,315
6,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 5 / 2
8,817
401
8,581
8,892
4,126
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 9 / 0
9,501
432
3,215
11,358
4,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
32
Kills
15
15
Deaths
33
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AceymacH
Tiamat
1
7
9
0.79
L
Heimdallr
Kingofoats97
Heimdallr
9
5
1
1.9
W
Sylvanus
MrIceTroll
Sylvanus
1
7
6
0.57
W
Chang'e
NexsusNova
Chang'e
12
0
9
16.5
W
10
1
7
13.5
L
Mercury
StokersTub
Mercury
1
7
1
0.21
W
2
7
4
0.57
L
2
5
2
0.6
L
2
9
0
0.22
W
Bacchus
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,078
Damage
44,273
76,770
Taken
71,325
44,601
Mitigated
38,248
25,134
Healing
11,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AceymacH
Tiamat
11,317
2,300
0
1,116
13,766
16,865
291
7,260
6,358
36,929
0
L
Heimdallr
Kingofoats97
Heimdallr
15,800
6,530
0
6,342
18,994
6,734
779
11,041
7,726
0
80,203
W
Sylvanus
MrIceTroll
Sylvanus
3,392
958
2,112
3,527
15,426
10,323
785
7,525
7,595
25,069
7,217
W
Chang'e
NexsusNova
Chang'e
18,709
916
2,457
5,864
14,656
6,091
1,602
3,369
11,099
102,235
0
W
13,617
4,954
0
5,237
18,791
14,568
1,924
3,384
15,035
0
74,759
L
Mercury
StokersTub
Mercury
5,360
1,790
0
890
18,315
6,436
0
9,490
8,621
0
67,723
W
3,394
1,194
0
2,575
14,281
4,567
2,175
4,234
9,763
0
43,544
L
8,581
455
0
2,693
8,892
4,126
0
4,656
4,044
48,266
0
L
3,215
265
0
0
11,358
4,087
54
2,601
8,757
51,572
0
W
Bacchus
13,966
2,086
0
3,362
13,616
9,052
200
3,190
10,165
62,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,157
Gold Earned
47,926
542
Minions Killed
490
0
Camps Cleared
0
2,225,443
Distance Traveled
1,907,509
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,898
404
64
3
0
376,413
2
L
Heimdallr
10,774
490
137
6
0
345,868
2
W
Sylvanus
9,306
423
73
3
0
430,388
0
W
Chang'e
13,404
609
151
7
0
486,956
4
W
Vamana
12,656
575
137
6
0
461,442
0
L
Mercury
9,936
452
105
5
0
462,462
2
W
Anhur
9,804
446
69
3
0
402,773
10
L
Anubis
8,817
401
84
4
0
333,621
5
L
Agni
9,501
432
100
5
0
389,145
6
W
Bacchus
11,987
545
112
5
0
443,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role