Player Matchup

Mercury
Mercury
Br1ggsss
Mercury
Level 89
God Stats
20W - 11L
1,657 SR
Queue Stats
484W - 472L
1,562 Elo+
Party 2
Bellona
Bellona
Draermore
Bellona
Level 148
God Stats
7W - 3L
1,500 SR
Queue Stats
401W - 350L
1,780 Elo+
Party 2
Ra
Ra
TrashPlayerr
Ra
Level 127
God Stats
10W - 7L
1,541 SR
Queue Stats
314W - 297L
1,530 Elo+
Party 2
Apollo
Apollo
ZanderH
Apollo
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,538 Elo+
Party 4
Jormungandr
Jormungandr
heatran75
Jormungandr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 70L
1,572 Elo+
Party 4
Team Averages
Level 110
1,540 SR
1,596 Elo+

VS

Team Averages
Level 109
1,538 SR
1,574 Elo+
Hel
Hel
AriaTheVampire
Hel
Level 126
God Stats
11W - 9L
1,617 SR
Queue Stats
227W - 207L
1,591 Elo+
Party 3
Cerberus
Cerberus
AwakenedDecay
Cerberus
Level 142
God Stats
1W - 0L
1,253 SR
Queue Stats
82W - 83L
1,528 Elo+
Party 3
Tsukuyomi
Tsukuyomi
GandalfTBaggins
Tsukuyomi
Level 123
God Stats
20W - 10L
1,732 SR
Queue Stats
126W - 99L
1,617 Elo+
Party 3
Ganesha
Ganesha
Terd_FergusonSNL
Ganesha
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 35L
1,589 Elo+
Party 1
Ullr
Ullr
esfPilotPS4
Ullr
Level 52
God Stats
2W - 3L
1,588 SR
Queue Stats
14W - 12L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Br1ggsss
Mercury
14
1 / 5 / 6
8,224
514
5,304
12,631
4,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Draermore
Bellona
13
3 / 3 / 0
8,057
504
9,152
13,386
7,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 6 / 2
8,319
520
8,026
11,146
3,739
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
ZanderH
Apollo
11
0 / 4 / 0
6,769
423
2,700
10,125
2,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
heatran75
Jormungandr
12
2 / 1 / 1
7,689
481
7,587
10,157
7,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 6
9,352
585
9,749
11,873
5,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
AwakenedDecay
Cerberus
14
4 / 4 / 6
8,606
538
5,944
14,290
8,789
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
GandalfTBaggins
Tsukuyomi
15
8 / 2 / 7
9,400
588
13,967
10,939
7,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 0 / 11
8,036
502
5,892
7,932
5,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 0 / 3
8,085
505
6,305
7,771
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
9
Kills
19
19
Deaths
9
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
W
Cerberus
AwakenedDecay
Cerberus
4
4
6
1.75
L
Mercury
Br1ggsss
Mercury
1
5
6
0.8
L
Bellona
Draermore
Bellona
3
3
0
1
W
Tsukuyomi
GandalfTBaggins
Tsukuyomi
8
2
7
5.75
W
0
0
11
5.5
L
3
6
2
0.67
L
Apollo
ZanderH
Apollo
0
4
0
0
W
2
0
3
3.5
L
Jormungandr
heatran75
Jormungandr
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,769
Damage
41,857
57,445
Taken
52,805
25,369
Mitigated
29,984
14,438
Healing
25,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,749
1,076
3,123
6,264
11,873
5,165
747
5,765
6,108
65,853
0
W
Cerberus
AwakenedDecay
Cerberus
5,944
188
0
6,120
14,290
8,789
23
1,922
12,368
39,274
0
L
Mercury
Br1ggsss
Mercury
5,304
1,623
0
3,543
12,631
4,349
0
3,353
9,100
0
49,522
L
Bellona
Draermore
Bellona
9,152
2,167
0
2,770
13,386
7,487
164
5,085
8,259
0
46,950
W
Tsukuyomi
GandalfTBaggins
Tsukuyomi
13,967
4,631
0
3,876
10,939
7,401
451
3,412
7,527
0
52,929
W
5,892
317
0
2,759
7,932
5,719
39
2,885
5,047
37,021
0
L
8,026
925
600
4,139
11,146
3,739
666
7,072
3,796
59,959
0
L
Apollo
ZanderH
Apollo
2,700
1,122
0
1,894
10,125
2,543
143
1,662
8,463
0
37,982
W
6,305
1,579
0
2,935
7,771
2,910
1,217
1,629
6,142
0
53,621
L
Jormungandr
heatran75
Jormungandr
7,587
1,638
0
1,492
10,157
7,251
96
3,797
6,242
34,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,058
Gold Earned
43,479
447
Minions Killed
472
0
Camps Cleared
0
1,483,823
Distance Traveled
1,594,690
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,352
585
134
8
0
297,871
5
W
Cerberus
8,606
538
103
6
0
325,068
5
L
Mercury
8,224
514
92
6
0
316,212
3
L
Bellona
8,057
504
91
6
0
285,668
1
W
Tsukuyomi
9,400
588
84
5
0
354,894
4
W
Ganesha
8,036
502
10
1
0
334,157
0
L
Ra
8,319
520
120
8
0
272,494
1
L
Apollo
6,769
423
92
6
0
302,995
3
W
Ullr
8,085
505
141
9
0
282,700
1
L
Jormungandr
7,689
481
52
3
0
306,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role