Player Matchup

Set
Set
Sparky1991
Set
Level 104
God Stats
7W - 14L
1,319 SR
Queue Stats
96W - 134L
1,363 Elo+
Solo
Baba Yaga
Baba Yaga
Zmithers
Baba Yaga
Level 36
God Stats
3W - 0L
1,875 SR
Queue Stats
7W - 11L
1,361 Elo+
Party 2
Mulan
Mulan
kelmer1990
Mulan
Level 33
God Stats
2W - 1L
1,561 SR
Queue Stats
6W - 4L
1,575 Elo+
Party 2
Team Averages
Level 58
1,585 SR
1,433 Elo+

VS

Team Averages
Level 66
1,670 SR
1,426 Elo+
Zeus
Zeus
CHOCOLATEbeard
Zeus
Level 66
God Stats
1W - 2L
1,672 SR
Queue Stats
23W - 28L
1,430 Elo+
Party 1
Heimdallr
Heimdallr
Frosty_Malone
Heimdallr
Level 89
God Stats
2W - 2L
1,871 SR
Queue Stats
96W - 112L
1,440 Elo+
Party 1
Cerberus
Cerberus
LoneWizard
Cerberus
Level 42
God Stats
6W - 12L
1,467 SR
Queue Stats
41W - 57L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 10
14,678
638
16,387
21,505
14,161
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
Zmithers
Baba Yaga
19
10 / 5 / 9
15,924
692
22,812
18,593
6,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
19
5 / 5 / 13
15,320
666
14,340
22,722
27,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 6
14,318
623
14,331
13,395
4,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Frosty_Malone
Heimdallr
18
6 / 7 / 6
14,948
650
17,139
18,992
8,423
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
LoneWizard
Cerberus
16
2 / 8 / 8
14,250
620
13,606
32,158
29,169
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
32
21
Kills
12
12
Deaths
21
32
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
6
6
1.17
L
Heimdallr
Frosty_Malone
Heimdallr
6
7
6
1.29
L
Cerberus
LoneWizard
Cerberus
2
8
8
0.75
W
6
2
10
5.5
W
Baba Yaga
Zmithers
Baba Yaga
10
5
9
2.9
W
Mulan
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,539
Damage
45,076
62,820
Taken
64,545
48,162
Mitigated
42,046
10,729
Healing
12,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,331
956
0
1,466
13,395
4,454
655
5,182
8,213
46,131
0
L
Heimdallr
Frosty_Malone
Heimdallr
17,139
8,068
0
3,536
18,992
8,423
2,308
6,494
12,498
0
68,533
L
Cerberus
LoneWizard
Cerberus
13,606
662
0
7,106
32,158
29,169
1,004
12,090
20,068
51,138
0
W
16,387
5,462
0
4,515
21,505
14,161
1,723
8,118
13,387
0
68,385
W
Baba Yaga
Zmithers
Baba Yaga
22,812
1,875
0
3,712
18,593
6,674
1,207
10,268
8,325
84,211
0
W
Mulan
14,340
1,538
0
2,502
22,722
27,327
732
9,631
13,091
1,024
56,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,922
Gold Earned
43,516
215
Minions Killed
223
0
Camps Cleared
0
1,269,935
Distance Traveled
1,054,304
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
14,318
623
54
2
0
362,062
0
L
Heimdallr
14,948
650
101
4
0
300,720
4
L
Cerberus
14,250
620
68
3
0
391,522
0
W
Set
14,678
638
71
3
0
411,594
0
W
Baba Yaga
15,924
692
86
4
0
363,455
1
W
Mulan
15,320
666
58
3
0
494,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role