Player Matchup

Ra
Ra
BrownSugar0322
Ra
Level 86
God Stats
4W - 3L
1,637 SR
Queue Stats
209W - 205L
1,403 Elo+
Party 3
Fafnir
Fafnir
Protogen_Main
Fafnir
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 87L
1,344 Elo+
Party 1
King Arthur
King Arthur
ThisPistolOnly7
King Arthur
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,363 Elo+
Party 1
Izanami
Izanami
Tornadus60
Izanami
Level 18
God Stats
15W - 12L
1,580 SR
Queue Stats
81W - 87L
1,291 Elo+
Party 1
Tsukuyomi
Tsukuyomi
honolos
Tsukuyomi
Level 45
God Stats
7W - 10L
1,532 SR
Queue Stats
145W - 168L
1,356 Elo+
Party 3
Team Averages
Level 49
1,550 SR
1,351 Elo+

VS

Team Averages
Level 78
1,524 SR
1,348 Elo+
Thanatos
Thanatos
Daraki582
Thanatos
Level 79
God Stats
26W - 35L
1,500 SR
Queue Stats
218W - 278L
1,322 Elo+
Party 2
Neith
Neith
JamHdez
Neith
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
168W - 230L
1,306 Elo+
Party 2
Ymir
Ymir
MARIN69332
Ymir
Level 72
God Stats
27W - 40L
1,474 SR
Queue Stats
111W - 166L
1,266 Elo+
Party 2
Amaterasu
Amaterasu
YungCrow7
Amaterasu
Level 107
God Stats
2W - 0L
1,737 SR
Queue Stats
64W - 91L
1,361 Elo+
Party 2
Merlin
Merlin
xXJeffereyXx
Merlin
Level 106
God Stats
4W - 5L
1,410 SR
Queue Stats
94W - 91L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 0
9,274
488
7,943
9,380
3,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 4 / 1
8,244
434
6,263
14,545
15,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
ThisPistolOnly7
King Arthur
14
1 / 3 / 0
8,511
448
10,985
20,350
12,455
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Tornadus60
Izanami
12
0 / 10 / 0
7,381
388
4,453
12,587
4,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
honolos
Tsukuyomi
14
1 / 6 / 2
8,284
436
6,377
15,145
5,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Daraki582
Thanatos
18
10 / 3 / 5
11,274
593
13,529
17,901
6,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
JamHdez
Neith
16
6 / 1 / 13
10,476
551
13,080
9,572
3,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 1 / 11
10,284
541
7,079
13,112
15,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
YungCrow7
Amaterasu
17
0 / 1 / 9
9,878
520
7,469
15,293
14,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Merlin
20
6 / 0 / 2
12,319
648
9,718
8,118
3,316
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
67
6
Kills
27
27
Deaths
6
3
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Thanatos
Daraki582
Thanatos
10
3
5
4.17
W
Neith
JamHdez
Neith
6
1
13
12.5
W
5
1
11
10.5
L
2
4
1
0.63
L
King Arthur
ThisPistolOnly7
King Arthur
1
3
0
0.33
L
Izanami
Tornadus60
Izanami
0
10
0
0
W
Amaterasu
YungCrow7
Amaterasu
0
1
9
4.5
L
Tsukuyomi
honolos
Tsukuyomi
1
6
2
0.33
W
Merlin
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,021
Damage
50,875
72,007
Taken
63,996
41,582
Mitigated
43,767
15,904
Healing
35,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,943
455
684
2,312
9,380
3,602
777
4,193
5,187
66,523
0
W
Thanatos
Daraki582
Thanatos
13,529
4,711
0
17,761
17,901
6,876
100
4,114
13,603
0
78,196
W
Neith
JamHdez
Neith
13,080
5,362
234
4,938
9,572
3,724
2,331
771
8,591
0
63,355
W
7,079
1,560
0
989
13,112
15,522
609
3,375
9,731
33,972
0
L
6,263
1,167
0
2,698
14,545
15,416
269
3,436
11,059
23,000
0
L
King Arthur
ThisPistolOnly7
King Arthur
10,985
659
0
5,390
20,350
12,455
53
2,137
17,820
264
52,281
L
Izanami
Tornadus60
Izanami
4,453
2,654
0
929
12,587
4,863
925
3,679
8,908
0
45,300
W
Amaterasu
YungCrow7
Amaterasu
7,469
2,694
262
8,302
15,293
14,329
695
1,656
13,565
0
48,425
L
Tsukuyomi
honolos
Tsukuyomi
6,377
1,679
0
3,891
15,145
5,246
0
3,352
11,743
0
47,270
W
Merlin
9,718
1,160
352
3,116
8,118
3,316
809
3,812
3,862
104,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,694
Gold Earned
54,231
420
Minions Killed
522
0
Camps Cleared
0
1,733,269
Distance Traveled
1,835,630
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,274
488
137
7
0
372,262
3
W
Thanatos
11,274
593
99
5
0
376,854
4
W
Neith
10,476
551
73
4
0
373,516
0
W
Ymir
10,284
541
45
2
0
328,963
1
L
Fafnir
8,244
434
32
2
0
348,025
0
L
King Arthur
8,511
448
87
5
0
341,717
0
L
Izanami
7,381
388
87
5
0
304,276
0
W
Amaterasu
9,878
520
102
5
0
369,275
0
L
Tsukuyomi
8,284
436
77
4
0
366,989
1
W
Merlin
12,319
648
203
11
0
387,022
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role